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The Fantasy Classic Returns for another Roll! The Games are afoot in Mullshire, as Ian Farthing must trek into the horrific Dark Circle to discover the secrets of his past -- and save his world from an evil beyond imagination. "A GAME OF THRONES sent THROUGH THE LOOKING GLASS with ALICE IN WONDERLAND" - Kristin Sparks "Amazing and Masterful" - RJ PARKER
The Dice Book features 112 photocopiable activities using "dice frames" - six prompts for saying something and reacting in small groups. It's simple, fast, and easy to do! There are three main types of frames: open-ended speaking, grammar, and vocabulary. The advantages of Dice Frames" are: 1) Maximizing practice: When students play in small groups, taking turns, they generate lots of speaking practice; 2) Scaffolding: Students know how to respond after rolling their dice, because each dice frame supplies a structure, model, prompt or example--often all of these; 3) Personal interest: The frames guide students to speak about themselves, to express opinions, to recall experiences, or to be creative; 4) No preparation: Teachers need virtually no preparation for these student-centered games. All teachers need to do is find a dice frame that fits the lesson, or choose one at random as a warm-up; 5) Short activities: Dice games typically take five to fifteen minutes of class time. Teachers can insert a quick-hitting dice game into every lesson or two. Their brevity and flexibility are great strengths of the game; and 6) A student-centered approach: With The Dice Book, teachers can relax and take an interest in what students have to say, assessing student performance, altering the content when necessary, and bringing the activity to an end when it loses steam. "
Ellie counted the days on the kitchen calendar. October 2nd was a Saturday. Twenty-one days until Jimmy had to go. That was a long time. Maybe the war would be over by then. But the days slipped by as fast as the trees shed their leaves. And the war didn't end. Ellie hates the stars proudly displayed in her neighbours' windows: a blue one for every man gone to serve in the war, a gold one for every man who will never return. She doesn't want a star – all she wants is for her big brother Jimmy to stay safely at home. But then Jimmy is called up, and Ellie can only desperately hope that his star never turns gold. "You won't find a better novel to paint a picture of family life and woes during World War Two" - Lovereading4kids
The Universe in Your Hands Project STAR (Science Teaching through its Astronomical Roots) is an astronomy course that also teaches real-world math and physics. Project STAR capitalizes on students' inherent interest in the limitless universe that surrounds them. This second edition uses a new approach that is consistent with the philosophy of the authors: students learn science better by making measurements and observations than by memorizing "facts." Each chapter begins with questions to test preheld views on certain subjects. Students then use measurements and observations to explore the models in the chapters. Questions are sprinkled throughout the book to test understanding along with cartoons to leaven the learning with humor. Hands-on activities play an essential role in this 1-year course. In completing these hands-on activities, students will: make observations of the skies build models use models to explain observations and make predictions find everyday applications for such models The Student Text for Project STAR, Second Edition includes updated information, is easier to use and visually more appealing. The material is laid out with new illustrations for greater clarity and understanding. A color plate section supports activities and text related to the study of spectra. A reference section has also been added. It lists astronomy resources on the web. The Astronomy Explorer CD-ROM is included with the Student Text. This interactive CD-ROM contains movies and animations related to astronomy. The student exercises provide an excellent foundation for understanding the complexities of the universe. A glossary of terms is also part of the CD.
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!