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With Sati Saigan's blessing, Yoh and his friends return from Hell. But the Oyamadas' secretary, Midori Tamurazaki, has been working behind the scenes�地nd he succeeds in assassinating Hao's followers. Now it's finally time for Yoh's team to take on Team Ren. It's no-holds-barred. Who will emerge victorious?!
Yoh and his friends are nearly out of mana, so they spend a night at Calim's old house on the Lost Continent of Mu in an effort to recuperate�地nd to approach their final confrontation with the Patch Officiants with renewed resolve.
The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 1-3 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! HEIR TO THE THRONE Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead. High schooler Manta Oyamada doesn't know much about them, but that changes fast when his class welcomes a new transfer student from remote Izumo: Yoh Asakura, a shaman in training! Although he may just be starting out, Yoh’s dream is a big one: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight: a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. It’d be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he’s going to have to grow up fast!
Sati Saigan, the leader of the Gandhara, has chosen Yoh and his friends to be the Five Warriors�地nd forced them to wander the depths of Hell for their training. But while they're away, Hao attacks the Iron Maiden Jeanne and the others. Anna shows up to save the day�在ut something's wrong with her. Can she hold out until Yoh makes it back?!
Yoh Asakura, a young shaman, came to town to hone his gift and bridge the gap between our world and the spirit world�地nd now he's made a powerful ally in Amidamaru, the spirit of a samurai who died 600 years ago! But as soon as their pact is formed, a fearsome rival shaman challenges Yoh. He wants Amidamaru for his own�地nd there's nothing he won't do to get his hands on him!
“I’m ready to know now…” After seeing Death Zero free, Hana and Alumi have returned from Nagano. Upon returning, they found out that Sati visited Funbari Hot Springs to pay a visit to Tamao. Meanwhile, Team YVS and the Dong family are maneuvering behind the scenes, and an ultra-divine class god attacks…?! All the various factions are making their preparations for the Flower of Maize…
• A 32-volume series—over 22 million graphic novels sold in Japan! • 330k units of Shaman King manga have sold through in the U.S. to date. • Available on home video from 4Kids Entertainment • Trading card games, toys, and video game support • Was serialized in SHONEN JUMP magazine • Released every two months Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize… Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…
After Ren and his allies show off their new and improved Over Souls in their match against Team Myooh, Yoh and his friends are champing at the bit to do a little training of their own. But just after Ren takes out his first member, Team Myooh strikes back, defeating Ren and Joco in the blink of an eye. Now Team Ren's hopes are riding on Horohoro...and his fearsome new Over Soul.
Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize¿