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• A 32-volume series—over 22 million graphic novels sold in Japan! • 330k units of Shaman King manga have sold through in the U.S. to date. • Available on home video from 4Kids Entertainment • Trading card games, toys, and video game support • Was serialized in SHONEN JUMP magazine • Released every two months Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize… Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…
Yoh makes a shocking confession, and now his friends wait with bated breath for nightfall, when he's promised to tell them the whole story. Meanwhile, Yoh's father, Mickey Asakura, approaches Ren and Horohoro. He knows Hao must be defeated at all costs�地nd he's willing to pass on his own secret techniques to Yoh and his friends make it happen!
The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 1-3 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! HEIR TO THE THRONE Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead. High schooler Manta Oyamada doesn't know much about them, but that changes fast when his class welcomes a new transfer student from remote Izumo: Yoh Asakura, a shaman in training! Although he may just be starting out, Yoh’s dream is a big one: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight: a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. It’d be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he’s going to have to grow up fast!
Yoh Asakura--a junior-high shaman who can speak to ghosts--travels from rural Japan to Tokyo for advanced training, but he soon discovers challenges both real and otherworldly. Original.
New shamans emerge one after another to challenge Yoh and his spirit companion, Amidamaru the samurai�在ut Yoh's been training hard, and he fights them off with his newfound shamanic prowess. But suddenly, there's a new spirit in town�地nd he's held a bitter grudge against Amidamaru for the past 600 years!
After Hao is crowned the Shaman King, Yoh and his friends fight their way through the Plants of the Lost Continent of Mu, guarded by Hao's allies among the Patch tribe, to defeat him. But, his mana spent after a flurry of harsh fights, Faust falls in battle. The Gandhara, on the other hand, have made their way to the heart of the Great Spirit, intent on entrusting Yoh and his friends with the Five Elemental Spirits.
Moody old Faust is back! And teamed with ... Yoh! When the competitors and their friends finally make it to the Patch Village, things are not what they expected. Strange new alliances are formed - and someone close to Yoh might get left in the lurch - testing everyone's strength and possibly changing their loyalties forever.
Yoh, a Shaman, meaning he has the ability to channel spirits, is training to complete in the Shaman fight in Tokyo, a tournament held every 500 years to see who will become the Shaman king and shape humanity's future.
The world’s most popular ninja comic! Naruto is a young shinobi with an incorrigible knack for mischief. He’s got a wild sense of humor, but Naruto is completely serious about his mission to be the world’s greatest ninja! What does Sasuke’s older brother want with Naruto? As Jiraiya trains Naruto to push beyond his limits, secrets of the past are revealed, and a mysterious shinobi who could change everything begins to take center stage.
Everybody has a dream, and for Shô Kazamatsuri, that dream is simple: he wants to be the best soccer player he can possibly be. He's the spirited leader of the Josui Junior High team and everyone looks up to him. In turn, he tries to keep the team together at any cost! The members of the Tokyo Select Team must find out what they are made of as they prepare to take on the Seoul Select Team. Tatsuya is feeling depressed at seeing how much Shô has improved in recent months, while he himself has not. And when Katsurô goes down with a knee injury, Kentarô is thrust into the role of starting goalkeeper. Will the team find the courage to meet the challenge ahead?