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The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 1-3 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! HEIR TO THE THRONE Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead. High schooler Manta Oyamada doesn't know much about them, but that changes fast when his class welcomes a new transfer student from remote Izumo: Yoh Asakura, a shaman in training! Although he may just be starting out, Yoh’s dream is a big one: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight: a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. It’d be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he’s going to have to grow up fast!
“I’m ready to know now…” After seeing Death Zero free, Hana and Alumi have returned from Nagano. Upon returning, they found out that Sati visited Funbari Hot Springs to pay a visit to Tamao. Meanwhile, Team YVS and the Dong family are maneuvering behind the scenes, and an ultra-divine class god attacks…?! All the various factions are making their preparations for the Flower of Maize…
"An avalanche roars through Tokyo as Yoh fights Horohoro"--Preliminary page.
Yoh Asakura--a junior-high shaman who can speak to ghosts--travels from rural Japan to Tokyo for advanced training, but he soon discovers challenges both real and otherworldly. Original.
Yoh and his friends are nearly out of mana, so they spend a night at Calim's old house on the Lost Continent of Mu in an effort to recuperate�地nd to approach their final confrontation with the Patch Officiants with renewed resolve.
Moody old Faust is back! And teamed with ... Yoh! When the competitors and their friends finally make it to the Patch Village, things are not what they expected. Strange new alliances are formed - and someone close to Yoh might get left in the lurch - testing everyone's strength and possibly changing their loyalties forever.
The Shaman Fight is finally underway, and Yoh's first fight is against Horohoro, a snowboarding Ainu shaman whose spirit ally is the tiny nature sprite Kororo the koropokkur! And unlike Yoh, who's strong but carefree, Horohoro's not afraid to go all-out, even if it takes every last ounce of his mana. And at the end of a hard-fought battle, Horohoro summons an avalanche, burying Yoh alive!
"It's goodbye for real this time, Marco." Under orders by Spimea, the Dong clan attacks the island where the young angel Marco sleeps. Bound by the fetters of his family lineage, what decision will Luchist make? The story of love and light between Marco and Luchist finally reaches its final volume...
Yugi, Jonouchi, and Anzu have survived Kaiba's deadly theme park, but now they're faced with the two Kaiba brothers, heirs of the biggest game empire in Japan.
After bringing out his demons and dying by the riverbank, Hana Asakura heads inside the Great Spirit where his uncle Hao, the current god, forces him to fight...his father at the same age as himself?! Meanwhile on Earth, there's trouble brewing at Funbari Hot Spring. Ludsev and Salerm appear with a girl who calls herself Black Maiden... How will Tao Men, Gakko Ibuki, and the others react to this critical situation?!