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Planet Jurassica is under siege. The sinister space pirates have raided the Imperial palace and stolen the famous Jewels of Jurassica. This looks like a job for . . . Captain Raptor!. . . hero of a thousand space missions; champion of truth, justice, and dinosaurs in space throughout the galaxy. If anyone can track down those marauding space pirates, it's Captain Raptor and the fearless crew of the Megatooth!
Imagine if you could have an adventure in space. What if you could have MILLIONS of them? With this story-building book, you can tell your own space-inspired stories, over and over again. Just read the question and choose from the vibrant pictures on the page to create a new adventure. The book is packed full of fun, silly and exciting things for the reader to choose from, including: Wearing an alien disguise Visiting a planet made of cheese Traveling with a band of singing crickets Bringing your pet rock along for the journey Blasting off in a rocket Meeting a space pirate Once you’ve finished, you can turn back to the start and make different choices to tell a completely new tale. There are millions of possible combinations and endless stories to be told! And can you find the cheeky penguin hidden on each page?
Interviews with the Disney artist who created Scrooge McDuck and many well-loved comic books Disney artist Carl Barks (1901-2000) created one of Walt Disney's most famous characters, Scrooge McDuck. Barks also produced more than 500 comic book stories. His work is ranked among the most widely circulated, best-loved, and most influential of all comic book art. Although the images he created are known virtually everywhere, Barks was an isolated storyteller, living in the desert of California and preferring to labor without public fanfare during most of his career. He created work of such exceptional quality that he was accorded the greatest autonomy of any Disney artist. He is the only comic book artist ever to receive a Disney Legends award. The influence of Barks's work on such filmmakers as George Lucas and Steven Spielberg and on such artists as Gottfried Helnwein has extended Barks's significance far beyond the boundaries of comics. After Barks's death at the age of ninety-nine, Roy Disney praised him for his "brilliant artistic vision." Carl Barks: Conversations is the only comprehensive collection of Barks's interviews. It ranges chronologically from the very first one (with Malcolm Willits, the fan who uncovered Barks's identity) to the artist's final conversations with Donald Ault in the summer of 2000. In between are interviews conducted by J. Michael Barrier, Edward Summer, Bruce Hamilton, and others. Several of these interviews are published here for the first time. Ault's friendship with Barks, ranging over a period of thirty years, provides an unusually intimate resource not only for standard q&a interviews but also for casual conversations in informal settings. Carl Barks: Conversations reveals previously unknown information about the life, times, and opinions of one of the master storytellers of the twentieth century. Donald Ault, a professor of English at the University of Florida, is the author of Narrative Unbound: Re-Visioning William Blake's The Four Zoas and Visionary Physics: Blake's Response to Newton. His work has been published in Studies in Romanticism, The Wordsworth Circle, Modern Philology, and The Comics Journal.
An exhilarating, time-traveling journey to the solar system’s strangest and most awe-inspiring volcanoes. Volcanoes are capable of acts of pyrotechnical prowess verging on magic: they spout black magma more fluid than water, create shimmering cities of glass at the bottom of the ocean and frozen lakes of lava on the moon, and can even tip entire planets over. Between lava that melts and re-forms the landscape, and noxious volcanic gases that poison the atmosphere, volcanoes have threatened life on Earth countless times in our planet’s history. Yet despite their reputation for destruction, volcanoes are inseparable from the creation of our planet. A lively and utterly fascinating guide to these geologic wonders, Super Volcanoes revels in the incomparable power of volcanic eruptions past and present, Earthbound and otherwise—and recounts the daring and sometimes death-defying careers of the scientists who study them. Science journalist and volcanologist Robin George Andrews explores how these eruptions reveal secrets about the worlds to which they belong, describing the stunning ways in which volcanoes can sculpt the sea, land, and sky, and even influence the machinery that makes or breaks the existence of life. Walking us through the mechanics of some of the most infamous eruptions on Earth, Andrews outlines what we know about how volcanoes form, erupt, and evolve, as well as what scientists are still trying to puzzle out. How can we better predict when a deadly eruption will occur—and protect communities in the danger zone? Is Earth’s system of plate tectonics, unique in the solar system, the best way to forge a planet that supports life? And if life can survive and even thrive in Earth’s extreme volcanic environments—superhot, superacidic, and supersaline surroundings previously thought to be completely inhospitable—where else in the universe might we find it? Traveling from Hawai‘i, Yellowstone, Tanzania, and the ocean floor to the moon, Venus, and Mars, Andrews illuminates the cutting-edge discoveries and lingering scientific mysteries surrounding these phenomenal forces of nature.
Imagine if you could have an adventure in a fairy tale world. What if you could have MILLIONS of them? With this story-building book, you can tell your own fairy tale-inspired adventures, over and over again. Just read the question and choose from the vibrant pictures on the page to create a new story. The book is packed full of fun, silly and exciting things for the reader to choose from, including: Dressing up in a pair of glass slippers Heading off to see the Three Little Pigs Packing a pot of fairy dust for the trip Journeying alongside a talking toadstool Saying hello to Goldilocks Tasting some punch made from troll snot Once you’ve finished, you can turn back to the start and make different choices to tell a completely new tale. There are millions of possible combinations and endless stories to be told! And can you find the cheeky penguin hidden on each page?
“The first satisfying end-of-the-world novel in years . . . an ultimate one . . . massively entertaining.”—Cleveland Plain-Dealer The gigantic comet had slammed into Earth, forging earthquakes a thousand times too powerful to measure on the Richter scale, tidal waves thousands of feet high. Cities were turned into oceans; oceans turned into steam. It was the beginning of a new Ice Age and the end of civilization. But for the terrified men and women chance had saved, it was also the dawn of a new struggle for survival—a struggle more dangerous and challenging than any they had ever known. . . . “Take your earthquakes, waterlogged condominiums, swarms of bugs, colliding airplanes and flaming what-nots, wrap them up and they wouldn’t match one page of Lucifer’s Hammer for sweaty-palmed suspense.”—Chicago Daily News
Imagine if you could have an adventure in the jungle. What if you could have MILLIONS of them? With this story-building book, readers aged 5+ can create their own jungle-inspired adventures, over and over again. Just read the question and choose from the vibrant pictures on the page to build the story. The book is packed full of fun, silly and exciting things for the reader to choose from, including: Searching for a fire-breathing snake Taking a fairy queen along on the adventure Traveling through a ruined city Befriending an enormous gorilla Facing a grouchy jungle ogre Packing some spare underpants Once they’ve finished, the reader can turn back to the start and make different choices to build a completely new tale. There are millions of possible combinations and endless stories to be told! And can you find the penguin hidden on each page? You’re the Hero is a series of books designed to help readers dream up their very own adventures. From selecting which hero to be and where to visit, to deciding on how the story will end and choosing a reward, the reader controls the action from start to finish. Packed full of imaginative characters, thrilling places to go, hilarious random objects, and extraordinary situations to choose from, these books are made to be read again and again.
After a time machine sends a kidnapped Emma to the time of dinosaurs, it's up to her brothers, Max and Kyle, to save her.