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The aim of this handbook is to summarize the recent rapidly developed real-time computing technologies, from theories to applications. This handbook benefits the readers as a full and quick technical reference with a high-level historic review of technology, detailed technical descriptions and the latest practical applications. In general, the handbook is divided into three main parts (subjected to be modified): theory, design, and application covering different but not limited to the following topics: - Real-time operating systems - Real-time scheduling - Timing analysis - Programming languages and run-time systems - Middleware systems - Design and analysis tools - Real-time aspects of wireless sensor networks - Energy aware real-time methods
Under the crushing weight of the siege of Gaza, Laila and Nasser are members of the Palestinian resistance fighting desperately to free their people. Together, they learn of a plan to unite the disparate Palestinian factions and break Israel’s siege. Unknown to them, Ari, a brilliant Israeli spy, has decided that his conscience can no longer allow him to participate in the starvation of Gaza. A double agent whose every move is under mounting suspicion, Ari reaches out to the American contractors who trained him with a secret plan. As they all struggle to break the siege, they face the wrath of the Israeli military machine.
Ridmark Arban has defeated both the mighty Frostborn and the evil of the Seven Swords, and now he only wishes to live quietly with his family. But Ridmark's oldest enemy, the Warden of Urd Morlemoch, has not forgotten him. And the Warden knows a dangerous secret. For the dragons are returning...
Combined for the first time in one volume are the first three books of the internationally bestselling DRAGONTIARNA series: DRAGONTIARNA: KNIGHTS, DRAGONTIARNA: THIEVES, DRAGONTIARNA: GATES, and the bonus short story SHIELD KNIGHT: THIRD’S TALE. Ridmark Arban has defeated both the mighty Frostborn and the evil of the Seven Swords, and now he only wishes to live quietly with his family. But Ridmark's oldest enemy, the Warden of Urd Morlemoch, has not forgotten him. And the Warden knows a dangerous secret. For the dragons are returning...
“...blunt, fast-moving, entertaining...” — Kirkus Reviews To tear down the system . . . . . . He’s got to level up Condemned by the media circus of a People’s Republic of California court, Donny is plugged into a deadly game as entertainment for the brutalized masses. Tormented over failing his father, Donny realizes honor hangs in the balance. His family’s fate lies in his hands. Donny must battle through a cutthroat digital world to free thousands of political prisoners and bring down the corrupt system. But the future’s most ruthless killers stand in his way. Can Donny’s wits and unbreakable spirit get him out alive? Fans of Ready Player One and Sword Art Online will love Level Up or Die, the new first-person steampunk LitRPG adventure from #1 bestselling authors Joshua Lisec and Adam Lane Smith. Read it today!
All four books of the internationally bestselling MALISON series, combined in one volume! The histories of Old Earth record that in the Year of Our Lord 778, Charlemagne’s rearguard under the command of Count Roland of the Breton March was ambushed and slain to a man. But Roland and his men were drawn through a magical gate, to a new and strange world of magic and deadly creatures. A world where every man, no matter what his estate or rank, no matter how poor or common or rich and influential, was born with the power of magic. But the magic of this world carries a deadly curse, and the price for abusing its power is ruinous. This, then, is the story of the kingdom they built, and the knight who would decide its fate.
Book 3 in the Global best selling Horus Heresy Siege of Terra series The war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus's vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion's Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall. But with enemies attacking from within as well as without and the stirrings of the neverborn drawn to the slaughter, can the Imperial defenders possibly prevail?
Every night, legions of zombies scratch at the outer walls of Dragon City, trying to claw their way into the grim and gritty metropolis ruled over by the Dragon Emperor, the mighty beast that keeps the hordes of hungry dead from storming the place and tearing it to the ground. Inside, ex-adventurer Max Gibson — now "Freelance" — tries to keep his head down and enjoy his early retirement, but something keeps digging up parts of his long-buried past. First he has to rescue an old pal from murder charges. Next he has a run-in with the corrupt Imperial Dragon's Guard and the dwarven mafia that run the city's under-mountain. After that, things get much worse, and Max soon finds himself wrapped up in a plot that involves the Dragon Emperor's young offspring and the fabled leader of the undead hordes herself, the legendary Ruler of the Dead. With the fate of Dragon City and all its occupants in his hands, what will Max do? Who does he truly care about? And what is he willing to destroy to protect them? This omnibus edition contains all six Shotguns & Sorcery stories written to date. This includes: • "Friends Like These" (short story) • "Goblintown Justice" (short story) • Hard Times in Dragon City (novel) • Bad Times in Dragon City (novel) • End Times in Dragon City (novel Plus, a brand-new story written for this book: • "The Job Never Ends" (novella)
The thrilling conclusion to the epic adventure that began with New York Times bestselling The Reader, "a series fantasy lovers will want to sink their teeth into." - Booklist, starred review Sefia is determined to keep Archer out of the Guard's clutches and their plans for war between the Five Kingdoms. The Book, the ancient, infinite codex of the past, present and future, tells of a prophecy that will plunge Kelanna in that bloody war, but it requires a boy--Archer--and Sefia will stop at nothing to ensure his safety. The Guard has already stolen her mother, her father, and her Aunt Nin. Sefia would sooner die than let them take anymore from her--especially the boy she loves. But escaping the Guard and the Book's prophecy is no easy task. After all, what is written always comes to pass. As Sefia and Archer watch Kelanna start to crumble to the Guard's will, they will have to choose between their love and joining a war that just might tear them apart. Full of magic, suspense, and mystery, Traci Chee brings her trilogy to a close in this spellbinding final installment.