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Mystery Inc. tries to help the heirs of a technology company from their own haunted gizmos, and continue their search for a fragment of the Dragon's Eye jewel in Damascus.
The Mystery, Inc. team investigates a banshee sabotaging a radio station, and continue their pursuit of the thieves of the pieces of the dragon's eye stone, arriving in Peking, China, for part seven.
Riley is haunted by a past he can’t remember. Something happened in the isolated cabin he now calls home. Something deadly. And he can’t rest until he finds out what it is. Not wanting to burden anyone with his nonsensical nightmares, he keeps to himself until his contact in town, an intelligent girl he’s desperately trying not to fall for, reveals some long-buried evidence that will destroy everything he thought he knew about his deceased parents. Caitlin is cursed with an overpowering curiosity. So when a gorgeous stranger shows up in her small town of Legacy, she is compelled to figure out his story. Something about his quiet way and shy smile works like a magnet to draw her in, and she soon finds herself caught up in a mystery from long ago. A mystery people in Legacy refuse to talk about. Unearthing the truth is a scary business and the young couple soon find themselves caught in a game of life and death as enemies from the past come back to finish what they started a decade before...
The Scooby-Doo gang search for the pieces of the Dragon's Eye jewel in India, and investigate a barnstorming banshee terrorizing Shaggy's family farm.
The Mystery, Inc. team investigates a monster threatening a film star at an exclusive spa, and travel to Tokyo in search of the shards of the powerful gem known as the Dragon's Eye.
The Mystery Inc. gang--Fred, Velma, Daphne, Shaggy and Scooby-Doo--are bringing their cases to graphic novels; race around the world unmasking monsters and solving cases with the best teenage detective agency around!
The Mystery Inc. gang, Fred, Velma, Daphne, Shaggy, and Scooby-Doo, race around the world unmasking monsters and solving cases with the best teenage detective agency around.
The Mystery Inc. gang--Fred, Velma, Daphne, Shaggy and Scooby-Doo--are bringing their cases to graphic novels; race around the world unmasking monsters and solving cases with the best teenage detective agency around!
Fred goes on a mystery date with Charlene and encounters several mysterious monsters, and the Mystery, Inc. team travels to Rome, Italy to find out more about the stolen items in Paris and Moscow.
The Scooby Gang investigates a haunting at the White House.