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Yoh withdraws from the Shaman King to save Ren's life�地nd once Anna hears the news, she can't help but remember when Yoh was just ten years old, way back in 1996, and came to Osorezan to see her with the cat spirit Matamune in tow.
The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 1-3 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! HEIR TO THE THRONE Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead. High schooler Manta Oyamada doesn't know much about them, but that changes fast when his class welcomes a new transfer student from remote Izumo: Yoh Asakura, a shaman in training! Although he may just be starting out, Yoh’s dream is a big one: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight: a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. It’d be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he’s going to have to grow up fast!
Yoh leaves for Izumo to train his shamanic powers...and by the time he returns, he's made a breakthrough. His Over Soul has grown stronger...and Amidamaru can even talk in Over Soul form now! But the third round of the Shaman Fight preliminaries awaits...as does his opponent, Ren, who commands a shining, golden Over Soul of his own. The day of their confrontation is finally at hand!
• A 32-volume series—over 22 million graphic novels sold in Japan! • 330k units of Shaman King manga have sold through in the U.S. to date. • Available on home video from 4Kids Entertainment • Trading card games, toys, and video game support • Was serialized in SHONEN JUMP magazine • Released every two months Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize… Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will…
Yoh Asakura--a junior-high shaman who can speak to ghosts--travels from rural Japan to Tokyo for advanced training, but he soon discovers challenges both real and otherworldly. Original.
The second round of the Shaman Fight is to be held on the Lost Continent of Mu! But Yoh and his friends aren't the only ones headed for Mu�� Manta's father, Mansumi Oyamada, is en route with a naval escort as well! The rules of the Shaman Fight strictly prohibit outside interference�存o Yoh and Hao do the unthinkable and team up to stop them!
“You will learn eventually of the world's workings…Of the heart's workings…as well as a world-changing depth of love…” Beneath Kyoto Station, shamans continue to assemble for the Flower of Maize. Meanwhile, Mr. B., the Shaman King from 2,500 years ago, heads to Funbari Hot Springs. As the various factions increase their fighting strength, the members of Team Hao face a new trial…
At last, the time has come for Team Funbari Onsen, consisting of Yoh, Ryu, and Faust VIII, to participate in the Shaman Fight. Their opponents are the Icemen, three proud European shamans with excellent teamwork. Manta's shaking in his boots...but Team Funbari Onsen's Over Souls have improved by leaps and bounds as a result of their harsh training, and they're about to let the world know!