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The chase continues as Akielas tries to find the remnants of the dragon gods before the Specters do. Two of his friends have already fallen to the Specters and the chaos rages on. The burden grows on Akielas’s shoulder and now he seeks help from a demigod who lives in a city in the sky. Akielas believes that only Caim, the demigod, can put an end to the Specters but the demigod is reluctant. While Akielas tries to coax Caim, his friends seek ancient power and lost magic. Although his allies share his struggle, Akielas fears that the Specters are far too powerful with two remnants of the gods in their hands and two more close to their reach. Check out Book One: Sin of Mages
Valjean thought about how impossible it seemed that there was another world out there from which he had narrowly escaped. A world of manticores and cave fiends, magic swords and potions, spirit mages and necromancers. Wizard-monks who could shatter walls with their fists, a city of colored spires so beautiful it took his breath away . . . and a world in which Val's brothers were still trapped. Desperate to help his brothers, high-powered attorney Val Blackwood manages to find a way to return to the world of Urfe. After landing in the dangerous underbelly of New Victoria, he concludes that the only way to find Will and Caleb is to enroll in the Abbey-the school for wizards-and somehow gain access to a portal called the Pool of Souls. Yet to succeed, he not only has to pass the entrance exam and survive the rigors of the school, considered the most demanding in all the Realm, but also avoid a lethal assassin targeting students. As Val struggles to survive, his brothers undergo an even deadlier trial. Reeling from the loss of Mala, an adventuress lost in the mysterious Place Between Worlds, Will and Caleb and Yasmina are captured by slavers and taken to the mines beneath Fellengard Mountain. Even if they manage to escape, a feat no one has ever accomplished, they must still find their way out of the vast and untamed caverns of the Darklands. A place even the wizards fear. Trapped in a land of dreams and nightmares, the brothers must somehow stay alive and learn to adapt to their new surroundings-or risk losing their home world forever.
The chase continues as Akielas tries to find the remnants of the dragon gods before the Specters do. Two of his friends have already fallen to the Specters and the chaos rages on. The burden grows on Akielas's shoulder and now he seeks help from a demigod who lives in a city in the sky. Akielas believes that only Caim, the demigod, can put an end to the Specters but the demigod is reluctant. While Akielas tries to coax Caim, his friends seek ancient power and lost magic. Although his allies share his struggle, Akielas fears that the Specters are far too powerful with two remnants of the gods in their hands and two more close to their reach.
Eli Monpress is talented. He's charming. And he's a thief. But not just any thief. He's the greatest thief of the age - and he's also a wizard. And with the help of his partners - a swordsman with the most powerful magic sword in the world but no magical ability of his own, and a demonseed who can step through shadows and punch through walls - he's going to put his plan into effect. The first step is to increase the size of the bounty on his head, so he'll need to steal some big things. But he'll start small for now. He'll just steal something that no one will miss - at least for a while. Like a king.
THE HOTLY ANTICIPATED SEQUEL TO THE NO. 1 BESTSELLER CARRY ON Simon Snow is back and he's coming to America! The story is supposed to be over. Simon Snow did everything he was supposed to do. He beat the villain. He won the war. He even fell in love. Now comes the good part, right? Now comes the happily ever after... So why can’t Simon Snow get off the couch? What he needs, according to his best friend, is a change of scenery. He just needs to see himself in a new light. That’s how Simon and Penny and Baz end up in a vintage convertible, tearing across the American West. They find trouble, of course. (Dragons, vampires, skunk-headed things with shotguns.) And they get lost. They get so lost, they start to wonder whether they ever knew where they were headed in the first place. With Wayward Son, Rainbow Rowell has written a book for everyone who ever wondered what happened to the Chosen One after he saved the day. And a book for everyone who was ever more curious about the second kiss than the first. It’s another helping of sour cherry scones with an absolutely decadent amount of butter. Come on, Simon Snow. Your hero’s journey might be over – but your life has just begun.
VALJEAN THOUGHT ABOUT HOW IMPOSSIBLE IT SEEMED THAT THERE WAS ANOTHER WORLD OUT THERE FROM WHICH HE HAD NARROWLY ESCAPED. A world of manticores and cave fiends, magic swords and potions, spirit mages and necromancers. Wizard-monks who could shatter walls with their fists, a city of colored spires so beautiful it took his breath away. Desperate to help his brothers, high-powered attorney Val Blackwood manages to find a way to return to Urfe. After landing in the dangerous underbelly of New Victoria, he concludes the only way to find Will and Caleb is to enroll in the Abbey--the school for wizards--and somehow gain access to a portal called the Pool of Souls. Yet to succeed, he not only has to pass the entrance exam and survive the rigors of the school, considered the most demanding in all the Realm, but also avoid a lethal assassin targeting students. As Val struggles to survive, his brothers undergo an even deadlier trial. Reeling from the loss of Mala, an adventuress lost in the mysterious Place Between Worlds, Will and Caleb and Yasmina are captured by slavers and taken to the mines beneath Fellengard Mountain. Even if they manage to escape the mines, a feat no one has ever accomplished, they must still find their way out of the vast and untamed caverns of the Darklands. A place even the wizards fear. Trapped in a land of dream and nightmares, the brothers must somehow stay alive and learn to adapt to their new surroundings--or risk losing their home world forever.
Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Learn the secrets of the most powerful member of the Triat, one of the greatest forces the Garou know.
Reality is a lie invented by a technocratic enemy who has written history to it's liking. The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality. Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare. An in-depth look at shamanistic cultures across the world, and a host of spirits and their realms.
A long time ago when ancient spirits ruled the realm and when humans could do sorcery, there was a boy named Zack. Zack came from a a small town and was an only child. His father was a magician and so was his mother. For him to learn how to use and control his magic, they sent him to the school of ancient sorcery for mages. As an 8 year old mage, he was coming into the prime of his magic.