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Broad in scope, Semantic Multimedia Analysis and Processing provides a complete reference of techniques, algorithms, and solutions for the design and the implementation of contemporary multimedia systems. Offering a balanced, global look at the latest advances in semantic indexing, retrieval, analysis, and processing of multimedia, the book features the contributions of renowned researchers from around the world. Its contents are based on four fundamental thematic pillars: 1) information and content retrieval, 2) semantic knowledge exploitation paradigms, 3) multimedia personalization, and 4) human-computer affective multimedia interaction. Its 15 chapters cover key topics such as content creation, annotation and modeling for the semantic web, multimedia content understanding, and efficiency and scalability. Fostering a deeper understanding of a popular area of research, the text: Describes state-of-the-art schemes and applications Supplies authoritative guidance on research and deployment issues Presents novel methods and applications in an informative and reproducible way Contains numerous examples, illustrations, and tables summarizing results from quantitative studies Considers ongoing trends and designates future challenges and research perspectives Includes bibliographic links for further exploration Uses both SI and US units Ideal for engineers and scientists specializing in the design of multimedia systems, software applications, and image/video analysis and processing technologies, Semantic Multimedia Analysis and Processing aids researchers, practitioners, and developers in finding innovative solutions to existing problems, opening up new avenues of research in uncharted waters.
Broad in scope, Semantic Multimedia Analysis and Processing provides a complete reference of techniques, algorithms, and solutions for the design and the implementation of contemporary multimedia systems. Offering a balanced, global look at the latest advances in semantic indexing, retrieval, analysis, and processing of multimedia, the book features the contributions of renowned researchers from around the world. Its contents are based on four fundamental thematic pillars: 1) information and content retrieval, 2) semantic knowledge exploitation paradigms, 3) multimedia personalization, and 4) human-computer affective multimedia interaction. Its 15 chapters cover key topics such as content creation, annotation and modeling for the semantic web, multimedia content understanding, and efficiency and scalability. Fostering a deeper understanding of a popular area of research, the text: Describes state-of-the-art schemes and applications Supplies authoritative guidance on research and deployment issues Presents novel methods and applications in an informative and reproducible way Contains numerous examples, illustrations, and tables summarizing results from quantitative studies Considers ongoing trends and designates future challenges and research perspectives Includes bibliographic links for further exploration Uses both SI and US units Ideal for engineers and scientists specializing in the design of multimedia systems, software applications, and image/video analysis and processing technologies, Semantic Multimedia Analysis and Processing aids researchers, practitioners, and developers in finding innovative solutions to existing problems, opening up new avenues of research in uncharted waters.
This book constitutes the revised selected papers of the 5th International Conference on Semantics and Digital Media Technologies, SAMT 2010, held in Saarbrücken, Germany, in December 2010. As a result of a highly selective review procedure, 12 full papers and 4 short papers were accepted for publication. The contributions present novel approaches for managing, distributing and accessing large amounts of multimedia material. The topics covered include semantic search, analysis and retrieval of images, audio, video, 3D/4D material as well as of computer generated multimedia content. Also addressed are issues relating to semantic metadata management, semantic user interfaces, and semantics in visualization and computer graphics.
In this book, the authors present the latest research results in the multimedia and semantic web communities, bridging the "Semantic Gap" This book explains, collects and reports on the latest research results that aim at narrowing the so-called multimedia "Semantic Gap": the large disparity between descriptions of multimedia content that can be computed automatically, and the richness and subjectivity of semantics in user queries and human interpretations of audiovisual media. Addressing the grand challenge posed by the "Semantic Gap" requires a multi-disciplinary approach (computer science, computer vision and signal processing, cognitive science, web science, etc.) and this is reflected in recent research in this area. In addition, the book targets an interdisciplinary community, and in particular the Multimedia and the Semantic Web communities. Finally, the authors provide both the fundamental knowledge and the latest state-of-the-art results from both communities with the goal of making the knowledge of one community available to the other. Key Features: Presents state-of-the art research results in multimedia semantics: multimedia analysis, metadata standards and multimedia knowledge representation, semantic interaction with multimedia Contains real industrial problems exemplified by user case scenarios Offers an insight into various standardisation bodies including W3C, IPTC and ISO MPEG Contains contributions from academic and industrial communities from Europe, USA and Asia Includes an accompanying website containing user cases, datasets, and software mentioned in the book, as well as links to the K-Space NoE and the SMaRT society web sites (http://www.multimediasemantics.com/) This book will be a valuable reference for academic and industry researchers /practitioners in multimedia, computational intelligence and computer science fields. Graduate students, project leaders, and consultants will also find this book of interest.
The two-volume set LNCS 9516 and LNCS 9517 constitutes the refereed proceedings of the 22nd International Conference on Multimedia Modeling, MMM 2016, held in Miami, FL, USA, in January 2016. The 32 revised full papers and 52 poster papers presented were carefully reviewed and selected from 117 submissions. In addition 20 papers were accepted for five special sessions out of 38 submissions as well as 7 demonstrations (from 11 submissions) and 9 video showcase papers. The papers are organized in topical sections on video content analysis, social media analysis, object recognition and system, multimedia retrieval and ranking, multimedia representation, machine learning in multimedia, and interaction and mobile. The special sessions are: good practices in multimedia modeling; semantics discovery from multimedia big data; perception, aesthetics, and emotion in multimedia quality modeling; multimodal learning and computing for human activity understanding; and perspectives on multimedia analytics.
The 16th international conference on Multimedia Modeling (MMM2010) was held in the famous mountain city Chongqing, China, January 6–8, 2010, and hosted by Southwest University. MMM is a leading international conference for researchersand industry practitioners to share their new ideas, original research results and practicaldevelopment experiences from all multimedia related areas. MMM2010attractedmorethan160regular,specialsession,anddemosession submissions from 21 countries/regions around the world. All submitted papers were reviewed by at least two PC members or external reviewers, and most of them were reviewed by three reviewers. The review process was very selective. From the total of 133 submissions to the main track, 43 (32. 3%) were accepted as regular papers, 22 (16. 5%) as short papers. In all, 15 papers were received for three special sessions, which is by invitation only, and 14 submissions were received for a demo session, with 9 being selected. Authors of accepted papers come from 16 countries/regions. This volume of the proceedings contains the abstracts of three invited talks and all the regular, short, special session and demo papers. The regular papers were categorized into nine sections: 3D mod- ing;advancedvideocodingandadaptation;face,gestureandapplications;image processing;imageretrieval;learningsemanticconcepts;mediaanalysisandm- eling; semantic video concepts; and tracking and motion analysis. Three special sessions were video analysis and event recognition, cross-X multimedia mining in large scale, and mobile computing and applications. The technical programfeatured three invited talks, paralleloral presentation of all the accepted regular and special session papers, and poster sessions for short and demo papers.
This book constitutes the refereed proceedings of the 4th International Conference on Semantics and Digital Media Technologies, SAMT 2009, held in Graz, Austria, in December 2009. The 13 revised full papers and 8 short papers presented together with the abstracts of 2 invited keynote lectures were carefully reviewd and selected from 41 submissions. The volume discusses topics such as semantic analysis and multimedia, semantic retrieval and multimedia, semantic metadata management of multimedia, semantic user interfaces for multimedia, semantics in visualization and computer graphics, as well as applications of semantic multimedia.
This book constitutes the refereed proceedings of the Second International Conference on Semantics and Digital Media Technologies, SAMT 2007, held in Genoa, Italy, in December 2007. The conference brings together forums, projects, institutions and individuals investigating the integration of knowledge, semantics and low-level multimedia processing, including new emerging media and application areas. The papers are organized in topical sections.
The two-volume set LNCS 8935 and 8936 constitutes the thoroughly refereed proceedings of the 21st International Conference on Multimedia Modeling, MMM 2015, held in Sydney, Australia, in January 2015. The 49 revised regular papers, 24 poster presentations, were carefully reviewed and selected from 189 submissions. For the three special session, a total of 18 papers were accepted for MMM 2015. The three special sessions are Personal (Big) Data Modeling for Information Access and Retrieval, Social Geo-Media Analytics and Retrieval and Image or video processing, semantic analysis and understanding. In addition, 9 demonstrations and 9 video showcase papers were accepted for MMM 2015. The accepted contributions included in these two volumes represent the state-of-the-art in multimedia modeling research and cover a diverse range of topics including: Image and Video Processing, Multimedia encoding and streaming, applications of multimedia modelling and 3D and augmented reality.