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These hangman games with movie themes are as much fun to solve as the best film noir mysteries are to watch. In each puzzle, there are 26 scratch-off circles with numbers hidden underneath. Pick a letter, rub off the circle, and find out if the letter is in the puzzle and where. Spell out the names of favorite actors, movie characters, films, and more.
Play your favorite game whenever and wherever you like without anyone else! Each puzzle has numbers hidden under 26 scratch-off silver circles. Pick a number, rub off the circle, and find out if the letter is in the puzzle and where!
Guess the word, solve the mystery! Each game in this pocket-sized puzzler has a hidden five-letter word, and players have seven tries to guess what it is. Scratch off the silver circles next to each letter in the word you guessed, and symbols will reveal whether that letter is in the mystery word, and if it's in the right spot. A twisted form of hangman, these innovative word puzzles are addicting!
Picking up where international bestseller "The Hangman's Daughter" left off, the highly anticipated sequel about a dark legacy of the Knights Templar.
This story could have come straight from the headlines about many schools around the country and will lead kids and young adults to an understanding of peer pressure and the pain that comes from being different. In Baker, Washington, three popular student athletes lie in comas following loss of muscle coordination, severe paranoia, and hallucinations. It's whispered that they're victims of Abel Frye, the cursed ghost who has haunted the school since he died there in the 1930s. Now the curse is spreading, and the students are running scared. Veritas means truth and this series is uniquely positioned to help teenagers discover truth for themselves. As the author of This Present Darkness and as someone who struggled through his teenage years, no one is better suited than Frank Peretti to join with readers on this quest for truth.
Have nothing but a deck of cards? With this book you'll soon be dealing out playful poker, and four-ace tricks that will make everyone say: "How did you do that?" If you can shuffle a deck, you can perform "jacks be nimble," "about face," "number nonsense," and dozens more. Clear illustrations demonstrate how to execute each move precisely. A chart gauges the difficulty of each trick.
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
By the New York Times bestselling author of The Bone Clocks and Cloud Atlas | Longlisted for the Man Booker Prize Selected by Time as One of the Ten Best Books of the Year | A New York Times Notable Book | Named One of the Best Books of the Year by The Washington Post Book World, The Christian Science Monitor, Rocky Mountain News, and Kirkus Reviews | A Los Angeles Times Book Prize Finalist | Winner of the ALA Alex Award | Finalist for the Costa Novel Award From award-winning writer David Mitchell comes a sinewy, meditative novel of boyhood on the cusp of adulthood and the old on the cusp of the new. Black Swan Green tracks a single year in what is, for thirteen-year-old Jason Taylor, the sleepiest village in muddiest Worcestershire in a dying Cold War England, 1982. But the thirteen chapters, each a short story in its own right, create an exquisitely observed world that is anything but sleepy. A world of Kissingeresque realpolitik enacted in boys’ games on a frozen lake; of “nightcreeping” through the summer backyards of strangers; of the tabloid-fueled thrills of the Falklands War and its human toll; of the cruel, luscious Dawn Madden and her power-hungry boyfriend, Ross Wilcox; of a certain Madame Eva van Outryve de Crommelynck, an elderly bohemian emigré who is both more and less than she appears; of Jason’s search to replace his dead grandfather’s irreplaceable smashed watch before the crime is discovered; of first cigarettes, first kisses, first Duran Duran LPs, and first deaths; of Margaret Thatcher’s recession; of Gypsies camping in the woods and the hysteria they inspire; and, even closer to home, of a slow-motion divorce in four seasons. Pointed, funny, profound, left-field, elegiac, and painted with the stuff of life, Black Swan Green is David Mitchell’s subtlest and most effective achievement to date. Praise for Black Swan Green “[David Mitchell has created] one of the most endearing, smart, and funny young narrators ever to rise up from the pages of a novel. . . . The always fresh and brilliant writing will carry readers back to their own childhoods. . . . This enchanting novel makes us remember exactly what it was like.”—The Boston Globe “[David Mitchell is a] prodigiously daring and imaginative young writer. . . . As in the works of Thomas Pynchon and Herman Melville, one feels the roof of the narrative lifted off and oneself in thrall.”—Time
In 1944, three young men from a small town in West Virginia are among the American forces participating in D-Day, changing the fortunes of the war with one bold stroke. How is that moment aboard a Navy ship as it barrels toward the Normandy shore related to the death of an old man in an Appalachian nursing home seventy-two years later? In Sorrow Road, the latest mystery from Pulitzer Prize-winning writer Julia Keller, two stories—one set in the turbulent era of World War II and one in the present day—are woven together to create a piercingly poignant tale of memory and family, of love and murder. Bell Elkins, prosecuting attorney in Acker’s Gap, West Virginia, is asked by an old acquaintance to look into the death of her beloved father in an Alzheimer’s care facility. Did he die of natural causes—or was something more sinister to blame? And that’s not the only issue with which Bell is grappling: Her daughter Carla has moved back home. But something’s not right. Carla is desperately hiding a secret. Once again, past and present, good and evil, and revenge and forgiveness clash in a riveting story set in the shattered landscape of Acker’s Gap, where the skies can seem dark even at high noon, and the mountains lean close to hear the whispered lament of the people trapped in their shadow.
According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.