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SHARD Basic Compendium; the core rule-book for the SHARD RPG paper role-playing game. The Suns have risen, and a unique world awaits you. Welcome to Dárdünah, World of the False Dawn! The animal within you can be unleashed in this exciting universe of rich cultures, deadly intrigue, wild martial arts, mysterious magical rituals, and alien environments. Take the role of a valiant Honor Guard, a mystic Sir'hibas, a dark Assassin, or even a powerful noble Lord. The SHARD RPG offers the rich tapestry of this world for a truly cinematic role-playing experience.
The official hardcover release of one of the most popular 5th Edition Tabletop RPG supplements of all time, the Compendium of Forgotten Secrets: Awakening features hundreds of new options for players and game masters alike! 50 Full-Color Illustrations, 34 Player Subclasses, Over 100 new spells, feats, and invocations, Top Rated by Popular Vote
The year is 1636 and France is a troubled nation. A great and terrible evil gnaws at its core. Darkness stalks the land. All that stands between chaos and order are the King's Musketeers. Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France's bravest and proudest defenders, the King's Musketeers. Pitted against them is a plethora of corrupt nobles, black magicians, fell demons, and twisted secret societies. Set at the height of power of Cardinal Richelieu and Louis XIII, All for One: Regime Diabolique mixes the action of literary works such as the Count of Monte Cristo and The Three Musketeers with horror and intrigue to create a unique, vibrant setting. The high-action is powered by Ubiquity, an innovative role playing game system that emphasizes storytelling and cinematic action. Strap on your sword, salute the King, and prepare to fight the creatures of darkness! All for One: Regime Diabolique is a complete roleplaying game from Triple Ace Games.
A new epic fantasy series from the New York Times bestselling author chosen to complete Robert Jordan's The Wheel of Time® Series
For centuries, Inuit in the Arctic have lived on and around the frozen ocean. Now, as climate change is rapidly melting the sea ice between Canada and Greenland, development here threatens to upset the delicate balance between their communities, land and wildlife.
Manny Boreaux, a troubled adolescent from Texas, is magically transported into the body of a goblin pickpocket in an alternate world inhabited by faerie creatures. Manny must quickly adapt to the danger all around him and try to find a way to get back home, a feat complicated by the pickpocket's association with a notorious gang of thieves. But when Manny uncovers a plot to assassinate a young king, he must enlist the aid of an elf cavalier and a cat burglar to thwart a Sidhe witch's scheme to ignite a civil war between humans and the Fae.
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.
An art-filled sourcebook for all things draconic in the Dungeons & Dragons world, this title includes information on playing dragons and dragon-like creatures, how to run a dragon in a fight, and how to both fight dragons and work with them as allies. The book itself is designed in a prestige format, with heavy use of art throughout and constructed of premium materials. (Games/Gamebooks/Crosswords)
SHARD World Guide; Primary Fictional Supplement for the SHARD RPG paper role-playing game. A perfect companion to the Basic Compendium, this book focuses upon the fictional width and breadth of the known world of Dárdünah. From the western coasts of Rákbar, to the mysterious island of Klinráh, the many countries and various rich cultures are laid out, bringing the setting of the SHARD RPG to life with a detailed calendar, sections on medicines, poisons, magic crystals, trade, religion, politics, and much more.
Friends or Foes? A Game of Shifting Dangers The Shadow Fey arrive and turn the city upside down--and their ambassador demands that the player characters explain themselves for interfering in a legitimate assassination! So begins the looking-glass adventure that takes 7th to 10th level adventurers to the Realm of Shadows. This inventive take on courtly combat and sandbox roleplaying includes: More than 60-location map of the Courts, fully detailed with 100+ NPCs More than 40 combat and roleplaying encounters Dozens of new monsters your players have never seen! Demon lovers and dangerous liaisons for those who seek them Jealous rivals, a quick-play dueling system, and the King and Queen of Shadows A Status system to track player character prestige--and new Status powers! Enter the world of shadows, and play the 5th Edition of the world's first roleplaying game on a whole new level! More than 140 pages of real action and adventure by designers Wolfgang Baur and Dan Dillon.