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Tired of being recommended to study chess tactics but the tactics in the books do not look anything like what could arise in the openings you play? So am I! Well, here is the answer: opening specific tactical exercises split up by variation from actual games. In this book, you will face hundreds of tactical positions, not only combinations but positions with tactical elements for you to solve and familiarize yourself with. This will help you be extra tactically alert when you are playing your games in this opening. This book covers all the variations of the exciting Budapest (1.d4 Nf6 2.c4 e5 3.dxe5 Ng4) and Fajarowicz Gambits (1.d4 Nf6 2.c4 e5 3.dxe5 Ne4). With well more than 200 positions and annotated solutions you are bound to improve your tactical eye in typical positions of these openings and learn a ton about the openings when you study the solutions.
Everybody wants to win fast, preferably straight out of the chess opening. This book is a collection of games played by top players in which either White or Black wins in 15 moves or less either a result of blunders, an accumulation of mistakes or brilliant chess tactics. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability. The chess openings covered in this volume are: 1) Minor Flank Openings such as Larsen Attack, Bird Opening, Dunst Opening 2) Reti Opening & King's Indian Attack 3) English Opening - Slav, Dutch, Indian Lines 4) English Opening with 1...e5 5) Symmetrical English After sorting games with the worst mistakes & blunders away, there remains a collection of games showing a catalog of typical mistakes, misunderstandings, misevaluations and how to exploit these: either through simple execution or brilliant chess tactics.
WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your: Opening play Opening repertoire Tactical vision Tactical ability. The chess opening variations in this volume are all the variations of the Indian Defenses such as: 1) The King's Indian Defense 2) The Grünfeld Indian Defense 3) The Queen's Indian Defense 4) The Nimzo-Indian Defense 5) The Catalan Opening 6) The Blumenfeld Gambit 7) The Bogo-Indian Defense
WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability. The chess opening variations in this volume are all the variations of the Sicilian Defense, such as: 1) Alapin Variation 2 c3 2) The Grand Prix Attack 3) The Closed Sicilians 4) The Rossolimo (2...Nc6 3 Bb5) with 3...g65) The Rossolimo Attack with other 3rd Moves6) Moscow Attack (2...d6 3 Bb5+) 5) 2.Nf3 d6 Specialties 6) 2.Nf3 e6 Specialties 9) O'Kelly (2...a6), Ultra-Fianchetto (2...g6) and Nimzowitch (2...Nf6) 10) Other Specialties
WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your: Opening play Opening repertoire Tactical vision Tactical ability.The chess opening variations in this volume are all the variations of the minor Semi-Open Games such as: 1) The Pirc Defence 2) Modern Defenses 2) The King's Fianchetto 3) The Alekhine Defense 4) The Scandinavian Defense 5) Owen's Defense, Nimzowitsch Defense Short games in chess have always fascinated me; what is it that is causing a player to go so wrong that he or she loses within 15 moves (or 25 moves as in my Chess Miniatures Series)?The games in this book illustrate the making of and punishment of a lot of typical mistakes: Loose pawns & pieces Not calculating far enough Over-burdened pieces Overlooked intermediary moves Misevaluations Not sensing danger And much more of that kind But the names also include a surprising amount of tactics (see the front cover - White to move), sometimes even missed tactical opportunities. I have chosen only from games of players that were rated 2350 and above (or would have rated as such, but it was before the rating system was put in place), because I felt that if mistakes like these can be played by such strong players, then there are lessons to be learned for the majority of the rest us. Further, I sorted away the worst games, such as when one side a piece is threatened and the other side forgets to move a threatened piece, even that happens among strong players. Through the study of the games in this book should help you avoid a lot of mistakes in your own games, help you to take advantage of the mistakes of your opponents and ultimately sharpen your tactics and tactical awareness by answering the prompts to the diagrammed positions. Enjoy!
WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability. The chess opening variations in this volume are all the variations of the Caro-Kann & French Defenses, such as: 1) French Defense - Minor Variations 2) French Defense - Advance Variation 3) French Defense - Tarrasch Variation: 3.Nd2 4) French Defense - Various 3.Nc3 Variations 5) French Defense - Winawer Variation: 3.Nc3 Bb4 6) Caro-Kann Defense - Main Lines: 3.Nc3 dxe4 4.Nxe4 7) Caro-Kann Defense - Panov Attack 8) Caro-Kann Defense - Advance Variation 9) Caro-Kann Defense - Minor Lines Short games in chess have always fascinated me; what is it that is causing a player to go so wrong that he or she loses within 15 moves (or 25 moves as in my Chess Miniatures Series)?The games in this book illustrate the making of and punishment of a lot of typical mistakes: Loose pawns & pieces Not calculating far enough Over-burdened pieces Overlooked intermediary moves Misevaluations Not sensing danger And much more of that kind But the names also include a surprising amount of tactics (see the front cover - White to move), sometimes even missed tactical opportunities. I have chosen only from games of players that were rated 2350 and above (or would have rated as such, but it was before the rating system was put in place), because I felt that if mistakes like these can be played by such strong players, then there are lessons to be learned for the majority of the rest us. Further, I sorted away the worst games, such as when one side a piece is threatened and the other side forgets to move a threatened piece, even that happens among strong players. Through the study of the games in this book should help you avoid a lot of mistakes in your own games, help you to take advantage of the mistakes of your opponents and ultimately sharpen your tactics and tactical awareness by answering the prompts to the diagrammed positions. Enjoy!
WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your: Opening play Opening repertoire Tactical vision Tactical ability.The chess opening variations in this volume are all the variations of the 1.e4 e5 such as: 1) Scotch Game 2) Italian Game & Evans Gambit 3) Two Knights 4) Ruy Lopez 5) Three & Four Knights 6) King's Gambit 7) The Petroff 8) Philidor & Minor Defenses 9) Various Gambits Short games in chess have always fascinated me; what is it that is causing a player to go so wrong that he or she loses within 15 moves (or 25 moves as in my Chess Miniatures Series)?The games in this book illustrate the making of and punishment of a lot of typical mistakes: Loose pawns & pieces Not calculating far enough Over-burdened pieces Overlooked intermediary moves Misevaluations Not sensing danger And much more of that kind But the games also include a surprising amount of tactics (see the front cover - White to move), sometimes even missed tactical opportunities. I have chosen only from games of players that were rated 2350 and above (or would have rated as such, but it was before the rating system was put in place), because I felt that if mistakes like these can be played by such strong players, then there are lessons to be learned for the majority of the rest us. Further, I sorted away the worst games, such as when one side a piece is threatened and the other side forgets to move a threatened piece, even that happens among strong players. Through the study of the games in this book should help you avoid a lot of mistakes in your own games, help you to take advantage of the mistakes of your opponents and ultimately sharpen your tactics and tactical awareness by answering the prompts to the diagrammed positions. Enjoy!
WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your: Opening play Opening repertoire Tactical vision Tactical ability. The chess opening variations in this volume are split up in the following chapters: 1) Anti-Dutch (1 d4 f5) 2) Dutch Main Lines 3) Benonis - Modern Benoni, Schmid Benoni, Old Benoni & Benko Gambit 4) Trompowsky (1 d4 Nf6 2 Bg5) 5) The d-pawn Specials: Anti-Indians - Torre, London, Colle & Other 3rd move options 6) Old Indian 7) Budapest & Fajarowicz Gambits 8) Minor d-pawn Specials
WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability. The chess opening variations in this volume are all the variations of the Sicilian Defense, such as: 1) The Najdorf Variation 2) The Scheveningen Variation 3) The Dragon & Accelerated Dragon Variations 4) The Classical Variation including the Richter-Rauzer & Sozin Attack 5) The Taimanov, Kan & Paulsen Variations 6) The Sveshnikov & Kalashnikov Variations Short games in chess have always fascinated me; what is it that is causing a player to go so wrong that he or she loses within 15 moves (or 25 moves as in my Chess Miniatures Series)?The games in this book illustrate the making of and punishment of a lot of typical mistakes: Loose pawns & pieces Not calculating far enough Over-burdened pieces Overlooked intermediary moves Misevaluations Not sensing danger And much more of that kind But the names also include a surprising amount of tactics (see the front cover - White to move), sometimes even missed tactical opportunities. I have chosen only from games of players that were rated 2350 and above (or would have rated as such, but it was before the rating system was put in place), because I felt that if mistakes like these can be played by such strong players, then there are lessons to be learned for the majority of the rest us. Further, I sorted away the worst games, such as when one side a piece is threatened and the other side forgets to move a threatened piece, even that happens among strong players. Through the study of the games in this book should help you avoid a lot of mistakes in your own games, help you to take advantage of the mistakes of your opponents and ultimately sharpen your tactics and tactical awareness by answering the prompts to the diagrammed positions. Enjoy!
WIN FAST! Everybody wants to win fast, preferably straight out of the chess opening. This book is a collection of games played by top players in which either White or Black wins in 15 moves or less either a result of blunders, an accumulation of mistakes or brilliant chess tactics. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability. The chess openings covered in this volume are: 1) Slav Defense 2) Queen's Gambit Accepted 3) Queen's Gambit - Non-Classical Lines 4) Meran, Semi-Meran & Triangle Set-ups 5) Queen's Gambit - Classical Lines 6) Queen's Gambit - Specialties 7) 1 d4 d5 - d-pawn Specialties After sorting games with the worst mistakes & blunders away, there remains a collection of games showing a catalog of typical mistakes, misunderstandings, misevaluations and how to exploit these: either through simple execution or brilliant chess tactics.