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When the rodeo comes to Bayport, Joe and Frank catch the ranch hands trying to steal a prize horse. After the boys stop the theft, they're recruited to help drive the cattle back to the ranch. However, mysterious things continue to happen and the Hardy boys have to solve the mystery.
Frank and Joe find themselves in a cattle-rustling tussle when a prized horse is snatched from a nearby ranch in this exciting Hardy Boys equestrian adventure. The Wild West hits the East Coast when Welch’s Annual Rodeo and Wild West Show arrives in Bayport. Frank and Joe are enjoying the show’s historic reenactments, rodeo events, and even an exhibition of the Welch family’s prize-winning horse, Hondo. When the brothers catch several ranch hands trying to steal Hondo, they manage to stop it. Though very grateful for their intervention, the Welch family is now shorthanded for the cattle drive back to their dude ranch! So Chief Olaf “volunteers” the Hardys to help out. The brothers’ long-dormant horse-riding skills slowly come back to them as they make their way down the quiet rural roads toward the ranch. But as they’re finally getting the hang of it, a group of dirt bike–riding cattle rustlers surround the herd—and take Hondo! Will the Hardy Boys lasso the horse thieves—or will this be their final showdown?
Brother detectives Frank and Joe face perils in the wilderness as they try to track down their missing teacher in this thrilling Hardy Boys adventure. As part of a research unit, Bayport High’s Green Environment Conservation Club (GECO) is taking a field trip—camping on nearby Black Bear Mountain, where the students will help field biologist Dr. Max Kroopnik investigate local flora. Frank’s there to geek out about nature while Joe’s along for the thrills. Not only does Black Bear Mountain live up to its name—the fierce furry animals are everywhere—but rumor has it that a madman lurks in the forest, and the crazy dude has a penchant for feasting on human flesh. The Hardys scoff at the urban legend, but the rest of their class isn’t so convinced. When the campers wake up, however, not only do they find a bear roaming the campsite, but their teacher is missing…and blood is streaked across the front of his tent. The GECOs are stranded alone in the wilderness with no technology, no way to call for help, and, quite possibly, a madman on the loose. Luckily, Frank and Joe have a good amount of survival skills under their belt. But when they venture in search of their teacher, they find themselves hunted by a mysterious axe-wielding man in face paint and bearskins, falling into dangerous rapids, and perched on the edge of a precarious waterfall. Will the Hardys be able to find their teacher and make it back to the campsite alive?
The Hardy brothers must dismantle a dangerous crime gang in this first book of a fresh approach to a classic series. Teenagers Frank and Joe Hardy are supposedly “retired” from their detective work. But there is a new mystery in Bayport that needs their investigative expertise—and fast! Starting with a bank heist, a series of alarming pranks have popped up around Bayport. Ultimately harmless, the pranks turn out to be the work of Seth Diller, an amateur filmmaker who plans to make “zillions” from his reality-horror flick, which he’ll use to help out his brother, a wounded Marine. But after the Hardy brothers put a stop to the Panic Project, there is a new outbreak of Seth-like pranks—only these have definite victims. All signs point to evidence of a crime gang in Bayport, and Frank and Joe undertake the most dangerous investigation they’ve ever encountered. It’s up to them to save their town—and themselves—before the Red Arrow gets to them first.
Brother detectives Frank and Joe go full-steam ahead to find the truth in the twenty-third book in the thrilling Hardy Boys Adventures series. The Hardys and some of their friends hop aboard an old train that’s been restored and turned into a murder mystery experience. A cast of actors will perform an immersive theatrical production while passengers dine in style, assume roles in the game, and ultimately try their hand at solving the case. This should be a cakewalk for Joe and Frank! The production is a mess. The actors are lousy, fumbling their lines and spelling out obvious clues. At least the food is pretty good. But just as the Hardy Boys are trying to make the most of a disappointing situation, one of the cast members goes missing. At first, the audience thinks that the show is taking a turn for the better, but it quickly becomes clear that this is not part of the act. For the Hardys, the mystery has gone from good fun to deadly serious. And trapped on a train full of people who aren’t who they say they are, everyone is a suspect. Will Frank and Joe be able to figure out how someone can vanish into thin air on a moving train before this case goes completely off the rails?
Brother detectives Frank and Joe find themselves on the basketball court and in the midst of a dangerous team initiation scheme in this thrilling Hardy Boys adventure. Joe and Frank are taken aback when Principal Gerther announces that they need more extracurriculars on their school transcript, and he’s signed them up for the basketball team. They think it’s odd because they both stink at basketball! But the Hardys soon find out that their principal isn’t acting out of concern for their college applications; he wants them to solve a dangerous mystery on the team. It turns out that a band of masked players are kidnapping new team members and then beating them up, blackmailing them, and threatening them—all in an effort to boost performance. Can the boys step up to the line and stop the shadiness?
A thrilling amusement park ride turns diabolically deadly in this Hardy Brothers adventure—a fresh approach to a classic series. Joe and Frank Hardy are attending the season’s opening night at Funspot, a local amusement park that’s been declining for years, but that recently got new owners and a facelift. Their friend Daisy’s family has everything riding on Funspot’s success: If the revamped park is a failure, her family will be broke! At first, an exhilarating new attraction is a huge hit—but when one of the riders disappears into thin air, fun and games turns into spine-tingling danger. Will the Hardy Brothers find the missing rider and restore Funspot’s reputation, or is the amusement park doomed for disaster?
During their Alaskan vacation, Frank and Joe Hardy help falconer Kate when her beloved peregrine goes missing.
Brother detectives Frank and Joe search a hidden castle for clues to help them find a missing comic book in the nineteenth book in the thrilling Hardy Boys Adventures series. Frank and Joe have been hanging out at Sir Robert’s Comic Kingdom, the local comic and gaming shop, and got the exclusive invite to this year’s Halloween costume ball at Bayport’s one and only castle. Sir Robert plans to use the big event to unveil his most prized possession, a super rare comic that is rumored to contain a map to buried treasure. Sir Robert agrees to show his store regulars—who now include Frank and Joe—a sneak preview of the comic before the party. But when he goes to unlock the fireproof casing, he finds the book is gone. It will take all of Frank and Joe’s recently acquired LARPing skills to solve this case. Anything can happen in a castle full of dungeons and deception. Can the Hardy boys keep up?
Brother detectives Frank and Joe dive deep into the Florida Keys to find a missing person in the twenty-first book in the thrilling Hardy Boys Adventures series. Frank and Joe Hardy have been invited to take part in a conservation mission by a marine biologist at the Bayport Aquarium. The boys get to go on an all-expenses paid trip to the lush and beautiful Florida Keys to help save sharks! But the trip’s purpose is suddenly sidelined when a paddle boarder goes missing and rumors start that the disappearance is the result of a shark attack. After spending so much time learning about the local shark population, the Hardy Boys aren’t buying the story. It will take all of Frank and Joe’s recently acquired knowledge about sharks and their habitat to solve this case. Will they be able to discover what’s really going on before it’s too late?