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The conflict between the drow of the Underdark and the dwarves of Mithral Hall comes to a head—and Drizzt Do’Urden and Bruenor find themselves on the frontlines. While Mithral Hall teems with whispers of the war to come, chaos erupts both above and below ground. On the surface of Faerûn, the first signs of the Time of Troubles make themselves known, forcing deities to assume their mortal forms. Beneath them in the Underdark, all but one drow house has lost their magical powers, and Lolth has handed the reins of leadership over to the demon Errtu. But even this turmoil cannot keep the drow from rising up from the black depths of the Underdark to battle the dwarves of Mithral Hall. Bruenor Battlehammer, with Drizzt at his side, will not go down without a fight—but they will have to fight without Wulfgar and Catti-brie at their sides. Siege of Darkness is the third book in the Legacy of the Drow series and the ninth book in the Legend of Drizzt series.
*io9's New Sci-Fi and Fantasy Books You Need to Put On Your Radar Set in the world of the Sword of Truth saga, the ramifications of New York Times bestseller Terry Goodkind's Shroud of Eternity extend throughout all of the Old World as familiar allies, dangerous magic, and creatures created by twisted sorcery all work at cross purposes to either save or destroy Ildakar in Siege of Stone The Sorceress Nicci, the Wizard Nathan Rahl, and the young swordsman Bannon remain in the legendary city of Ildakar after a great internal revolt has freed the slaves and brought down the powerful wizards council. But as he fled the city, capricious Wizard Commander Maxim dissolved the petrification spell that had turned to stone the invading army of General Utros fifteen centuries earlier. Now, hundreds of thousands of half-stone soldiers from the ancient past have awakened, led by one of the greatest enemy commanders in history. Nicci, Nathan, and Bannon have to help Ildakar survive this unbreakable siege, using all the magical defenses of the legendary city. Even as General Utros holds Ildakar hostage and also unleashes his incredible army on the unsuspecting Old World, an equally powerful threat arises out in the sea. Nicci knows the battle won’t remain in the city; if she can’t stop this threat, two invincible armies can sweep across the Old World and destroy D’Hara itself. The Nicci Chronicles 1. Death's Mistress 2. Shroud of Eternity 3. Siege of Stone
Johnny Blaze and Dan Ketch race side-by-side as the Spirits of Vengeance, as Marvel's Midnight Sons rise to face a hellish threat like no other! Former Ghost Rider Blaze joins his successor Ketch and fellow Sons including Morbius, Blade, the Nightstalkers and the Darkhold Redeemers in the fight against Lilith, Mother of Demons, and her horrifying progeny! As they continue to burn rubber together, Blaze and Ghost Rider target Hag and Troll, but they're not the only ones on the trail. So is Venom! And where the sinister symbiote goes, can Spider-Man be far behind? COLLECTING: Ghost Rider (1990) 28, 31; Ghost Rider/Blaze: Spirits of Vengeance (1992) 1-6; Morbius: The Living Vampire (1992) 1; Darkhold: Pages From the Book of Sins (1992) 1; Nightstalkers (1992) 1; Web of Spider-Man (1985) 95-96; material from Midnight Sons Unlimited (1993) 1
The epic tale of everyone’s favorite dark elf reaches new heights when Drizzt and his companions set out to reclaim a lost dwarven stronghold—the fifth chapter in the Dungeons & Dragons-inspired fantasy series. Drizzt Do'Urden still struggles with his own inner voices, voices that call him back to the pitless depths of the Underdark. But louder still are the voices of his newfound friends Bruenor, Wulfgar, and Regis—and the call of a dream that, at long last, Bruenor has decided to fulfill. Long ago, Bruenor and his people were driven from their home in Mithral Hall by a shadow dragon of the Underdark. Now, Bruenor is determined to reclaim his homeland and his rightful seat as its king. Aided by the combined might of his friends, Bruenor sets out on a treacherous quest for Mithral Hall, finding obstacles at every turn. But despite the terrors of the Trollmoors and the racism aimed at Drizzt, the group continues to fight—together. Streams of Silver is the second book in the Icewind Dale Trilogy and the fifth book in the Legend of Drizzt series.
New York Times–bestselling series: Join barbarian hero Wulfgar on another action-packed adventure in the Legend of Drizzt saga Spending just one day in the torture chambers of the Abyss would be enough to break even the heartiest soul. Wulfgar of Icewind Dale was there for six miserable years. Though Wulfgar has since been freed, he is still haunted by the memories of the pain he endured at his captor Errtu's hands. Hoping to distance himself from his past, he flees to the faraway port city of Luskan—but in so doing, isolates himself from his friends and develops an unhealthy penchant for booze. For Wulfgar, things get worse before they get better. Fired from his gig at a tavern, robbed of his warhammer, and accused of murder, he goes on the run with Morik the Rogue—beginning a dangerous, combat-filled journey toward his redemption. The Spine of the World is the second book in the Paths of Darkness series and the twelfth installment in the Legend of Drizzt series.
Danger awaits Drizzt Do’Urden and Catti-brie on the high seas in this fourth and final installment in the Legacy of the Drow series It has been six years since the fateful Battle of Mithral Hall; six long years during which Drizzt Do’Urden and Catti-brie have been away from the only place they ever truly felt at home. The pain of a lost companion still weighs heavily on their strong shoulders, but chasing pirates aboard Captain Deudermont's Sea Sprite has been enough to draw their attention away from their grief. But when a mysterious castaway on an uncharted island appears bearing a strange message, Drizzt and Catti-brie are sent back to the very source of their pain—and into the clutches of a demon with vengeance on his mind. Passage to Dawn is the fourth book in the Legacy of the Drow series and the tenth book in the Legend of Drizzt series.
To protect his friends from harm, Drizzt Do’Urden returns to the place he left behind long ago—the City of Spiders Though Drizzt is still reeling from the death of his barbarian friend, he is allowed little time to grieve. Dark elves are gathering in the caverns deep under Mithral Hall, hell-bent on destruction. To keep his adopted home and family safe, Drizzt must now return to the dreadful drow city of his birth. Nicknamed the City of Spiders, Menzoberranzan is one of the most dangerous places in the already perilous Underdark. For Drizzt, a rogue elf with a price on his head, stepping foot inside the city is no small risk—it’s certain death. But Drizzt Do'Urden and his companions are no strangers to such dire circumstances. Driven by their love and loyalty to the dwarves of Mithral Hall, they will engage the dark elves in combat and willingly lay down their lives . . . Starless Night is the second book in the Legacy of the Drow series and the eighth book in the Legend of Drizzt series.
A new chapter in the Legend of Drizzt saga begins: Can the Crystal Shard be destroyed at last? Determined to destroy the evil Crystal Shard, Drizzt seeks out the help of a scholar-priest named Cadderly. But instead, his worst fears are realized when the artifact falls into the hands of the dark elf mercenary Jarlaxle and his unlikely ally Artemis Entreri. Drizzt’s friends also experience their own hardships: Wulfgar, now freed from Errtu’s clutches, struggles with anger and bloodlust. Only in the far reaches of Luskan can he find solace from the torments that haunt him. Meanwhile, Regis’ ruby pendant—once the property of his old master, Pasha Pook—seems to be a magnet for all things evil and wicked . . . The Silent Blade is the first book in the Paths of Darkness series and the eleventh book in the Legend of Drizzt series.
Download the first five chapters of the widely anticipated SIEGE & STORM, book two in The Grisha Trilogy! Darkness never dies... Hunted across the True Sea, haunted by the lives she took on the Fold, Alina must try to make a life with Mal in an unfamiliar land, all while keeping her identity as the Sun Summoner a secret. But she can't outrun her past or her destiny for long. The Darkling has emerged from the Shadow Fold with a terrifying power and a dangerous plan that will test the very boundaries of the natural world. With the help of a notorious privateer, Alina returns to the country she abandoned, determined to fight the forces gathering against Ravka. But as her power grows, Alina slips deeper into the Darkling's game of dark magic and control-and farther away from Mal. Now, she will have to choose between her country, her power, and her heart, or risk losing everything to the oncoming storm.
Contains four fantasy adventures with Drizzt Do'Urden and his allies who fight the Spider Queen Lolth and her followers in their defense against darkness.