Download Free Starfist Kingdoms Fury Book in PDF and EPUB Free Download. You can read online Starfist Kingdoms Fury and write the review.

A few good Marines beat the fierce, fanatical aliens once before. But that was a skirmish–not a full-scale invasion. The truth is out. No longer are the Skinks just a horrible secret haunting the Marines of Company L. Now the aliens are all-too-real invaders whose savage attacks have devastated planet Kingdom, a world of squabbling religions where the men of the 34th FIST confront a desperate situation. Cities that haven’t already been reduced to rubble are under siege, while starving refugees roam the land. And still the Skinks come, rising from stinking primordial swamps to slake their thirst for slaughter, armed with an uncanny ability to locate the enemy and with weapons so deadly that a single blast can drop a warplane or a decimate a squad. It’s painfully evident that 34th FIST is no match for these near-invincible killers, which is why third platoon’s been ordered to whip the citizens of Kingdom into fighting shape. With their backs to the wall and time running out, there’s only one way the Marines can turn these timid, quarrelsome men into warriors: Take the battle to the enemy. It’s a brilliant strategy, sure to succeed–if it doesn’t get them killed first. . . .
The Marines were told it was a simple peasant rebellion–but the mission proved to be far deadlier. . . . Gunny Charlie Bass isn’t the only Marine mystified by the order sending the entire 34th to put down a few seditious serfs on planet Kingdom. Rumors swirl of a deadly alien invasion. But few believe that such sentient beings exist. Except Gunny Bass and the Marines of the 3rd platoon, who once fought enemy aliens called Skinks–fierce, fanatical fighters with hideous weapons who attack for no other reason but to kill. Then, while slogging through Kingdom’s fetid swamps, the Marines are attacked by awesome unseen weapons that could destroy half a platoon with one shot. Clearly they are facing no normal enemy. And if their adversaries are Skinks, one FIST isn’t enough. Third platoon’s orders are to penetrate deeper into the bloody jungle hell–and find out what happens when a few good men bite the bullet. . . .
First to Fight: Stranded in a hellish alien desert, stripped of their strategic systems, quick reaction force, and supporting arms, and carrying only a day's water ration, Marine Staff Sargeant Charlie Bass and his seven-man team faced a grim future seventy-five light-years from home. The only thing between his Marines and safety was eighty-five miles of uncharted, waterless terrain and two thousand bloodthirsty savages with state-of-the-art weapons in their hands and murder on their minds. School of Fire: Deployed to assist the oligarchs of Wanderjahr in putting down a rebellion that threatens the planet's political and economic stability, the Marines must fight two wars at the same time ... one against the resourceful, well-led guerrillas and another with the entrenched police bureaucracy.
It’s the 25th century, but the Marines are still looking for a few good men. . . . In their fiercest combat yet, the hard-charging Marines of 34th Fleet Initial Strike Team (FIST) have finally won their battle against a fullscale alien invasion of planet Kingdom. But as citizens try to return to some semblance of normalcy, the old government is replaced by a ruthless new regime. Meanwhile, in a cave in some forgotten Kingdom backwater, several humans slowly regain consciousness. Their minds have been probed repeatedly . . . by whom and for what reason they cannot say, for they’ve been stripped of all memories of themselves and their past lives. These half-dead outcasts begin a journey into the unknown— in search of civilization, in search of themselves. And one survivor’s journey will take him to places of overwhelming danger, where his identity will be revealed—to the shock of all. “Non-stop action . . . This is state-of-the-art military SF.”—Publishers Weekly (starred review)
With its down and dirty depiction of warfare written by men who know what it’s like to be under fire, the Starfist saga is a runaway success across America. Now, in the explosive new Starfist adventure, packed with fierce action and danger, Marines at war in future space find themselves pitted against a faceless, insatiable foe bent on destroying them. And that’s just for starters. How bad is the upcoming mission facing the battle-hardened Marines of 34th Fleet Initial Strike Team (FIST), the military’s unofficial alien first-contact force? Bad enough to make the brass take the unprecedented step of issuing 34th FIST replacements for combat losses before the Marines even leave their home base. In response to a series of unexplained deaths on a lonely outpost on the frontiers of human space, 34th FIST has been dispatched to investigate–and eradicate– the problem. Beyond that, the information available to Gunnery Sergeant Charlie Bass and his men is meager even by Marine standards. No one knows what awaits them, for the newly colonized world remains largely unexplored. That means 34th FIST can expect creatures they have never seen, or even heard of, much less trained for. It could be Skink acid shooters, could be anything, for the barren station has several secrets–all of them deadly. But the last thing these Marines expect to find is themselves in the middle of an invasion and a mysterious war–with none other than 34th FIST as Enemy #1. Whatever happens, they’ll deal with it, because they’re Marines, determined to be ready . . . and to give worse than they get.
An exciting new special-ops adventure from the battle-tested vets who created the popular Starfist series Jorge Lavager, charismatic leader of the mysterious Union of Margelan, ferociously guards an agricultural research facility on the planet Atlas. What that facility conceals will prove whether Lavager is an idealist seeking to unify Atlas under a banner of freedom and prosperity—or a tyrant aiming to control all of Human Space. The Marines of Fourth Force Recon’s second platoon are dispatched to Atlas to uncover the truth. They will have to sneak past state-of-the-art surveillance equipment barring unlawful entry to the planet and land in a desolate area miles from their target. And if they discover lethal new weapons instead of legitimate research, the thirty-six Marines are to seize the compound—guarded by merciless, armed-to-the-teeth soldiers—and destroy it. But what the recon team finds on Atlas sets off a chain of events that will force some hard decisions on the Marines . . . and end in a deadly surprise.
Combat vets David Sherman and Dan Cragg know firsthand the courage, sacrifice, and hell of war—and their experiences have made the popular Starfist novels thrill rides of the highest order. Now the explosive action continues on the remote planet Ravenette, where the Marines of the Confederation’s 34th Fleet Initial Strike Team (FIST) find themselves up against a full-fledged rebellion–and a lethally loose cannon of a commanding officer. Desperate to thwart unrelenting aliens and their quest to obliterate humankind, The Confederation has beefed up its defenses. But to the citizens on the outer edges of Human Space around Ravenette—unaware that a deadly enemy even exists—the government’s move seems oppressive, and ten planets have responded with a war of secession. In touch-and-go battles with the seceding planets, the 34th FIST has emerged battered but unbowed, refusing to give up . . . even while under the command of a fanatical general. The enemy determined to strike, a new mission must be carried out, though the troops will likely return in body bags. Should Ensign Charlie Bass and his Marines somehow survive the nightmarishly difficult amphibious landing, they can expect to be outmanned, outgunned, and out-armored in a fierce duel against fresh soldiers. But like any Marine worth his salt, Bass knows there’s only one way to go when facing impossible odds: on the offense with all guns firing. There’s no other choice—because if life was easy, there’d be no need to send in the Marines.
Packed with hard-core action written by battle-savvy combat veterans, the explosive Starfist series has become hugely popular across America. Now the saga of the courageous Marines continues in Flashfire, as the 34th Fleet Initial Strike Team (FIST) ventures to the edge of Human Space to fight a number of enemies . . . some on their own side. Tensions erupt between the Confederation and several frontier worlds when civilians are shot dead at an army base on the planet Ravenette. Enraged, the Ravenette government and nine neighboring planets form a coalition, and their first act of secession is to overrun Ravenette’s Confederation garrison. With the armed forces of ten worlds seizing the brutal upper hand, the embattled troops need help—now—and they need it bad. Enter the Marines of the 34th FIST. As the nearest ready-to-deploy unit, the team is sent to Ravenette with orders to hold the line until reinforcements arrive. The upcoming operation promises to be no picnic, for while sophisticates may ridicule the backward ways of the uncouth frontier folk, no one scoffs at their fighting ability. Charlie Bass doesn’t mince words for his men in Company L’s third platoon. Two army divisions—perhaps thirty thousand soldiers—are being overwhelmed, and somebody expects a thousand Marines to save the day. As pompous Confederation generals wreak even more havoc than the enemy, there are those who call the mission suicide . . . but not the Marines. Of course it sounds hopeless, but for Marines like Charlie Bass and the rest of the 34th FIST, accomplishing the impossible comes with the territory.
Swift, silent, and deadly–they strike where no one else dares. Fear is the fastest-growing crop on Haulover, a newly colonized planet where someone–or something–is destroying isolated farmhouses. The unseen enemy strikes without warning, then disappears, leaving no stone standing, no trace of families or farm animals. When the Confederation receives a desperate plea for help, it’s time to send in the Marines. Impossible missions are a matter of course for Fourth Force Recon’s second platoon squads, and the situation at Haulover–with no witnesses and few clues–is no exception. But this assignment turns out to be even tougher and bloodier than usual because the devastation is a ploy–to lure the nine Marines into a trap, and to force them to bust the Confederation’s terrible secret wide open. And as for the Skinks lying in ambush on Haulover, they have no idea what trouble is . . . until they go up against a few good Marines.
A bold new contingent—Force Recon—joins the explosive Starfist space epic of marines at war. A Confederation army is besieged on the planet Ravenette, cut off by and facing destruction at the hands of a dozen Secessionist Coalition worlds arrayed against it. The outnumbered and outgunned forces cling precariously to their foothold, dubbed “Bataan” by the desperate men in their fighting bunkers. Reinforcements are on the way, but will they arrive in time? And even if they do, can they match the well-led, highly motivated enemy determined to destroy them in battle? But the Confederation commander holds a wild card, an elite force armed only with what they carry on their backs and in their heads: a small detachment of Marines who lightly go where others fear to tread, the Fourth Force Recon Company. For anyone else this mission would be suicide, but for these Marines, it’s just another day in the maelstrom.