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Has the lost city of Atlantis finally been found? Scooby-Doo and the Mystery Inc. gang head to the Bahamas to investigate. When a ghost appears at the dive site, there's more than just ruins in the watery depths there's trouble! In this You Choose mystery, you help the gang get to the bottom of this tropical riddle.
When Scooby-Doo and the gang arrive at Professor Dinkley's archaeological dig in Mexico, they find Velma's uncle missing, and the workers terrified of chupacabras and Aztec gods--and the reader must help them solve the mystery.
Scooby-Doo and the rest of the Mystery Inc. gang are excited to be going to an airshow at their friend Kevin Ryan's airfield. The grand finale features a replica of the mysterious Silver Hawk, a World War II B-17 bomber plane famous for mysteriously vanishing before it ever went to war. But when it turns out to be the real Silver Hawk and that the hangar at the airfield is being haunted by ghost pilots, it becomes obvious that Scooby and the gang's crime-solving skills are needed. Can you help Scooby and the gang solve the mystery?
In this You Choose book, Scooby-Doo and gang visit their friend David but find zombies instead.
The Scooby gang is on a road trip when they discover a UFO in a Kansas cornfield, and the reader will decide just how their investigation will proceed as they seek to discover the truth behind this extraterrestrial visit.
Scooby-Doo and the gang need your help to solve the secret of the sasquatch in this You Choose mystery!
In this You Choose mystery, Scooby-Doo and the gang discovered a haunted house in New Orleans.
A sea creature is on the loose at Wild-World Beach! Will the gang stick together or split up? Should Shaggy and Scooby tackle their fears or their hunger first? Does Scooby-Doo deserve a Scooby Snack? In this interactive story, YOU CHOOSE the path the gang should take. With your help, they'll solve this maritime mystery.
In a meteoric career that spanned a mere twelve years, Robert E. Howard single-handedly invented the genre that came to be called sword and sorcery. From his fertile imagination sprang some of fiction’s most enduring heroes. Yet while Conan is indisputably Howard’s greatest creation, it was in his earlier sequence of tales featuring Kull, a fearless warrior with the brooding intellect of a philosopher, that Howard began to develop the distinctive themes, and the richly evocative blend of history and mythology, that would distinguish his later tales of the Hyborian Age. Much more than simply the prototype for Conan, Kull is a fascinating character in his own right: an exile from fabled Atlantis who wins the crown of Valusia, only to find it as much a burden as a prize. This groundbreaking collection, lavishly illustrated by award-winning artist Justin Sweet, gathers together all Howard’s stories featuring Kull, from Kull’ s first published appearance, in “The Shadow Kingdom,” to “Kings of the Night,” Howard’ s last tale featuring the cerebral swordsman. The stories are presented just as Howard wrote them, with all subsequent editorial emendations removed. Also included are previously unpublished stories, drafts, and fragments, plus extensive notes on the texts, an introduction by Howard authority Steve Tompkins, and an essay by noted editor Patrice Louinet. Praise for Kull “Robert E. Howard had a gritty, vibrant style–broadsword writing that cut its way to the heart, with heroes who are truly larger than life.”—David Gemmell “Howard’s writing seems so highly charged with energy that it nearly gives off sparks.”—Stephen King “Howard was a true storyteller–one of the first, and certainly among the best, you’ll find in heroic fantasy. If you’ve never read him before, you’ re in for a real treat.”—Charles de Lint “For stark, living fear . . . what other writer is even in the running with Robert E. Howard?”—H. P. Lovecraft