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Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons!Perfect for Makerspace!This kindergarten teacher resource book includes:- A year's worth of teacher lesson plans- STEAM design challenges that turn elementary students into inventors- Easy-to-follow lesson format (with standards identified for each lesson)- Classroom-tested lessonsThe STEAM Design Challenges in this book follow engineering practices to teach students in kindergarten to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.These engaging STEAM lessons:- Integrate the Next Generation Science Standards and national standards from other disciplines- Enhance learning across various disciplines- Facilitate students in collaborating to solve real-world scenarios- Promote critical thinking, analytical thinking, and reflective thinking- Incorporate the Five Es Instructional Model (engage, explore, explain, elaborate, evaluate)- Are classroom tested
Build the essential 4—creativity, collaboration, communication, and critical thinking! Go beyond theory and learn how to systematically integrate STEAM and Maker spaces that prepare students for real-world experiences. This engaging resource outlines step-by-step processes to help anyone start their STEAM and Maker journey. Includes charts, checklists, web links, and profiles to help you make meaningful subject area connections and tap your students’ natural curiosity. You’ll learn to: Integrate STEAM and Making into daily practice Differentiate instruction for all learners Align with core standards and The Next Generation Science Standards
For fans of the Sir Cumference series with Pi on their mind, here is the second installment in this fun look at math and language. This time the math adventure is centered around a potion that changes Sir Cumference into a fire-breathing dragon. Can Radius change him back? Join Radius on his quest through the castle to solve a riddle that will reveal the cure. It lies in discovering the magic number that is the same for all circles. Perfect for parent and teachers who are looking to make math fun and accessible for everyone.
This innovative STEAM guide will help general and special education teachers to increase effective instruction with adolescents (grades 5-10). The authors show teachers how to link STEM concepts with popular fiction and film selections as a catalyst to launch student interactions, discussions, projects, and investigations. This approach will promote problem solving and reasoning skills by initiating the scientific process, rather than simply presenting established facts. The book includes a wealth of lesson plans that connect abstract STEM ideas to realistic experiences that students encounter. Sample lessons call on students to produce drawings and models that move STEM to STEAM. Grounded in popular film and some of the most-read young adult books, the text includes teaching strategies found to be effective with traditionally underserved students and those with disabilities. Book Features: Standards-based STEM lessons interrelated and interwoven with writing, reading, speaking, and other skills. Practical ideas and hands-on activities for engaging adolescents in both traditional and virtual environments. Guidance for working with diverse populations, such as students with different abilities, culturally and linguistically diverse students, translingual students, and transnational students. Templates, handouts, and lessons linked to Star Wars, The Giver, The Immortal Life of Henrietta Lacks, Harry Potter, To Kill a Mockingbird, Star Trek, The Matrix, Holes, and more.
Reprint of the original, first published in 1890.
When it appeared in 1923, John Lord’s Capital and Steam Power 1750–1800 was the first book to be based on the voluminous Boultori and Watt papers in Birmingham since the hey-day of Samuel Smiles. Although Lord’s conclusions have been modified and corrected on various points, this book still remains the best short account of the significance of this classic engineering partnership which bulks so large in the history of technology and of the Industrial Revolution in Britain. "Mr. Lord’s Capital and Steam Power 1750–1800 is an important contribution to economic history ... His introductory sketch of economic conditions from 1700 to 1750 and his concluding summary of the main results of the developments which he has described, without having the same novelty as his central theme, are scholarly and intelligent." R. H. Tawney, Economica, February, 1924 "His study of the application of steam to industry is a useful piece of research." T. S. Ashton, The Economic Journal, December, 1924
Reprint of the original, first published in 1872. The publishing house Anatiposi publishes historical books as reprints. Due to their age, these books may have missing pages or inferior quality. Our aim is to preserve these books and make them available to the public so that they do not get lost.