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From acclaimed Thriller Award-winning author Vincent Zandri comes a novel of suspense that will have you turning pages long into the night. This is how your life ends: Not with a whimper, but a scream! Jude Parish is afraid. The former violent crimes cop turned best-selling true crime author has a fear-filled demon lodged inside of him. A demon so real he can only imagine a slimy reptilian beast with scaly skin, black eyes, and razor-sharp fangs having taken up residence inside the place where his once confident and fearless soul resided. Now, in the wake of his literary success, the ever anxious Jude is hoping to lead a quiet, peaceful life in the idyllic Adirondack vacation town of Lake George, New York with his new pregnant wife, Rosie, and Jack, his young son from a previous marriage. But when Jude becomes the accidental witness to a bizarre "kill game" in which the killer, video game designer and master of disguise, Hector "the Black Dragon" Lennox, insists on recording the screams of his victims prior to shooting them dead, the ex-cop's life is turned upside down. When Lennox is arrested by the L.G.P.D. and Jude is asked to act as the state's star witness, he has no choice but to fight his demon-fear and take on the role. But what he doesn't realize at the time, is that the killer's arrest is actually the first level in what is a carefully designed and scripted first-person video kill game that will involve his entire family as players and victims. How will the kill game end? Like all violent video games, it will end in death. But it won't be Game Over until Hector Lennox catches the screams of his tortured victims.
A collection of ghost stories collected from baseball players, stadium personnel, umpires, front-office folks, and fans, whichexplores the sometimes amusing and sometimes spooky connection between baseball and the paranormal.
As a scholar, Zhang Nan had always wanted to become one of the nine great demon catcher s, whose name resounded throughout the world. However, he had never thought that the difficulty of the great tribulation, which involved ten thousand people in the human world, would have quietly arrived...
Daring Eliana Van Horn aims to make her mark by joining her father’s photography expedition disguised as a young man. But it’s not long before she throws trail guide Yiska Wilcox off course by opening up the uncharted territory of his heart.
The survival guide that helps kids“discover whether they are prepared for the adventure-filled life of a zombie catcher” (Publishers Weekly). Would you like to become expert at spotting a zombie? Can you separate zombie fact from zombie fiction? Would you like to know if you suffer from kinemortophobia? If the answer to these questions is yes, then you have taken your first steps into the heart-pounding, nerve-jangling and adrenaline-filled life of a zombie catcher! When the Zombie Apocalypse arrives, you must be ready. You need to be able to preserve yourself, your family and the rest of mankind from the threat of the living dead. The Zombie Catcher’s Handbook is filled with essential information that will not only keep you one step ahead of the putrid undead . . . it might just keep you alive! If you have the nerve (and the stomach) to save the human race, then this is the book for you.
Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things. When you are born, the first thing you do is scream. Be it a response to fear, anger, sadness, or happiness, the scream is a declaration of being alive. The metal vocalist cupping the microphone blares out a deafeningly harsh scream. The drill instructor screams out commands to their soldiers. And then there's the bloodcurdling screams we know from horror films. A scream has many meanings, but it is an instinctive and reflexive action that, at its core, reveals raw emotion. Investigating popular and alternative cultures, art, and science, Michael J. Seidlinger tracks the resonance of the scream across media and literature and in his own voice. Object Lessons is published in partnership with an essay series in The Atlantic.
This is how your life ends: Not with a whimper, but a scream!Jude Parish is afraid. The former violent crimes cop turned bestselling true crime author has a fear-filled demon lodged inside of him. A demon so real he can only imagine a slimy reptilian beast with scaly skin, black eyes, and razor-sharp fangs having taken up residence inside the place where his once confident and fearless soul resided.Now, in the wake of his literary success, the ever anxious Jude is hoping to lead a quiet, peaceful life in the idyllic Adirondack vacation town of Lake George, New York with his new pregnant wife, Rosie, and Jack, his young son from a previous marriage. But when Jude becomes the accidental witness to a bizarre "kill game" in which the killer, video game designer and master of disguise, Hector "the Black Dragon" Lennox, insists on recording the screams of his victims prior to shooting them dead, the ex-cop's life is turned upside down.When Lennox is arrested by the L.G.P.D. and Jude is asked to act as the state's "star witness," he has no choice but to fight his demon-fear and take on the role. But what he doesn't realize at the time, is that the killer's arrest is actually the first level in what is a carefully designed and scripted first-person video kill game that will involve his entire family as "players" and "victims."How will the kill game end?Like all violent video games, it will end in death. But it won't be "Game Over" until Hector Lennox catches the screams of his tortured victims.
Every so often, one picks up and treasures a lucky charm, a talisman which, for the holder, works a magic spell. Neither science, common sense nor religious conviction deters that person from sticking to the notion that the trinket they possess might have some inexplicable power. The Dream Catcher is a story about a young, attractive, combat-trained hospital nurse who, while looking for love, receives a gift from an old American Indian seller of jewelry and relics. The gift, she is told, can bring about healing in a very mysterious way. Rachel Collins, the nurse, can blow you a kiss and say, “Sweet dreams!” If you have been good, wonders can take place. If you have been bad, a different blend of the medicine could result in a nightmare.
When art imitates death . . . As part of the FBI's elite Apostles team, bomb and weapons specialist Evie Jimenez knows playing it safe is not an option. Especially when tracking a serial killer like the Angel Bomber. He calls himself an artist-using women as his canvas and state-of-the-art explosives as his brush. His art lives and breathes, and with the flick of a switch . . . dies. Now as the clock ticks down to his next strike, Evie faces an altogether different challenge: billionaire philanthropist and art expert Jack Elliott, who's made it clear he doesn't care for Evie's wild-card tactics. Jack never imagined the instant heat for the fiery Evie would explode his cool and cautious world-and make him long to protect her. But as Evie and Jack get closer to the killer's endgame, they will learn that safety and control are all illusions. For their quarry has set his sight on Evie for his final masterpiece . . .
Alone and listening to the moaning of the Dark City dying around her, Annah wants to find her way back home, to her sister and family and their village in the Forest of Hands and Teeth.