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From New York Times bestselling author Mariko Tamaki (Laura Dean Keeps Breaking Up with Me, Harley Quinn: Breaking Glass) and artist Yoshi Yoshitani (Zatanna and the House of Secrets) comes a story about Mandy, the daughter of super-famous superhero Starfire. Seventeen-year-old Mandy, daughter of Starfire, is not like her mother. Starfire is gorgeous, tall, sparkly, and a hero. Mandy is not a sparkly superhero. Mandy has no powers. She’s a kid who dyes her hair black and hates everyone but her best friend, Lincoln. To Starfire, who is from another planet, Mandy seems like an alien, like some distant, angry, light-years away moon. And ever since she walked out on her SATs, which her mom doesn’t know about, Mandy has been even more distant. Everyone thinks Mandy needs to go to college and become whoever you become at college, but Mandy has other plans. Or she did until she gets partnered with Claire, the person she intensely denies liking but definitely likes a lot, for a school project. When someone from Starfire’s past arrives, Mandy must make a choice: give up before the battle has even begun, or step into the unknown and risk everything to save her mom. I Am Not Starfire is a story about teenagers and/as aliens; about knowing where you come from and where you are going; and about mothers.
The end draws nigh....The year is 2053, and Earth has barely recovered from the Alpha Centauri supernova that destroyed much of the planet's infrastructure. Now the supernova's residual effect - a storm of high-energy particles - is racing toward Earth, and an international effort has been launched out of the Sky City space colony to save the planet. But the controversial plan - to build a giant protective shield for Earth - is falling dangerously behind schedule. A series of unexplained murders has disrupted the Sky City workforce, so much so that a brilliant but monstrous criminal has been enlisted to track down the Sky City killer.Then comes more startling news. Evidence indicates that the original supernova was caused deliberately, and that the lethal particle storm will arrive sooner than anyone expected. But who - or what - tried to destroy the Earth? And will the answer come in time to save it from its final apocalypse?
Riders of the Realm author Jennifer Lynn Alvarez “will lift the reader on the wings of danger and destiny, magic and hope”* in this first book in an action-packed fantasy adventure series. Perfect for fans of the Warriors and Guardians of Ga’Hoole series. Once every hundred years, a black foal is born, prophesied to either unite or destroy the five herds of winged horses that live in Anok—fated to become the most powerful Pegasus in all the land. Star is this black foal. Even though Star seems harmless because he’s unable to fly, the leaders of each herd aren’t willing take any risks. So, they plan to execute Star before his first birthday. With the threats against him mounting, Star must rely on his friends and the untapped power within to win an epic battle between good and evil. * (New York Times bestselling author Peter Lerangis)
"'No liquor,' the CO warned. 'Lots of sleep. And don't talk with strangers.' The air force wanted Captain Rich Talbot in tiptop form for the big event--a trip to outer space in a satellite. With luck, Talbot would be returned to Earth safely. But Talbot didn't feel lucky. And flying made him violently ill. Moreover, following the CO's orders was going to be hard. No, impossible. For a luscious redhead with an intriguing foreign accent had crossed his path. Strangely enough, she knew all about the hush-hush plans for the space flight. And she had a few startling plans of her own for the bewildered Captain Talbot."--Back cover.
Two complete novels in the New York Times best-selling series, all in one generous volume. Crusade: Neither side in the Human-Orion war was strong enough to defeat the other, so it fizzled into an uneasy peace filled with hatred and mistrust on both sides. Then a ship appeared from the dim mists of half-forgotten history, and fired on the Orion sentry ship, igniting the fires of interstellar war anew, in a quest to free Holy Mother Terra. In Death Ground: The human race and two other star traveling races had warred with each other in the past, but now all three are at peace-a peace which is shattered by the discovery of a fourth race, the "Bugs." The newcomers are mind-numbingly alien in their thought processes, have overwhelming numbers, and regard all other species as fit only to be food animals. There is no hope for peace with the invaders, and the galaxy explodes with a battle to the death. Kill-or be eaten!
Even Starfire isnÍt immune to an old flame. Just when the golden-skinned alien warrior princess thought sheÍd settled in to her new life in FloridaÍs sunny Key West-even if that new life did involve battling deadly enemies every now and then-along comes the ex that she, and the rest of the world, thought was dead: Dick Grayson, formerly known as Nightwing! In a quest to save his secret identity, he faked his own death and went underground, working as a superspy rather than a superhero. Now DickÍs back in town to help Kori take down the sinister Soren Hook. Will sparks fly between these two tremendously good-looking heroes? And when Starfire and her friends take an impromptu road trip to clear their heads, what craziness will they return to in Key West-if they even return at all? Find out in STARFIRE VOL. 2: A MATTER OF TIME, from the creative team of Amanda Conner, Jimmy Palmiotti, Elsa Charretier and Emanuela Lupacchino-a smart, sexy, rollicking romp that puts the orange in Florida! Collects STARFIRE #7-12.
DEFEAT WAS NOT AN OPTION The war wasn't going well. The mind-numbingly alien Arachnids were an enemy whose like no civilized race had ever confronted. Like some carnivorous cancer, the "Bugs" had overrun planet after planet . . . and they regarded any competing sentient species as only one more protein source. They couldn't be reasoned with, or even talked to, because no one had the least idea of how to communicate with a telepathic species with no recognizable language . . . and whose response to any communication attempt was a missile salvo. No one knew how large their civilization¾if it could be called a "civilization"¾actually was, or how it was organized, but the huge fleets they threw against their opponents suggested that it was enormous. The Grand Alliance of Humans, Orions, Ophiuchi, and Gorm, united in desperate self-defense, have been driven to the wall. Billions of their civilians have been slaughtered. Their most powerful offensive operation has ended in shattering defeat and the deaths of their most experienced and revered military commanders. The edge in technology with which they began the war is eroding out from under them and whatever they do, the Bugs just keep coming. But the warriors of the Grand Alliance know what stands behind them and they will surrender no more civilians to the oncoming juggernaut. They will die first . . . and they will also reactivate General Directive 18, however horrible it may be. Because when the only possible outcomes are victory or racial extermination, only one option is acceptable. The Shiva Option At the publisher's request, this title is sold without DRM (Digital Rights Management).
A hero astronaut flies too close to the sun in this science fiction adventure from the author of Human Error, “a writer of real intelligence” (The Washington Post). After a solar flare accident in orbit, Travis is a hero: the first astronaut to bail out of a spacecraft and live. NASA, however, had advised against the bailout—and as punishment for violating orders, Travis is grounded on earth, never to fly again. Then comes Starfire, an experimental spacecraft that could be capable of interstellar flight. Travis fights a desperate political battle to become a crewmember, and his go-it-alone attitude makes for some rough going. Starfire’s planned maiden voyage is to land on an asteroid that is heading toward a close loop around the sun, stay long enough to explore, then return to Earth by way of a gravity boost around Venus. But during the mission, disaster strikes again: The ship is hit by a huge solar flare and must take shelter in the shadow of the asteroid, even while falling ever closer to the sun. The aim of the mission now becomes one of desperate survival . . . “A terrific novel, I heartily recommend it.” —Orson Scott Card, Hugo and Nebula Award–winning author of Ender’s Game “A writer of science fact as well as fiction, Preuss has won a reputation for his believable depiction of advanced technology and the people who toil at it. That’s the case once again in this near future story.” —Publishers Weekly
Amanda Conner and Jimmy Palmiotti—the twisted minds behind the New York Times best-selling series HARLEY QUINN—introduce Starfire’s first ongoing series! Life is bright and beautiful in Florida’s Conch Republic. Warm weather, laidback attitudes, an orange-skinned alien warrior princess, tons of sunshine…wait a minute. That’s right: Princess Koriand’r of the planet Tamaran, the former Outlaw known as Starfire, has relocated to Key West. Starfire is determined to start a new life for herself—a normal life. But assimilation is easier said than done. Though she quickly makes new friends (some of whom want to get very friendly), Kori finds the Sunshine State more challenging than she expected. She’ll fly through the eye of a raging hurricane and battle aliens and subterranean creatures; but, first and foremost, she’ll need to find a roof to put over her head and a job to pay for it. Is Kori ready for a life in Key West? Is Key West ready for a life with Starfire? Collects STARFIRE #1-6 and DC SNEAK PEEK: STARFIRE #1.
A young Native American raised in the forest is suddenly thrust into the modern world, in this novel by the author of The Dog Who Came to Stay. Thomas Black Bull’s parents forsook the life of a modern reservation and took to ancient paths in the woods, teaching their young son the stories and customs of his ancestors. But Tom’s life changes forever when he loses his father in a tragic accident and his mother dies shortly afterward. When Tom is discovered alone in the forest with only a bear cub as a companion, life becomes difficult. Soon, well-meaning teachers endeavor to reform him, a rodeo attempts to turn him into an act, and nearly everyone he meets tries to take control of his life. Powerful and timeless, When the Legends Die is a captivating story of one boy learning to live in harmony with both civilization and wilderness.