Download Free Sorcerous Stabber Orphen The Wayward Journey Volume 11 Book in PDF and EPUB Free Download. You can read online Sorcerous Stabber Orphen The Wayward Journey Volume 11 and write the review.

The battle of Kimluck comes to an end, and with it, one leg of the wayward journey. Heading south on their way to the eastern part of the continent, Orphen and friends stop at the Ledgeborne Hot Spring Village, the foremost hot springs of the continent. But when everything Orphen owns is stolen on the way there, he ends up having to work off his stay at the inn he had reserved. In the process, he'll discover the truth and the dark side of the hot spring town. There's an unsettling air in this sightseeing town, where the cold winds of autumn are starting to blow.
Orphen is a Sorcerer drop-out from the prestigious Tower of Fangs. His journey to save Azalie, a girl he looked up to like a sister, has brought him to the bustling city of Totokanta. Here they are reunited for the first time in five years. But what is the truth behind her monstrous transformation, and just what secrets lurk behind the Sword of Baldanders...?
Orphen falls into the subterranean lake, powerless after being shot by Quo Vadis Pater. Luckily, Azalie is there to save him. In his hazy consciousness at the bottom of the earth, Orphen encounters the memories of the founder of sorcery, Aureole. Pope Ramonirok of the Kimluck Church finally shows himself. He is a living weapon created by the Celestials, a killing doll. The final chapter of part one of the story of Orphen.
Orphen is invited back home by an old associate named Leticia. There he encounters a mysterious, incredibly talented assassin... A sorcerer clad in black, who wields prodigal power. There's only one problem. The assassin calls himself "Krylancelo," and is physically identical to our titular hero. Orphen is pushed to the limit, forced to overcome the greatest challenge of all... Himself.
 Orphen's journey takes a sour turn as a loan shark starts sending a deluge of hired assassins after him! But one of these assassins, Philietta the Fools' Hound, notorious Sorcerer hunter, has her own plans for Orphen. Just what sort of mind-boggling mystery awaits our haphazard party in the remote village of Kinkhole...?
Orphen's wayward journey continues as he pursues the dwarf brothers Volkan and Dortin, who have absconded with a dangerous artifact known as the Sword of Baldanders. His two companions, Claiomh Everlasting and Majic Lin, however, are not used to traveling such long distances, so the group stops off at the popular tourist destination of Alenhatam along the way. But an ancient, slumbering secret has been awakened beneath the depths of the city; one that could threaten to wipe out the very nature of sorcery as the world knows it...
When a young sorcerer at the school known as The Tower of Fangs refuses to assist in the hunting down and killing of his best friend, he leaves the school, takes on the name Orphen, and survives by taking on odd jobs with his apprentice, Majic.
Having reached the island nation of Ent, Yogiri and Tomochika continued their pursuit of the Sage Yoshifumi and his Philosopher’s Stone, which led them into the Elven Forest. The forest proved to be more than meets the eye, however, as they discover that the space within it is warped and twisted, leaving them hopelessly lost with no clue as to how to escape. And while thanks to the machinations of a certain vulgar classmate they can hopefully say goodbye to the meddling of Malnarilna, it doesn’t take long before all sorts of other troublemakers start turning their attention towards the hapless pair, making their impossible journey through the Elven Forest even harder. And, wait, where did we leave those other three Philosopher’s Stones again...?
With the majority of their class and the entire capital wiped out, Yogiri and Tomochika left behind the Kingdom of Manii in search of additional Philosopher’s Stones, the energy sources they were told to gather if they ever want to make it back home. Having received one stone from the Sage Sion, a second from Risley, and having taken a third from the self-styled War God Raiza, the pair next set their eyes on a new country in the east, following a lead on the potential location of another Sage. With the half-demons they were assisting now comfortably settled in the City of the War God, the two have left their previous companions behind to begin their journey home. But of course, nothing is ever simple. One after another, strange new people begin appearing in their path to block their progress, and some of their former companions may not yet be willing to let them go...
The improbable imprisonment that transformed "I" into a novelist continues into a third, fourth and fifth day. "U" obsesses over formalities, as "I" quietly coaxes her into taking care of herself. As this bizarre farce of a kidnapping stretches towards the inevitable breaking point, "I" starts to discover the truth about "U", a truth he should never have learned…