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It may be the twenty-fifth century, but the Marines are still looking for a few good men. The Confederation has finally disclosed the existence of Skinks, fierce aliens bent on wiping out humankind. While the rest of the universe grapples with the news, the Skink-savvy Marines of the Confederation’s Thirty-fourth Fleet Initial Strike Team (FIST) have their own worries: they’ve just learned they can’t transfer out of the unit. Who else has the skills to fight the Skinks on their home turf when the time comes? Morale isn’t improved by a report of Skinks on the uncolonized world of Ishtar—which means that FIST must turn around and head right back into the jaws of hell with no downtime. But none of that matters to Lieutenant Charlie Bass and the third platoon of Company L. They’re Marines, they’re the best, and they’ve got a job to do.
The popular Starfist series, featuring Marines in the far future, makes its hardcover debut with this story of a war against aliens on the planet Kingdom.
Combat, betrayal, and murder at the edge of human space . . . Deployed to assist the oligarchs of Wanderjahr in putting down a rebellion that threatens the planet's political and economic stability, the Marines must fight two wars at the same time . . . one against the resourceful, well-led guerrillas and another with the entrenched police bureaucracy. But who is the real enemy and who can be trusted? On Wanderjahr, nothing is as it seems—not even the animal life—and everyone has his own agenda. Inexorably, the Marines of the 34th FIST are drawn deeper and deeper into the politics of a world where murder, terror, and betrayal are the accepted methods of government . . . and everyone is ripe for an old-fashioned butt-kickin'.
Planet Haulover has been invaded by Skinks. Until now, the aliens' existence has been hushed up. But Force Recon's shocking report leaves the Confederation no choice but to mount a military campaign against these alien predators bent on human destruction. Meanwhile, back home, the Confederation's president is being denounced as a warmonger out to exterminate “harmless” aliens. If she loses the upcoming elections, the Confederation will have a lot more Skinks to worry about than the ones on Haulover. Newly promoted Lieutenant Charlie Bass and his third platoon have more pressing concerns, such as staying alive. But what would be a suicide mission for most—whether it's raiding a hidden Skinks base or destroying the enemy's most lethal weapons during a desperate firefight—is just another job for the Thirty-fourth FIST.
“Hard to put down . . . Any book written by Cragg and Sherman is bound to be addictive, and this is the first in what promises to be a great adventure series. First to Fight is rousing, rugged, and just plain fun.”—Ralph Peters, New York Times bestselling author of Red Army “Marines, we have just become a low-tech deep recon patrol . . .” Stranded in a hellish alien desert, stripped of their strategic systems, quick reaction force, and supporting arms, and carrying only a day's water ration, Marine Staff Sergeant Charlie Bass and his seven-man team faced a grim future seventy-five light-years from home. The only thing between his Marines and safety was eighty-five miles of uncharted, waterless terrain and two thousand bloodthirsty savages with state-of-the-art weapons in their hands and murder on their minds. But the enemy didn't reckon on the warrior cunning of Marines’ Marine Charlie Bass and the courage of the few good men who would follow him anywhere--even to death. . .
This tenth action-packed military sci-fi adventure features 25th-century Marines who, while investigating mysterious attacks on a space colony, make a surprising discovery.
David Sherman writes about Marines with the razor-sharp realism of one of their own." Jack Campbell, Best-Selling Author, Lost Fleet Series We are not alone! In exploring and colonizing the galaxy, humanity discovers evidence of eighteen sentient species. Seventeen of them had not developed interstellar travel. Those were destroyed by the species that did reach the stars. That space-faring eighteenth decimated the human colony on the Semi-Autonomous World Troy. A Marine Force Recon platoon sent to investigate is wiped out almost to the last man. In reaction, the North American Union assembles the largest army seen since the major wars of the 20th Century. A Marine Corps Combat Force is sent to "kick in the door," backed up by a four-division Army corps to take the planet back. The initial landing is unopposed. It isn't until the fleet carrying the Army corps is approaching Troy that the enemy strikes, with devastating effect.
The second installment of the Markaum War series by Mel Odom takes these military sci-fi books to the next level, perfect for readers of Jay Allan's Crimson Worlds novels. He's behind enemy lines. But those lines are shifting beneath his feet. In the jungles of Makaum, the Terran military is locked in a critical standoff over the planet's resources with the hostile Phrenorians, even as both species maintain uneasy relations with the locals. Tensions could ignite at a moment's notice. And Master Sergeant Frank Sage has just stumbled upon the spark plug. Alongside trusted Makaum scouts, Sage is running recon on what is possibly an unsanctioned Phrenorian military base.Deep in the savage wilderness, Sage recognizes the renowned Phrenorian warrior arriving on-site: Zhoh GhiCemid. As Sage knows firsthand, Zhoh's presence could mean trouble. Meanwhile, a mysterious faction of Makaum insurgents breaks the fragile peace with a reckless attack on the Terran base. Before the situation devolves into chaos, Sage must learn to think like his adversaries—devious friends and deadly foes alike.
DIVHanded a rotten case, a lawyer will risk his life to uncover the truth/divDIV A young woman is abducted by six men, beaten, raped, and left for dead. She can only identify one of her assailants: Al Moroconi, a tough guy whose links to the attack are only circumstantial. And when Moroconi’s first lawyer is brutally murdered, the court appoints Travis Byrne, an ex-cop turned attorney, to defend him. In a lifetime of bad breaks, this will prove the worst piece of luck Byrne has ever had./divDIV /divDIVSomeone is trying to frame Moroconi, but why? Byrne is determined to answer this question, but doing so will see him threatened, beaten, and framed for murder. And as he attempts to clear his name, Byrne uncovers a sickening secret for which the original crime was only a cover-up. Only the truth can save him, but in a case like this, the truth could cost him his life./div
This chess classic has been praised by players and teachers alike. Lev Alburt, Grandmaster of Chess and three-time US chess champion, presents and analyzes the attack and defense of the king, with hundreds of game illustrations, dozens of problems and exercises, and instructive explanations and solutions. These practical exercises take the reader from beginner to tournament-strength chess player.