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A vivid, artfully crafted, and deeply hopeful account of one community’s struggle to rediscover and reinvent itself after a century of genocidal loss, dispossession, and displacement To the extent that Middle Eastern Christians register in Euro-American political imaginaries, they are usually invoked to justify Western military intervention into countries like Iraq or Syria, or as an exemption to anti-Islamic immigration policies because of an assumption that their Christianity makes them easily assimilable in the so-called “Judeo-Christian” West. Using the tools of multisensory ethnography, Sonic Icons uncovers how these views work against the very communities they are meant to benefit. Through long term fieldwork in the Netherlands among Syriac Orthodox Christians—also known as Assyrians, Aramaeans, and Syriacs—Bakker Kellogg reveals how they intertwine religious practice with political activism to save Syriac Christianity from the twin threats of political violence in the Middle East and cultural assimilation in Europe. In a historical moment when much of their tradition has been forgotten or destroyed, their story of self-discovery is one of survival and reinvention. By reviving the late antique Syriac liturgical tradition known as the Daughters and Sons of the Covenant, they seek a complex form of recognition for what they understand to be the ethical core of Christian kinship in an ethnic as well as in a religious sense, despite living in societies that do not recognize this unhyphenated form of ethnoreligiosity as a politically legitimate mode of public identity. Drawing on both theological and linguistic understandings of the icon, Sonic Icons rethinks foundational theoretical accounts of ethnicization, racialization, and secularization by examining how kinship gets made, claimed, and named in the global politics of minority recognition. The icon, as a site of communicative and reproductive power, illuminates how these processes are shaped by religious histories of struggle for sovereignty over the reproductive future.
Celebrate Sonic the Hedgehog's 30th anniversary with a full-color hardcover historical retrospective that explores nearly every one of the blue speedster's video game appearances! Dive deep into the extensive lore and exhaustive detail of each game in Sonic's ever-expanding universe--from the beloved SEGA Genesis to the most bleeding-edge video game consoles. This tome leaves no stone unturned, showcasing in-depth looks at the characters, settings, and stories from each exciting installment! Dark Horse Books and SEGA present the Sonic the Hedgehog Encyclo-Speed-ia--a must-have volume for any fan of Sonic, young or old!
Icons of Sound: Voice, Architecture, and Imagination in Medieval Art brings together art history and sound studies to offer new perspectives on medieval churches and cathedrals as spaces where the perception of the visual is inherently shaped by sound. The chapters encompass a wide geographic and historical range, from the fifth to the fifteenth century, and from Armenia and Byzantium to Venice, Rome, and Santiago de Compostela. Contributors offer nuanced explorations of the intangible sonic aura produced in these places by the ritual music and harness the use of digital technology to reconstruct historical aural environments. Rooted in a decade-long interdisciplinary research project at Stanford University, Icons of Sound expands our understanding of the inherently intertwined relationship between medieval chant and liturgy, the acoustics of architectural spaces, and their visual aesthetics. Together, the contributors provide insights that are relevant across art history, sound studies, musicology, and medieval studies.
This title critically analyzes a range of sounds on vocal and musical recordings, on the radio, in film, and in cartoons to show how sounsd are used to persuade in subtle ways.
Welcome to the Proceedings of ICCHP 2010! We were proud to welcome participants from more than 40 countries from all over the world to this year’s ICCHP. Since the late 1980s, it has been ICCHP’s mission to support and reflect development in the field of “Assistive Technologies,” eAccessibility and eInclusion. With a focus on scientific quality, ICCHP has become an important reference in our field. The 2010 conference and this collection of papers once again fulfilled this mission. The International Programme Committee, comprising 106 experts from all over the world, selected 147 full and 44 short papers out of 328 abstracts submitted to ICCHP. This acceptance ratio of about half of the submissions demonstrates our strict pursuit of scientific quality both of the programme and in particular of the proceedings in your hands. An impressive number of experts agreed to organize “Special Thematic Sessions” (STS) for ICCHP 2010. These STS help to bring the meeting into sharper focus in several key areas. In turn, this deeper level of focus helps to collate a state of the art and mainstream technical, social, cultural and political developments.
An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson
Papers presented at HCI '91, held in Edinburgh.
In this capstone work, the late Bruce Wilshire seeks to rediscover the fullness of life in the world by way of a more complete activation of the body’s potentials. Appealing to our powers of hearing and feeling, with a special emphasis on music, he engages a rich array of composers, writers, and thinkers ranging from Beethoven and Mahler to Emerson and William James. Wilshire builds on James’s concept of the much-at-once to name the superabundance of the world that surrounds, nourishes, holds, and stimulates us; that pummels and provokes us; that responds to our deepest need—to feel ecstatically real.
This book constitutes the refereed proceedings of the 10th International Conference on the Theory and Application of Diagrams, Diagrams 2018, held in Edinburgh, UK, in June 2018. The 26 revised full papers and 28 short papers presented together with 32 posters were carefully reviewed and selected from 124 submissions. The papers are organized in the following topical sections: generating and drawing Euler diagrams; diagrams in mathematics; diagram design, principles and classification; reasoning with diagrams; Euler and Venn diagrams; empirical studies and cognition; Peirce and existential graphs; and logic and diagrams.
DIVAn ethnographic study of country music, and the bars, life, and everyday speech of its rural fans./div