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Cole Burkov is a formidable necromancer, but waking from a devastating nightmare spell has left him confused about what's real and what's fantasy. Afraid of hurting more of his friends, he casts a vanishing spell on himself, except something goes wrong. He's not invisible to spirits. He's invisible to everyone.Talia Jackson doesn't want to help Cole cast his vanishing spell. She's on a mission to collect him for the Dark Caster. But when Cole uses her, against her will, to create the spell she becomes the only human being on earth that can see him.Together, the unlikely allies will seek out one of the most diabolical casters in the dark cabal--the White Wraith. But when the witch fights back, Cole and Talia discover they may not be strong enough to survive her furious assault.
Dive into the heart-pounding Dark Caster series! If the Chaos Gate opens... Demons will infest the world. Cole Burkov is a necromancer, but waking from a devastating nightmare spell has left him confused about what's real and what's fantasy. Afraid of hurting more of his friends, he casts a vanishing spell on himself, except something goes wrong. He's not invisible to spirits. He's invisible to everyone. Talia Jackson doesn't want to help Cole cast his vanishing spell. She's too busy trying to collect him for the Dark Caster. But when Cole uses her, against her will, to create the spell she becomes the only human being on earth that can see him. Together, the unlikely allies will seek out one of the most diabolical casters in the dark cabal-the White Wraith. But when the witch fights back, Cole and Talia discover the only way to survive her furious assault is by working together.
A determined demon. A reckoning from voodoo spirits. Mankind’s demise… Only a female who’s part vampire and part witch can set things right. Edwina Devereaux, a product of a heinous system of degradation, is content to be a wife and a mother. She made peace with her witchery and vampirism centuries ago. But thanks to a witch hellbent on revenge and the demon she invited between her sheets, Edwina’s stable existence will be shaken to the core. When the Red Witch and Melisande Mercier need an intermediary to the loa, they beat a path to Edwina’s door. She agrees to help them find another one to speak to the ancient spirits. But helping them means facing her past. And possibly losing her husband. Edwina goes on a historical journey to appease the loa and stop the demon who wants to bring about an early apocalypse. Sacrifices will have to be made. Truths will be shared. In the end, it will take a team effort—a Celtic witch, a Gothic witch, and a hybrid witch—to keep humanity safe and send the Son of the Horseman War back to Hell.
Wayfarers is a table-top roleplaying game. Inside this book you will find everything you need to play. Whether you wish to play a wizard, mercenary, priest or rogue, or to create a distinctly unique persona, Wayfarers makes it possible. With dozens of skills, four types of magic, and over 500 spells, the possibilities for characters are limitless. For the Game Master, this source book includes hundreds of detailed creatures, enchanted items, and the vivid World of Twylos campaign setting. Useful analysis, optional rules, and a customizable system make creating and running adventures fun and exciting. So open these pages and grab your dice. Your destiny awaits, ...for good or ill. Visit the YOGC at: www.yeoldegamingcompanye.com
The Killnarin, summoned into Zaylyn, were sent back by the slaying of Dranngore with The Sword of Anthrowst, but not before they killed the members of the wizard’s guild. The destruction of the dragon’s crystal, that the guild had been using to absorb the magic and life-force of others for themselves, also released the dragon, Baracken, who had been subdued and imprisoned. Unopposed by his brother, the dragon king, still deep in a magical slumber, his plan is to recruit an army of followers and reclaim lands deemed as belonging to dragon-kind, regardless of being inhabited by humanoid races. Due to imprisonment, Baracken is unaware of the Dragonites, human-dragons, existing for several generations now. Once discovered, this will infuriate him to no end. Nodwel, the dwarf, is more concerned with protecting those against the werewolf. The thieves’ guild’s attention is drawn, due to having two half-Dragonite members and fearing Candra’s continued involvement with The Black Shadow. The all powerful demonic vampire-like being, The Black Shadow, with his growing involvement with the group, the people of Zaylyn, and recent events, many begin to fear that this new threat of the dragon is the least of their worries.
Dark Revelations - The Role Playing Game - Book of Magic The Hodgepocalypse has been permanently afflicted by Magical energies and enclosed in this book are the result:
Your Adventure Begins ... Penicia is a world far from our own. It abounds with magic, enchanted creatures, perilous dangers and thrills. The races dwell in peace with each other but constantly contend with the fierce creatures of this vast world. You may face Dragons, Mutant Bats, or the horrific Goblin race bent on world domination. Choose an occupation to excel in: Knight, Savage, Ninja, Enchanter, Alchemist, Mentalist or many more. Then by force of will, strength of heart and courage in your abilities face the challenges of Penicia. During your travels, you will acquire knowledge, treasures and enlightenment. You may gain fame and fortune or you may perish an unsung hero in the middle of a desert, jungle or within the depths of the world. Either way you shall journey within the infinite realms of the Isles of Penicia.
Fall under the spell of the Beautiful Darkness, the sequel to the instant New York Times bestselling gothic fantasy, Beautiful Creatures! There were no surprises in Gatlin County. At least, that's what I thought. Turns out, I couldn't have been more wrong. Ethan Wate used to think of Gatlin as a place where nothing ever changed. Then mysterious newcomer Lena Duchannes revealed a secret world of curses and Supernaturals with terrifying abilities. Lena showed him a Gatlin where impossible, magical, life-altering events happen. Sometimes life-ending. And now that Ethan's eyes have been opened to the darker side of Gatlin, there's no going back. Haunted by strange visions only he can see, Ethan is pulled deeper into his town's tangled history and finds himself caught up in the dangerous network of underground passageways endlessly crisscrossing the South, where nothing is as it seems.
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