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A comprehensive study of the practice of combat sports in the ancient civilizations of Greece, Rome and the Near East.
Based on reports from 19th century explorers, museum artifacts, and other historical documents, the rules, equipment, and diagrams as they are currently understood are provided here for readers, along with suggestions for adapting these sports and games for modern times. Sports enthusiasts and students will find this volume a valuable resource for discovering the earliest beginnings of our modern-day sports. Divided according to seven geopolitical regions of the world, Sports and Games of the Ancients describes the sports, games, and play of our earliest ancestors. Their need for survival in often hostile conditions enable them to develop skills such as long distance running or archery, and these skills were then practiced in friendly competitions that evolved into our modern-day marathons and Olympic events. Covering such games as Africa's mancala and senet, the martial arts of Asia, the log run and Tejo of Latin America, and the boomerang and surfing of Oceania, this volume provides a solid picture of the sports and games of our ancient ancestors.
Discusses sports and games from mankind's earliest days.
In Athletics and Games of the Ancient Greeks, Plummer examines ancient Greek exercise, Olympics, sports, and games. Edward M. Plummer was a highly accomplished ear surgeon in early 20th century Massachusetts. "Bodily exercise was not an irksome task, but an agreeable pastime. The ancient Hellenes were therefore a very happy people, the ends that they sought to attain prescribed tasks that were congenial with their national temperament."
Details the role of sports in the classical world from early Greece through the late Roman and early Byzantine empires.
Despite its status as one of the oldest and most enduringly popular sports in history, wrestling has been pushed to the background of the current American sports scene. Most people today would have a hard time even considering wrestling (with some of its modern theatrics) in the same terms as track and field or boxing. But until the 1920s, wrestling stood as a legitimate professional sport in this country, and a widely practiced amateur one as well. Its past respectability may not have endured, but the advent of cable television in the 1980s offered the sport a renewed opportunity to play a determining role in American popular culture. This opportunity was not wasted, and wrestlers now assume places in politics and film at the highest levels. Ringside, the first work to fully examine the history of professional wrestling in this country, provides an illuminating and colorful account of all of the various athletes, entertainers, businessmen, and national outlooks that have determined wrestling's erratic route through American history. This chronological work begins with a brief account of wrestling's global history, and then proceeds to investigate the sport's growth as a specifically American institution. Wrestling has continued to survive in the face of technological developments, scandals, public ridicule, and a lack of centralized control, and today this supremely adaptable entertainment form represents, in sum, an international industry capable of attracting enormous television and pay-per-view audiences, along with massive amounts of advertising and merchandizing revenue. Ringside focuses on the business of wrestling as well as on the performers and their in-ring antics, and offers readers a fully nuanced examination of the development of professional wrestling in America.
Fix the past. Save the future. What is the secret history connecting the SQ to the Ancient Maya?Book includes an all-new, full-color Hystorian's Guide - your key to unlocking the fourth episode of the action-packed Infinity Ring game.
This is a readable, up-to-date, illustrated introduction to the history of sport and spectacle in the ancient world from the Ancient Near East through Greek and Hellenistic times and into the Roman Empire. Covers athletics, combat sports, chariot racing, beast fights and gladiators. Traces the precursors of Greek and Roman sports and spectacles in the Ancient Near East and the Bronze Age Aegean. Investigates the origins, nature and meaning of sport, covering issues of violence, professionalism, class, gender and eroticism. Challenges the notion that Greek sport and Roman spectacle were polar opposites. Approaches sport and spectacle as overlapping and compatible features of civilized states and empires.
Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games. The author offers a radical yet reasoned way of thinking about games and provides a holistic solution to understanding the difference between games and other types of interactive systems. He clearly details the definitions, concepts, and methods that form the fundamentals of this philosophy. He also uses the philosophy to analyze the history of games and modern trends as well as to design games. Providing a robust, useful philosophy for game design, this book gives you real answers about what games are and how they work. Through this paradigm, you will be better equipped to create fun games.
The Museum of Fine Arts, Boston, proudly presents the original Olympics in all their sweaty, heroic glory. Like today, sports were a vital part of daily life in ancient Greece. "Games for the Gods" unearths the original traditions of athletics, highlighting both the fascinating similarities and the jarring differences between the ancient ways and our own. We might not be used to such Classical customs as associating athletic festivals with certain gods, seeing our athletes compete in the nude, or having them indulge in dirty fighting as accepted practice (then again...), but the excitement of competition, admiration for athletic skill, and adoration of champions--as well as several of the sports--are just as familiar to fans today as they were to the ancients. The Greek Games here come to life in a series of texts that explore the Olympics then and now, the origins of the games and various athletic events, and the ways in which the contests were prepared for and the victors honoured. With stunning illustrations of over 140 sculptures, vases, and coins, as well as photographs of modern athletes, "Games for the Gods" is a unique celebration of the Olympic spirit through the ages.