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In the second volume of this middle-grade graphic novel series, our heroes search for the mysterious school of wizardry, but are thwarted at every turn by thick mist, winding woods and fearsome creatures! Our heroes are lost. Squire and Sir Kelton have promised to get Cade to the school of wizardry. Strangely though, the path they’ve taken has brought them into a bewildering, misty forest, rife with fearsome gnolls and a boisterous rival knight. To get them out, Squire tries every trick in the book, but books don't hold all the answers. Can he muster up his confidence, remember his duties, and find a way to escape the forest?
In the second volume of this middle-grade graphic novel series, our heroes search for the mysterious school of wizardry, but are thwarted at every turn by thick mist, winding woods and fearsome creatures! Our heroes are lost. Squire and Sir Kelton have promised to get Cade to the school of wizardry. Strangely though, the path they’ve taken has brought them into a bewildering, misty forest, rife with fearsome gnolls and a boisterous rival knight. To get them out, Squire tries every trick in the book, but books don't hold all the answers. Can he muster up his confidence, remember his duties, and find a way to escape the forest?
Research on medieval and early modern travel literature has made great progress, which now allows us to take the next step and to analyze the correlations between the individual and space throughout time, which contributed essentially to identity formation in many different settings. The contributors to this volume engage with a variety of pre-modern texts, images, and other documents related to travel and the individual's self-orientation in foreign lands and make an effort to determine the concept of identity within a spatial framework often determined by the meeting of various cultures. Moreover, objects, images and words can also travel and connect people from different worlds through books. The volume thus brings together new scholarship focused on the interrelationship of travel, space, time, and individuality, which also includes, of course, women's movement through the larger world, whether in concrete terms or through proxy travel via readings. Travel here is also examined with respect to craftsmen's activities at various sites, artists' employment for many different projects all over Europe and elsewhere, and in terms of metaphysical experiences (catabasis).
In this epic fantasy from the acclaimed author of The Grey Bastards, a man and his fae allies confront Goblins seeking to restore their race to power. Locked in an eternal Autumn, Airlann, the Source Isle of Magic, is dying. Nearly a millennium earlier, the last of the Goblin Kings were assassinated. Now a fanatical army of Goblins known as the Red Caps are determined to bring their bloodline back to the throne via an heir whose identity is a deeply guarded secret. Padric, a human cast aside as cursed by his own people, travels alongside the alluring piskie Rosheen, his lifelong friend. As the Red Caps wage war, Padric and Rosheen find themselves in midst of the battle, having allied themselves with the unlikeliest of creatures: Deglan Loamtoes, a healer gnome whose cynicism is rivaled only by his quick wit, and Pocket, an orphaned changeling fostered by the avian Knights of the Valiant Spur. Soon this ragtag posse of wayfarers is confronting skin-changers, bloodthirsty marauders, and fire-crazed fanatics—determined to discover the true identity of the long-lost heir before the Red Caps release forces powerful enough to destroy Airlann once and for all. But is this band of unlikely heroes strong enough to stand against the descendant of the dreadful Goblin Kings? “An addictively readable—and undeniably cool—fantasy masterwork.” —Kirkus Reviews (starred review) on The Grey Bastards
"An outline of humor" by Various Authors. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.
Ralph Knevet's Supplement of the Faery Queene (1635) is a narrative and allegorical work, which weaves together a complex collection of tales and episodes, featuring knights, ladies, sorcerers, monsters, vertiginous fortresses and deadly battles – a chivalric romp in Spenser's cod medieval style. The poem shadows recent English history, and the major military and political events of the Thirty Years War. But the Supplement is also an ambitiously intertextual poem, weaving together materials from mythic, literary, historical, scientific, theological, and many other kinds of written sources. Its encyclopaedic ambitions combine with Knevet's historical focus to produce an allegorical epic poem of considerable interest and power. This new edition of Knevet's Supplement, the first scholarly text of the poem ever published, situates it in its literary, historical, biographical, and intellectual contexts. An extensive introduction and copious critical commentary, positioned at the back of the book, will enable students and scholars alike to access Knevet's complicated and enigmatic meanings, structures, and allusions.
This enchanting collection of stories gathers together legends from across Ireland in one special volume. Drawn from The History Press' popular Folk Tales series, herein lies a treasure trove of tales from a wealth of talented storytellers. From fairies, giants and vampires to changelings and witches, this book celebrates the distinct character of Ireland's different customs, beliefs and dialects, and is a treat for all who enjoy a well-told story.