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The adventure continues in this fourth book in the New York Times bestselling series. Strange things are happening at the frozen edge of the world. Conor, Abeke, Meilin, and Rollan have crisscrossed Erdas in their quest to stop the ruthless Conquerors. Only the four of them, supported by the gifts of their legendary spirit animals, have the power to defeat an evil takeover. While chasing down a lead in the cold North, the heroes arrive at a quiet village where not everything is as it seems. Rooting the truth out of this deceptively beautiful place won't be easy-and the team is already out of time. The Conquerors are right behind them.
The adventure continues in this third book in the New York Times bestselling series. Erdas is a land of balance. A rare link, the spirit animal bond, bridges the human and animal worlds. Conor, Abeke, Meilin, and Rollan each have this gift-and the grave responsibility that comes with it.But the Conquerors are trying to destroy this balance. They're swallowing whole cities in their rush for power-including Meilin's home. Fed up with waiting and ready to fight, Meilin has set off into enemy territory with her spirit animal, a panda named Jhi. Her friends aren't far behind . . . but they're not the only ones.The enemy is everywhere.
The adventure continues in this fifth book in the New York Times bestselling series. The sun is shining in the Hundred Isles, and yet the path forward seems crowded with shadows. Conor, Abeke, Meilin, and Rollan have traveled across the world, seeking a set of powerful talismans in order to keep them from enemy hands. Throughout their journey the young heroes have been hounded by pursuers, who always seem to know just where to find them. Now they know why. One of them is a traitor. As they steer the crystal blue waters of this tropical paradise, the team can't help but suspect each other. There's a spy in their midst, and before this mission is over, a deadly trap will close around them.
Everything comes to a head in this seventh book in the NEW YORK TIMES bestselling series. The world of Erdas will be changed forever. Conor, Abeke, Meilin, and Rollan were once ordinary kids. Then they discovered that they had spirit animals-wise and powerful partners who granted them with amazing gifts . . . and a legendary responsibility. Together, the team has journeyed across Erdas, racing to stop a merciless foe. They have laughed and fought together. They've won challenges and lost friends. Some have even lost themselves.Now that journey is about to end. They must reach a place forgotten by time and face off against an ancient enemy breaking free from his prison. They have just one chance to stop him . . . or the whole world will shatter.
Dive, run, and soar through this exhilarating special edition in the NEW YORK TIMES bestselling series, with a story by WILD BORN author, Brandon Mull. Briggan the Wolf, Uraza the Leopard, Jhi the Panda, and Essix the Falcon -- the Four Fallen. Long before they were spirit animals, they roamed the wilds as Great Beasts, the most powerful beings in Erdas. When a mad king arose, the four banded together with an army of humans and animals to defeat him. But they weren't the only Great Beasts in the war. A deadly scheme was already underway, hatched by two of their own. To save their world, the four had to give up their lives.These are the lost stories of the most selfless acts of bravery that Erdas has ever seen, and the secret betrayal that started it all. These are TALES OF THE GREAT BEASTS.
A dark threat faces the world of Erdas in this riveting new saga from the New York Times bestselling series. A heart-pounding new adventure from the New York Times bestselling series.In the world of Erdas, every child must discover if they will summon a spirit animal, a rare and incredible gift. Conor, Abeke, Meilin, and Rollan were rare even among those few. They summoned legendary animals--brave guardians who were reborn to protect their world.Now more of these legends are appearing across Erdas, bonded to special children. But a dark force has emerged. Older than memory, it has slept for centuries beneath the surface of the world. With the power to tear away spirit animals, it begins a rampage that will be felt in every corner of Erdas. If the young heroes can't stop it, the darkness will first consume the spirit animals . . . and then the world.
Following the publication of the popular and best-selling Animal Spirit Guides, several people commented that they would like to see a smaller pocket-sized version—one they could carry in their purse, handbag, or car. Those requests have now resulted in this condensed edition, where you’ll find all the spirit animals from the original edition plus some new ones in a format that makes it even more user-friendly. Just as our ancestors and indigenous peoples knew, when an animal comes to you in an unusual way or repeatedly, whether in physical or symbolic form, they are serving as spirit guides attempting to get a message to you. This convenient pocket guide will help you understand and discern these messages whenever this occurs by offering several possible interpretations for the animal you encounter. This is a book that you will enjoy and find useful for many years to come.
Four children separated by vast distances all undergo the same ritual watched by cloaked strangers. Four flashes of light erupt, and from them emerge the unmistakable shapes of incredible beasts-a wolf, a leopard, a panda, a falcon. Suddenly the paths of these children-and the world-have been changed forever. Enter the world of Erdas where every child who comes of age must discover if they have a spirit animal-a rare bond between human and beast that bestows great powers on both. A dark force has risen from distant and long-forgotten lands and has begun an onslaught that will ravage the world. Now the fate of Erdas rests on the shoulders of four young strangers... and on you. Part engrossing book series, part action role-playing game-discover your spirit animal and join the adventure.
The spirits dance like fire in the sky. . . . The three cubs—Kallik, Toklo, and Lusa—along with their shape-shifting companion, Ujurak, stand on the edge of the sea-ice under the blazing Northern Lights. The land has come to an end, but the bears' journey is far from over. Now they must put their trust in Kallik's paws, as she feels the ice pulling her out toward the ocean. Life on the ice is more difficult than the bears imagined. While Kallik struggles to remember her polar bear roots, Toklo bristles in the unfamiliar territory and Lusa gets weaker by the day; black and brown bears don't belong on the ice. Meanwhile, Ujurak learns firsthand what lurks beneath the whorls and bubbles of the ice, and what he discovers will change everything. Just when it seems like they'll never survive in the frozen wilderness, a mystical encounter with a bear spirit assures them that all will be well. But this strange vision leads to even more questions, and ultimately it might tear the bears apart—this time for good—as the next steps of their journey come into focus.
Four children separated by vast distances all undergo the same ritual, watched by cloaked strangers. Four flashes of light erupt, and from them emerge the unmistakable shapes of incredible beasts - a wolf, a leopard, a panda, a falcon. Suddenly the paths of these children - and the world - have been changed for ever.