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This "I Spy" book takes children through a spooky old house at night where they search for spooky items. Children look for bats, lizards, frogs, owls and tombstones. From its rickety gate to its cobwebbed attic, this haunted house contains 13 spooky environments. Readers will marvel at Walter Wick's beautifully executed photographs as they travel through each enchanting scene and solve the rhyming riddles, reading the story along the way. Over two million "I Spy" books have been sold to date.
Themed around seasons and holidays including Valentine's Day and Halloween, rhyming verses ask readers to find hidden objects in the photographs.
While many think of algorithms as specific to computer science, at its core algorithmic thinking is defined by the use of analytical logic to solve problems. This logic extends far beyond the realm of computer science and into the wide and entertaining world of puzzles. In Algorithmic Puzzles, Anany and Maria Levitin use many classic brainteasers as well as newer examples from job interviews with major corporations to show readers how to apply analytical thinking to solve puzzles requiring well-defined procedures. The book's unique collection of puzzles is supplemented with carefully developed tutorials on algorithm design strategies and analysis techniques intended to walk the reader step-by-step through the various approaches to algorithmic problem solving. Mastery of these strategies--exhaustive search, backtracking, and divide-and-conquer, among others--will aid the reader in solving not only the puzzles contained in this book, but also others encountered in interviews, puzzle collections, and throughout everyday life. Each of the 150 puzzles contains hints and solutions, along with commentary on the puzzle's origins and solution methods. The only book of its kind, Algorithmic Puzzles houses puzzles for all skill levels. Readers with only middle school mathematics will develop their algorithmic problem-solving skills through puzzles at the elementary level, while seasoned puzzle solvers will enjoy the challenge of thinking through more difficult puzzles.
** WINNER OF 'STOCKING FILLER OF THE YEAR AWARD' GUARDIAN ** Pit your wits against the people who cracked Enigma in the official puzzle book from Britain's secretive intelligence organisation, GCHQ. 'A fiendish work, as frustrating, divisive and annoying as it is deeply fulfilling: the true spirit of Christmas' Guardian 'Surely the trickiest puzzle book in years. Crack these fiendish problems and Trivial Pursuit should be a doddle' Daily Telegraph If 3=T, 4=S, 5=P, 6=H, 7=H ...what is 8? What is the next letter in the sequence: M, V, E, M, J, S, U, ? Which of the following words is the odd one out: CHAT, COMMENT, ELF, MANGER, PAIN, POUR? GCHQ is a top-secret intelligence and security agency which recruits some of the very brightest minds. Over the years, their codebreakers have helped keep our country safe, from the Bletchley Park breakthroughs of WWII to the modern-day threat of cyberattack. So it comes as no surprise that, even in their time off, the staff at GCHQ love a good puzzle. Whether they're recruiting new staff or challenging each other to the toughest Christmas quizzes and treasure hunts imaginable, puzzles are at the heart of what GCHQ does. Now they're opening up their archives of decades' worth of codes, puzzles and challenges for everyone to try. In this book you will find: - Tips on how to get into the mindset of a codebreaker - Puzzles ranging in difficulty from easy to brain-bending - A competition section where we search for Britain's smartest puzzler Good luck! 'Ideal for the crossword enthusiast' Daily Telegraph
I Spy something new: a sticker book with over 500 reusable I Spy stickers I Spy Sticker Book is a new, exciting way to play the I Spy game. Kids love stickers, and they'll have a blast with the riddle spreads, activity spreads, and over 500 reusable I Spy stickers. All-new, easy-to-read riddles are paired with Walter Wick's fun photographs culled from previously published I Spy readers. Children can place I Spy stickers on the activity spreads and create their own search-and-find adventures
Rhyming verses ask readers to find hidden objects in the photographs.
Research in mathematics is much more than solving puzzles, but most people will agree that solving puzzles is not just fun: it helps focus the mind and increases one's armory of techniques for doing mathematics. Mathematical Puzzles makes this connection explicit by isolating important mathematical methods, then using them to solve puzzles and prove a theorem. Features A collection of the world’s best mathematical puzzles Each chapter features a technique for solving mathematical puzzles, examples, and finally a genuine theorem of mathematics that features that technique in its proof Puzzles that are entertaining, mystifying, paradoxical, and satisfying; they are not just exercises or contest problems.
Rhyming verses ask readers to find hidden objects in the photographs.
Walter Wick's new search-and-find adventure in the NEW YORK TIMES bestselling series OUT OF THIS WORLD, the ninth title in this search-and-find series, follows two characters from two separate, very different worlds--until their worlds collide In the end, we learn that these two worlds really aren't that different at all. They both come from the same place: a child's playroom Walter Wick's fantastic photographs bring the princess and the robot worlds together through a series of search-and-find activities. Amazing photographs accompany a terrific search-and-find game by Walter Wick, the creator of the NEW YORK TIMES bestselling Can You See What I See? series and the photographer of the internationally successful I Spy series.
Elaborate fantasy scenes contain a variety of hidden objects and words.