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If the curse on Plastic Man's friend Woozy isn't real, who's behind the series of accidents that might guarantee that it comes true?
Scooby-Doo and the Mystery, Inc. gang celebrate 50 years of spooks, scares and silliness in this all-ages collection of stories from the pages of SCOOBY-DOO #1, 10, 35, 68 and 72, SCOOBY-DOO TEAM-UP #2, 5 7, 8, 9, 12, 18, 37 and 40, and SCOOBY-DOO, WHERE ARE YOU? #48, 51, 54, 71, 78, 79, 83, 85! Includes appearances by Batman, Wonder Woman, Superman, Swamp Thing, the Flintstones, the Jetsons, and a whole menagerie of super pets!
Grab your Scooby Snacks and join writer Sholly Fisch (Teen Titans Go!) and artist Dario Brizuela (Green Lantern: The Animated Series) for a set of colorfully designed all-ages adventures starring the Scooby gang and your favorite characters in Scooby-Doo Team-Up Vol. 5! From Western bounty hunters to superheroes, everyone needs help from Mystery Inc.! Scooby-Doo, Shaggy, Velma, Daphne and Fred pack up the Mystery Machine and head to the hippie city of Karma CornersÉand everything seems groovy until a group of ghostly parents forces the party to end! Can the team-assisted by Green Lantern and Green Arrow-find out what these guilt-causing ghosts truly want from the town? Then, Scooby and his friends learn more than just karate moves from Hong Kong Phooey when fire-breathing kung fu dragons take over a town. But the Mystery Inc. crewÕs not done tackling cases just yet. When a fortune-teller makes Plastic ManÕs sidekick Woozy Winks doubt his own fate, the gang investigates the wacky psychicÕs claims! They meet Jonah Hex and the monster of the Old West, and run into Top Cat and his group of famous felines to find out just why HoagyÕs Alley is haunted. These meddling kids then clash with the Challengers of the Unknown, who think they canÕt solve a real supernatural mystery! Will the teen sleuths prove the Challengers wrong and deliver the Mystic Elixir serum to the Gnome King? Collects Scooby-Doo Team-Up #25-30.
Magical fanboy imps Bat-Mite and Scooby-Mite are back—and they’ve brought along a host of Batmen and Scooby-Doos!
The Super Friends have asked for help chasing ghosts out of the Hall of Justice. Will the Scooby gang be helpful, or will Shaggy's fear of rainbows give these particular ghosts too big an advantage?!
Zoinks! Once Scooby-Doo and the gang are on the case, nothing can get in their way-not even time travel! From the Stone Age to the far future, these tenacious teens (and dog!) are uncovering evildoers one mask at a time. And back in the present, the Mystery Inc. team and their ghost-busting expertise is in high demand by all the WorldÕs Greatest Super-Heroes, kid archaeologists, secret spies and-GULP-infamous jewel thieves?! Join Scooby and his friends as they team up with the Flintstones, the Jetsons, Superman and more! In SCOOBY-DOO TEAM-UP VOL. 2, writer Sholly Fisch (TEEN TITANS GO!) and artist Dario Brizuela (GREEN LANTERN: THE ANIMATED SERIES) take the gang from the Mystery Machine on their biggest all-ages adventures yet! Collects issues #7-12.
Wonder Woman's homeland is under attack by mythological monsters that vanish into thin air before the Amazon warriors can fight back! Will Daphne and Velma complete their training in time to become Amazons themselves?
Scooby and the gang have teamed up with dozens of superheroes to face some of the worldÕs weirdest menaces. But the shoeÕs on the other robotic foot when they have to team up with the worldÕs weirdest heroes, the Doom Patrol!
This book details the adventure of the 3rd iteration of the famed JRunners Relay Race, in which Martin Bodek coaxed each of the runners to detail the race from their perspective. No other running book has ever brought the points of view from each participant in a race. Also included are runner inputs from the first two editions of the race, a history of JRunners, and a complete picture of the club and its impassioned members.