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STARFLEET CORPS OF ENGINEERS The dilithium mining outpost on BorSitu Minor is an understaffed, uninteresting, unspectacular place full of miners, engineers, and scientists who have never done harm to anyone, nor do they have anything of value. Yet the outpost has been devastated by a brutal assault, with almost all hands lost -- and the survivors have no idea what attacked them. Worse, the attack weapon appears to have the power to penetrate the outpost's powerful shields. That has the crew of the U.S.S. da Vinci worried, as it could just as easily destroy a starship! Now the S.C.E. team, led by Commander Sonya Gomez, must find out the truth behind what ravaged the outpost, and hope that someone hasn't unleashed a weapon that could destroy them all!
STARFLEET CORPS OF ENGINEERS When a Federation world suffers a planet-wide blackout, it's the S.C.E. to the rescue. While Commander Gomez and her crack team of engineers work to help keep the planet from falling into chaos, the ship's linguist, Bart Faulwell, is given a special assignment: find the Asarion linguist named Jewlan -- who triggered the blackout with what appears to be a weapon in an archaeological dig. The Asarion people have a unique biology that causes random shifts from male to female. Faulwell's friendship with Jewlan, and her crush on him, is a minor diversion, at first, especially given the struggles Faulwell is having with his own relationship. But when Jewlan becomes Jolen, Faulwell finds himself with more than one difficult decision -- especially when the power outage worsens and threatens to destroy not only Asario, but the da Vinci as well!
Without warning, a member of the da Vinci crew is found dead in his quarters. Lt. Commander Corsi's investigation is thorough and complete -- and turns up nothing. With all the technology at Starfleet's disposal, with all the technical expertise of the ship's crack team of S.C.E. engineers, no forensic evidence can be found to explain the fatality. With the possibility of an unknown murderer on board, Corsi must use all her training to solve the mystery -- before another body falls...
STARFLEET CORPS OF ENGINEERS The S.C.E. thought it would be a simple task: a derelict vessel heading straight for the inhabited world of Locra needs to be diverted to avoid catastrophe. However, the derelict isn't as easy to deflect as it would seem -- the S.C.E. team must figure out how to operate the vessel before it crashes and destroys the Locra civilization. The derelict isn't the only thing on this mission witha secret, and even as Commander Sonya Gomez and her crack team try to unlock the secrets of the ship, Captain David Gold must find out what the Locra are hidingŠ. SPIN
When a cultural observation probe malfunctions and crash-lands on a pre-warp world, the S.C.E. is sent in to destroy it before the technology falls into the hands of a civilization not prepared for it. Unfortunately, when Commander Gomez and her team arrive, they find that the device has already been captured by terrorist forces who intend to reverse-engineer the technology into a weapon that will change the balance of power on their world to deadly effect! Now it's a race against time for the S.C.E. to find and destroy the probe before it's too late!
#58 STARFLEET CORPS OF ENGINEERS While repairing an observation post, P8 Blue and Domenica Corsi find themselves caught in the middle of an interplanetary conflict involving a pre-warp civilization -- with one side unwilling to fight, even to defend themselves. Unable to stand idly by and allow a slaughter to take place, Corsi and Blue must risk breaking the Prime Directive in a fight that they may not even win.... HONOR
STARFLEET CORPS OF ENGINEERS WHAT'S PAST A special six-part S.C.E. event that flashes back to previous adventures of the S.C.E. crew from the 23rd century to the height of the Dominion War, with special guests from all across the Star Trek universe! 2369: With the recommissioning of the U.S.S. Progress, Captain David Gold is contemplating his next command while on a mission to the Federation protectorate Drema IV. Gold's chief medical officer, Dr. Katherine Pulaski, has her own reasons for wanting to return to Drema IV -- to check up on a former patient of hers: Sarjenka, a girl who befriended Data of the Starship Enterprise™, and whose memories Pulaski erased. A mining accident on Drema IV brings together the S.C.E., Pulaski, Gold, and Sarjenka in an adventure that will have far-reaching consequences for all of them....
The U.S.S. da Vinci is at last ready to resume its mission after the catastrophic events of Wildfire -- but before the ship can even leave Spacedock, a mysterious alien vessel appears out of nowhere in San Francisco. With the aid of Captain Montgomery Scott and former Starship Enterprise™ and Deep Space Nine™ engineer Miles O'Brien, the S.C.E. must investigate the alien vessel and learn if this is an attack, a first contact -- or something worse.... What they find may land the Federation in the midst of an interdimensional war, as Commander Sonya Gomez works with Starfleet legends from two generations to untie the secrets of the alien ship before it's too late!
Tensions between two planets in the Rhaax system have abated to the point where the sides have agreed to disarmament. The S.C.E. crew on the U.S.S. da Vinci is sent along with a Federation diplomat to act as weapons inspectors to make sure that the terms of the cease-fire and disarmament are followed. But soon the S.C.E. learns that neither side has any intention of truly disarming -- and then Tev, P8 Blue, and Soloman are captured by one side. Captain Gold must find a way to rescue his crew, and keep the peace, before both planets explode!
STARFLEET CORPS OF ENGINEERS CAVEAT EMPTOR DaiMon Forg of the Ferengi Merchantman thought he was getting a fantastic new computer at a stunningly low price. But he realized too late that the price he paid for the machine from Beta 3 was far too high... What starts as a simple rescue mission reveals something that astonishes the U.S.S. da Vinci crew -- a ship full of polite, docile, and generous Ferengi! Soon, Commander Gomez and her S.C.E. team realize that the Ferengi have been taken over by Landru, the ancient super-computer, which has returned -- a century after being dismantled by the crew of the Starship Enterprise™ -- to wreak havoc once more. And Landru has set its sights on the da Vinci next...