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Book #1 in The Case Files of Justis Fearsson, a new contemporary fantasy series from fantasy all-star David B. Coe. A hardboiled, magic-using private detective hunts a serial killer in Phoenix, Arizona. Justis Fearsson is a private investigator on the trail of a serial killer in Phoenix, Arizona. Justis is also a weremyste¾a person with a wizards gifts and the ability to see into the paranormal world. Unfortunately, weremystes also tend to go crazy on the full moon¾which is why Justis is no longer a cop. Hard to explain those absences as anything but mental breakdown. But now an old case from his police detective days has come back to haunt him, literally, as a serial killer known as the Blind Angel strikes again. His signature stroke: burning out the victims eyes with magic. Now the victims are piling up, including the daughter of a senator, and Justis must race to stop the Blind Angel before he, she, or it kills again. Theres only one clue hes got to go on: the Blind Angel is using the most powerful magic Justis has ever encountered, and if he doesnt watch his own magical step, he may end up just as dead as the other vics. At the publisher's request, this title is sold without DRM (Digital Rights Management). About David B. Coe's Rules of Ascension: "War and politics, love and magic, all drawn in detail against a vividly imagined feudal background. A complex and excellent book." ¾David Drake, author of Lord of the Isles ". . . epic . . . a world of rival nobles, sinister mages, and a few men and women of courage and conviction. Well-developed characters and an intriguing political background . . ."¾Library Journal About David B. Coe's Shapers of Darkness: ". . . imaginative world building, superior characterization, and sound prose . . ."¾Booklist
That spell was wrong!When three young witches, Electra, Cassandra, and Medea, decided to practice witchcraft, they had no idea what consequences the wrong spell could have. Ghosts that scare the townspeople, and an old witch with an eerie wail are their minor problems.Meanwhile, sixteen-year-old Eric O'Brian is sent to live in the small town of Hollow as a punishment for his truancy and bad behavior. Shortly he finds out that the beautiful town full of colorful ravines, green highlands, and dense forests, is not an ordinary one: flowers that whisper, a strange Old Curiosity Shop that steals the time, and a hanged man coming to life on the Halloween night lead him to believe that Hollow is a mystical place inhabited by witches.After meeting the mysterious girls and befriending them, Eric becomes a part of the world with time traveling, medieval bards, flying brooms, and paintings with parallel reality.Then a murder happens in Hollow...Below are the URLs of the songs featured in the book:“A Red, Red Rose”— http://youtu.be/sl5JY_4Mow4 “The Battle of Aughrim”— http://tinyurl.com/cggjh7g “My Heart's in the Highlands”— http://youtu.be/sZKWDNEwSYI “The Lady of Shallot”— http://youtu.be/yS5N5moJpi0
Vindeon is a brand-new fantasy role-playing game focusing heavily on immersive acting and fast action rules, enabling players to get the most out of their game sessions. The Setting The world is not healed. The elves, dwarves and humans have just begun to recover and rebuild after the devastation wrought by conflict and change. But not all. Some realms fell in the chaos, and now lies in ruins or serve even darker purposes. In this time of instability, you are trying to find your place in the world. There is no telling what fate Vindeon has in store for you or your companions. No telling how small or grand adventure looming just beyond the horizon or behind the next bend of the forest trail. Player - Character You play a character in a darkening, torn world, who embarks on an adventure or campaign, forging your destiny along the way or die trying. The world is unforgiving an often brutal, but it is not yet bereft of love and joy. There will always be hope. Embark on these undertakings as one of the three playable races: humans, dwarves and elves, choose from nine unique human, dwarven or elven cultures and their culture-specific professions, to customize your character to fit your preferred play-style and acting. Or go rogue and create a profession of your own. Fate is in your hands! Welcome to Vindeon
At long last the core rule book for the World of Arator is here! Included within these pages are the full current rules and all information needed in order to play games within the Arcanum: World of Arator universe. Also detailed within this book are: A complete, comphensive listing of all 20+ character classes a player can be. Classes in the Arcanum universe become even more powerful after level 50, by being "promoted" to an even more powerful version of the original class. All character classes have access to 10 powerful special talents at the start of level 1 and these abilities only get stronger as a player levels. After level 50 all player classes will receive 5 new talents that are even deadlier. Character classes can learn many different special abiltiies such as wrestling, duel wielding, acrobatics, blacksmithing, leatherworking, enchanting, and many more. All classes come stock with their own special abilties but it doesn't stop there, any player class can learn any special ability they want in addition to the ones they have as a class. Choose between dozens of different races including sun elves, dark elves, dwarves, halflings, orcs, hobgoblins, goblins, trolls, kobolds and many more. Learn all about the game and how armor ratings work, health points, energy points, magic, and combat. The only limitations within the Arcanum universe is what your imagination can summon into being.
Wayfarers is a table-top roleplaying game. Inside this book you will find everything you need to play. Whether you wish to play a wizard, mercenary, priest or rogue, or to create a distinctly unique persona, Wayfarers makes it possible. With dozens of skills, four types of magic, and over 500 spells, the possibilities for characters are limitless. For the Game Master, this source book includes hundreds of detailed creatures, enchanted items, and the vivid World of Twylos campaign setting. Useful analysis, optional rules, and a customizable system make creating and running adventures fun and exciting. So open these pages and grab your dice. Your destiny awaits, ...for good or ill. Visit the YOGC at: www.yeoldegamingcompanye.com
"My American Harp" presents 1,169 poems written 2010-2014 by Surazeus that explore what it means to be an American in the modern world of an interconnected global civilization.
The legendary, seminal second Witch World trilogy, together in a single edition for the first time, Lost Lands of Witch World In the 1960s Andre Norton's career took a fateful and important turn. Having written adventure science fiction for almost thirty years, she turned to something new: science-fantasy, with Witch World. This unique world of sorceresses and the many others who fight such adversaries as the Kolder, the Hounds of Alizon and other threats, has proven to be Miss Norton's most beloved and popular creation. Three Against the Witch World, Warlock of the Witch World, and Sorceress of the Witch World, the fourth, fifth, and sixth novels in the series, have long been recognized as novels that comprise the core of the series, along with the first three novels. Today, decades after their first publication, these novels of adventure, excitement, and daring remain as fresh and original as when they first appeared. For the first time they are now available in a single volume for new readers of all ages to discover, and for fans to rediscover in an attractive, durable new format. Lost Lands of Witch World includes a long introduction by Mercedes Lackey. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.