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It will take every bit of intuition and deductive reasoning you can muster to solve the cases in this one!
The first book in a witty, suspenseful new series about a brilliant new crime-solving duo: the teen descendants of Sherlock Holmes and John Watson. This clever page-turner will appeal to fans of Maureen Johnson and Ally Carter. Jamie Watson has always been intrigued by Charlotte Holmes; after all, their great-great-great-grandfathers are one of the most infamous pairs in history. But the Holmes family has always been odd, and Charlotte is no exception. She’s inherited Sherlock’s volatility and some of his vices—and when Jamie and Charlotte end up at the same Connecticut boarding school, Charlotte makes it clear she’s not looking for friends. But when a student they both have a history with dies under suspicious circumstances, ripped straight from the most terrifying of the Sherlock Holmes stories, Jamie can no longer afford to keep his distance. Danger is mounting and nowhere is safe—and the only people they can trust are each other.
See where it all began for Sherlock Holmes in the prequel adventure picking up after the Reichenbach Falls event.
THE STORY: In the heart of London, behind the impassive facade of a windowless house, some of Europe's most powerful men gather to play a game. The game is murder, and this is The Suicide Club. But the club has a new member, Sherlock Holmes: brilli
Sherlock Holmes Plays the Game is an interesting new collection of the further adventures of Sherlock Holmes and Dr Watson. It is unique in combining the style and intrigue of Holmes and Watson stories with the developing technology of turn-of-the-century Victorian England. Written in the original Strand Magazine style and told by Holmes' companion, Dr John Watson, these previously untold tales unfold with wit and humour. Although conveyed in the classic Holmes style, these adventures see the pair involved in tracking down a lost Shakespeare manuscript, illusions, railways, airships, kidnap of animals, and people, testing of alibis, coded messages, advanced communications and electric weapons. Holmes applies his highly developed powers of deduction to whole new fields of understanding, and the stories deftly mingle fiction with facts and events of the day.
For the Sake of the Game is the latest volume in the award-winning series from New York Times bestselling editors Laurie R. King and Leslie S. Klinger, with stories of Sherlock Holmes, Dr. Watson, and friends in a variety of eras and forms. King and Klinger have a simple formula: ask some of the world’s greatest writers—regardless of genre—to be inspired by the stories of Arthur Conan Doyle. The results are surprising and joyous. Some tales are pastiches, featuring the recognizable figures of Holmes and Watson; others step away in time or place to describe characters and stories influenced by the Holmes world. Some of the authors spin whimsical tales of fancy; others tell hard-core thrillers or puzzling mysteries. One beloved author writes a song; two others craft a melancholy graphic tale of insectoid analysis. This is not a volume for readers who crave a steady diet of stories about Holmes and Watson on Baker Street. Rather, it is for the generations of readers who were themselves inspired by the classic tales, and who are prepared to let their imaginations roam freely.
Join Holmes and Watson as they examine interrupted games to deduce prior moves. A series of increasingly complex chess mysteries culminates in a double murder perpetrated by Professor Moriarty. The master sleuth instructs his companion (and us) in the intricacies of retrograde analysis; readers need only a knowledge of how the pieces move.
Sherlock Holmes must compete with Irene Adler to see who is truly London's Greatest Detective.
It’s only the second day of 1924, but Mary Russell and her husband, Sherlock Holmes, find themselves embroiled in intrigue. It starts with a New Year’s visit from Holmes’s brother Mycroft, who comes bearing a strange package containing the papers of an English spy named Kimball O’Hara—the same Kimball known to the world through Kipling’s famed Kim. Inexplicably, O’Hara withdrew from the “Great Game” of espionage and now he has just as inexplicably disappeared. When Russell discovers Holmes’s own secret friendship with the spy, she knows the die is cast: she will accompany her husband to India to search for the missing operative. But Russell soon learns that in this faraway and exotic land, it’s often impossible to tell friend from foe—and that some games aren’t played for fun but for the highest stakes of all…life and death. BONUS: This edition contains an excerpt from Laurie R. King's Garment of Shadows.