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Fantasy-roman.
"Vivid characters, terrifying monsters, and world building as deep and dark as the ocean." --Victoria Aveyard, #1 New York Times bestselling author of Red Queen I am Henrietta Howel. The first female sorcerer in hundreds of years. The prophesied one. Or am I? Henrietta Howel can burst into flames. Forced to reveal her power to save a friend, she's shocked when instead of being executed, she's invited to train as one of Her Majesty's royal sorcerers. Thrust into the glamour of Victorian London, Henrietta is declared the chosen one, the girl who will defeat the Ancients, bloodthirsty demons terrorizing humanity. She also meets her fellow sorcerer trainees, handsome young men eager to test her power and her heart. One will challenge her. One will fight for her. One will betray her. But Henrietta Howel is not the chosen one. As she plays a dangerous game of deception, she discovers that the sorcerers have their own secrets to protect. With battle looming, what does it mean to not be the one? And how much will she risk to save the city—and the one she loves? Exhilarating and gripping, Jessica Cluess's spellbinding fantasy introduces a powerful, unforgettably heroine, and a world filled with magic, romance, and betrayal. Hand to fans of Libba Bray, Sarah J. Maas, and Cassandra Clare. "The magic! The intrigue! The guys! We were sucked into this monster-ridden, alternative England from page one. Henrietta is literally a 'girl on fire' and this team of sorcerers training for battle had a pinch of Potter blended with a drop of [Cassandra Clare's] Infernal Devices." --Justine Magazine "Cluess gamely turns the chosen-one trope upside down in this smashing dark fantasy." --Publishers Weekly, Starred Review "Unputdownable. I loved the monsters, the magic, and the teen warriors who are their world's best hope! Jessica Cluess is an awesome storyteller!" --Tamora Pierce, #1 New York Times bestselling author "A fun, inventive fantasy. I totally have a book crush on Rook." --Sarah Rees Brennan, New York Times bestselling author "Pure enchantment. I love how Cluess turned the 'chosen one' archetype on its head. With the emotional intensity of my favorite fantasy books, this is the kind of story that makes you forget yourself." --Roshani Chokshi, New York Times bestselling author of The Star-Touched Queen "A glorious, fast-paced romp of an adventure. Jessica Cluess has built her story out of my favorite ingredients: sorcery, demons, romance, and danger." --Kelly Link, author of Pretty Monsters
Sprung from a timeless dream, Shadowbridge is a world of linked spans arching high above glittering seas. It is a world of parading ghosts, inscrutable gods, and dangerous magic. Most of all, it is a world of stories. No one knows those stories better than Leodora, a young shadow-puppeteer who travels Shadowbridge collecting the intertwining tales and myths of each place she passes through, then retells them in performances whose genius has begun to attract fame . . . and less welcome attention. For Leodora is fleeing a violent past, as are her two companions: her manager, Soter, an elderly drunkard who also served Ledora’ s father, the legendary puppeteer Bardsham; and Diverus, her musical accompanist, a young man who has been blessed, and perhaps cursed, by the touch of a nameless god. Now, as the strands of a destiny she did not choose begin to tighten around her, Leodora is about to cross the most perilous bridge of all–the one leading from the past to the future. Shadowbridge is the first novel in a two-book adventure.
The captivating, bestselling Spirit Gate swept readers into the turbulent world of the Hundred, where the peace and order of life under the protection of the immortal Guardians has given way to chaos and violence. In the face of a vast horde of marauders led by a rogue Guardian, the bravery and resourcefulness of a lone eagle-reeve and others who risk their lives for the common good have prevented death and destruction from overwhelming the Hundred. Now in Shadow Gate, the enthralling sequel, the source of corruption of the Guardians is still a mystery to the mortals who fight to withstand the forces that have turned against them. And when three new Guardians emerge, a struggle begins among the immortals, with nothing less at stake than the future of the land and its gods. With all the color, excitement, and narrative power that have made Kate Elliott an enormously popular writer, Shadow Gate weaves a powerful spell of action, romance, and magic that will entrance legions of readers. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
A wish is the strongest form of magic. It's also the most dangerous. For psychic Charlie Payne being haunted is an everyday experience. When Charlie agrees to help her cousin forage for furniture at an auction she expects to steer her cousin clear of any lingering spirits. But a child's wish makes that impossible. When her cousin brings home an object with a ghost-child attached to it, Charlie finds herself drawn into a sixty-year-old mystery. Her instinct is to help the child move toward the light. But the deeper she digs, the more she realizes that some things should stay buried, because a spirit guarding a secret will do whatever it takes to protect it, including kill. Shadow Child is the sixth book in the Witches of Palmetto Point series. If you like spine-tingling supernatural suspense, witches, ghosts, and other paranormal creatures then you will love the Witches of Palmetto Point series. Get your copy now and get comfy because once you start reading, you won't put it down.
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process
The Shadow Saga continues with in this “fun, fast, action-packed novel” of magic, mystery, and monstrous evil (Elitist Book Reviews). After helping his lover Josephine lay claim to the throne of Nimea, the assassin Caim has ventured north to the land that has haunted his dreams—cold, unforgiving Eregoth. He departs seeking answers to his parents’ murder and hoping that this knowledge will explain his ability to bend the shadows to his will. In searching for his past, Caim wanders into war. But Eregoth is threatened by a power more terrifying than any army—the witch Sybelle, Queen of the Dark. If given the chance, her aims at destruction would not cease at Eregoth but storm through Nimea where Josey struggles to secure her reign. With nothing more than a force of ragtag warriors at his side, Caim knows that standing against Sybelle’s onslaught may be suicide. But as a son of the Shadow, he has no choice but to fight. Even if every life he takes brings him closer to the blackness that would claim him body and soul...
The vile and unholy shadow of Chaos falls across the Gothic sector at the onslaught of Warmaster Abaddon's infernal Black Crusade. Fighting a desperate rearguard action, the Imperial Battlefleet has no choice but to sacrifice dozens of worlds and millions of lives to buy precious time for their fleets to regroup. But what possible chance do they have when Abaddon's unholy forces have the power to kill men and murder entire planets?
Online applications have been gaining wide acceptance among the general public. Companies like Amazon, Google, Yahoo! and NetFlicks have been doing extremely well over the last few years largely because of people becoming more comfortable and trusting of the Internet. The increasing acceptance of online products makes it increasingly important to address some of the scientific techniques involved in developing efficient 3D online systems.The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games.