Download Free Starships Mage Omnibus Book in PDF and EPUB Free Download. You can read online Starships Mage Omnibus and write the review.

In a galaxy tied together by the magic of the elite Jump Magi, Damien Montgomery is a newly graduated member of their number. With no family or connections to find a ship, he is forced to service on an interstellar freighter known to be hunted by pirates. When he takes drastic action to save the Blue Jay from their pursuers, he sets in motion a sequence of events beyond his control – and attracts enemies on both sides of the law! Starship’s Mage was originally released as five separate episodes.
ROGUE MAGE TURNED INTERPLANETARY ENVOY Three years ago, as Ship’s Mage of the starship Blue Jay, Damien Montgomery was pursued to the edge of human space by both the agents and enemies of the Mage-King of Mars — before being brought in from the cold. Now, trained in new skills by the Mage-King himself, Damien has been sent to the planet Ardennes alongside Alaura Stealey, Hand of the King. A rebel movement there has destroyed cities fighting a Governor seemingly lost to corruption. But not all on Ardennes is as it seems. As allies becomes enemies and an entire world comes apart in chaos around him, Damien will find both his skills and integrity tested to the utter limit.
Enslaved and Forced to Fight Dragons Aran awakens in chains with no memory. He's conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters. Desperate to escape, Aran struggles to master his abilities, while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own. Caught between survival and loyalty Aran must choose. If he flees he will live, but the Krox will burn the galaxy. Stopping them requires a price Aran may be unable to pay: Learning to trust the very people who enslaved him.
Mars destroyed his ship -- but gave him a new one. Mars drafted his Mage -- for the good of humanity! He should have known that wouldn't be the end of it... Captain David Rice has a new ship, a new crew, and a new set of Jump Mages to carry him between the stars. All he wants is to haul cargo, make money and keep his head down. His past, however, is not so willing to let him go. An old enemy is reaching out from beyond the grave to destroy any chance of peace or life for Captain Rice--and old friends are only making things more complicated! All he wants is to be a businessman, but as the death toll mounts he must decide what is more important: his quiet life or the peace humanity has enjoyed for centuries...
Hard Work Will Pay Off Later. Laziness Pays Off Now. Let's get one thing straight - Ivy Wilde is not a heroine. In fact, she's probably the last witch in the world who you'd call if you needed a magical helping hand. If it were down to Ivy, she'd spend all day every day on her sofa where she could watch TV, munch junk food and talk to her feline familiar to her heart's content. However, when a bureaucratic disaster ends up with Ivy as the victim of a case of mistaken identity, she's yanked very unwillingly into Arcane Branch, the investigative department of the Hallowed Order of Magical Enlightenment. Her problems are quadrupled when a valuable object is stolen right from under the Order's noses. It doesn't exactly help that she's been magically bound to Adeptus Exemptus Raphael Winter. He might have piercing sapphire eyes and a body which a cover model would be proud of but, as far as Ivy's concerned, he's a walking advertisement for the joyless perils of too much witch-work. And if he makes her go to the gym again, she's definitely going to turn him into a frog.
"Captain Nolan destroyed the Void Wraith factory and the fleet guarding it, but every victory comes with a price. The destruction of the Helios Gate in the Ghantan system stranded Nolan and his crew months from the closest Gate. Dryker and Khar have been imprisoned by the Primo, forced to remain idle."--Amazon.com.
A war fought in the shadows A conspiracy shattered in fire A moment of weakness... When politics are played for blood. The destruction of the secret archive of the Royal Order of Keepers on Mars has left Damien Montgomery, Hand of the Mage-King, with his enemies defeated, his lover dead-and his questions unanswered. When he seeks out the remaining Keepers for answers, he discovers only violence and death in their strongholds. Someone else is hunting down the survivors to make sure they never answer Damien's questions-or anyone else's. As a wave of murder sweeps Mars and the consequences of the Keepers' conspiracy sink home, Damien is summoned before the Council of the Protectorate to answer for the deaths of two other Hands. In the political heart of the Protectorate of Mars, he finds he may be forced to choose between honoring the oaths he swore and preserving the survival of the Protectorate itself
A defector with a dangerous lead A chance to speak for the silent A perilous quest into enemy stars
A bloody war has ended in a restored peace And the shield of Martian magic guards the stars Two centuries of spell and steel to ward all humanity Two years ago, Lieutenant Commander Roslyn Chambers stood witness to the surrender of the last remnants of the Republic. Fueled by atrocity against Mage and mundane alike, the secessionists who waged war against the Protectorate of Mars are finally defeated. Now, a special commission from the Mage-Queen of Mars takes Roslyn deep into the former Republic to hunt the architects of that atrocity. Mages who betrayed their own, the creators of Project Prometheus must be brought to justice. But hidden from even the Republic, Prometheus has woven magic and technology together once more. Here, hidden from all prying eyes, they have created a monster...one that even a Protectorate forged by the spell must call black magic.
Some soldiers are the shields of innocent souls Others are the fanatics of their cause And for them...no war is ever truly over! Tempered on the anvil of the war against the secessionist UnArcana Worlds and tested against the evil of Project Orpheus, Mage-Commander Roslyn Chambers has risen through the ranks of the Royal Martian Navy to serve as second-in-command of one of their most prestigious battlecruisers, Duke of Magnificence. A desperate call for help sends Roslyn and her new ship deep into the frontiers of Protectorate space, where they discover that hold-outs of the UnArcana Worlds' fleets have returned to plunder innocent ships across the Fringe. To protect the innocent and serve her Queen, Roslyn Chambers must rise to the task before her. She must learn to command-both herself and a warship of the Mage-Queen of Mars!