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From the creator of four successful inventions, each posting sales in the millions, these step-by-step lessons and real-life experiences will help aspiring inventors move ahead and succeed with a new product idea. Beginning with the basics of what to invent, how to test it cheaply to see if it will sell, and how to protect and distribute it, "Stand Alone, Inventor!" also offers guidelines on manufacturing and merchandising products from the ground up. Advice on gaining store acceptance, writing a press release and sales material, and getting services for less than what the big guys pay make this book a valuable reference for anyone who wants to turn a simple idea into a million-dollar seller.
First Published in 1999. Routledge is an imprint of Taylor & Francis, an informa company.
Feeling stuck? Find out how to work toward the career of your dreams If you’re slogging through your days in a boring or unrewarding job, it may be time to make a big change. Careers For Dummies is a comprehensive career guide from a top career coach and counselor that will help you jump start your career and your life. Dive in to learn more about career opportunities, with a plethora of job descriptions and the certifications, degrees, and continuing education that can help you build the career you’ve always wanted. Whether you’re entering the workforce for the first time or a career-oriented person who needs or wants a change, this book has valuable information that can help you achieve your career goals. Find out how you can build your personal brand to become more attractive to potential employers, how to create a plan to “get from here to there” on your career path, and access videos and checklists that help to drive home all the key points. If you’re not happy in your day-to-day work now, there’s no better time than the present to work towards change. Get inspired by learning about a wide variety of careers Create a path forward for a new or better career that will be rewarding and fun Determine how to build your personal brand to enhance your career opportunities Get tips from a top career coach to help you plan and implement a strategy for a more rewarding work life Careers For Dummies is the complete resource for those looking to enhance their careers or embark on a more rewarding work experience.
Charles Kannankeril, an inventor with seventy patents, draws on his years of experience in creating innovative and useful products to help you bring your own ideas to life. Whenever someone says, I wish there were a better way to do this, then you have an opportunity for an invention. All you need to do is identify a solution, make it a reality, and then promote your method. The more you cultivate these abilities, the better youll become at inventing. With this guide to inventing, youll learn how to: identify areas where an invention could solve a problem; develop the mindset, motivation, and determination to develop inventions; navigate cost factors in the invention process; and improve upon inventions that already exist. Kannankeril also emphasizes how important it is to believe you have what it takes to solve problems. Many inventors make great contributions simply by modifying objects that they handle every day to their liking. Filled with stories from the authors own experiences as an inventor, this practical and entertaining guide to inventing explores how an inventors mind works and how to find The Inventor in You.
Welcome to the 2nd edition of Up and Running with Autodesk(R) Inventor(R) Nastran(R) 2020 - Simulation for Designers.Inventor Nastran 2020 is a very capable and comprehensive simulation program which covers a broad spectrum of analysis applications including, linear, thermal, buckling, non-linear and the list goes on. In this 2nd edition of the book I have added Fatigue Analysis in addition to updating content to account for the new features in Inventor Nastran 2020 initial release. This book has been written using actual design problems, all of which have greatly benefited from the use of simulation technology. For each design problem, I have attempted to explain the process of applying stress analysis using a straightforward, step by step approach, and have supported this approach with explanation and tips. At all times, I have tried to anticipate what questions a designer or development engineer would want to ask whilst he or she were performing the task using Inventor Nastran. The design problems have been carefully chosen to cover the core aspects and linear analysis capabilities of Inventor Nastran and their solutions are universal, so you should be able to apply the knowledge quickly to your own design problems with more confidence. Chapter 1 provides an overview of Inventor Nastran and the user interface and features so that you are well-grounded in core concepts and the software's strengths, limitations and work around. Each design problem illustrates a different unique approach and demonstrates different key aspects of the software, making it easier for you to pick and choose which design problem you want to cover first; therefore, having read chapter 1 it is not necessary to follow the rest of the book sequentially, Except Chapter 11 and 12.In this edition I have included two new chapters focusing around Fatigue Analysis. Chapter 11 provides an overview of Fatigue, including a hand calculation, and Chapter 12 goes through step by step guidance on how to perform Multi-Axial Fatigue analysis within Inventor Nastran. This book is primarily designed for self-paced learning by individuals but can also be used in an instructor-led classroom environment. I hope you will find this book enjoyable and at the same time very beneficial to you and your business. I will be very pleased to receive your feedback, to help me improve future editions. Feel free to email me on [email protected]
A guide to inventing that explains how people can develop an idea into an invention, build a prototype, safeguard intellectual property, market strategically, field investors, and successfully navigate each step of the inventing process.
When the fuzz from his sweater was pulled off by a brick wall he was leaning against, Maurice Kanbar had a brainstorm. Soon he had patented, produced and successfully promoted the D-Fuzz-It sweater comb, and made his first fortune at the age of twenty-two. In this engaging “master class” Kanbar’s real world hits and misses illustrate the concrete steps every inventor must follow to successfully take his product to market.