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Jeepers! Wherever there's a mystery to solve, Scooby-Doo is there to crack the case! Follow Scooby and the gang in this innovative book and DVD set. It's sure to delight mystery lovers big and small.If you like ghost stories, you'll love Scooby-Doo Haunted Mysteries Book & DVD. Join Scooby, Shaggy and the rest of the Mystery, Inc. gang on a series of hauntingly hilarious adventures that take them through haunted houses, mysterious mansions, and ghastly ghost ships. Inside, you'll find four spooky stories full of unexpected twists and turns, as well as clues you can use to help Scooby and Shaggy get to the bottom of these haunted happenings. There's also a DVD with scenes from classic Scooby-Doo cartoons and a variety of fun bonus features. Once you've read the stories, you can watch the DVD, collect the clues, and learn the secrets to Scooby-Doo Haunted Mysteries. based on 4 cartoon episodes featuring Scooby Doo and the whole gang! 32 page storybook includes 4 stories: - The Haunted House Hang Up- Go Away Ghost Ship- What the Hex is Going On?- A Night of Fright is No Delight Each story tells the mystery?readers are then prompted to view the DVD for all of the clues and the recap of the episode which includes who done it and how they were caught DVD includes classic Scooby-Doo cartoons and bonus features! BONUS DVD FEATURE: Play Scenes - 16 minutes of Scooby-Doo episode footage (clues from each mystery plus last 2 minutes of each episode); viewers are able to play clues only or play clips only or view all BONUS DVD FEATURE: Fun & Games -- in this section there are 3 menu options: Scooby-Doo Where Are You -- viewers can search the scene for Scooby; Scooby-Doo Disguise Kit - viewers have 3 different screens in which they can disguise Scooby; Scooby Snacks -- this section will show previews and moreKids and adults will both love! Scooby-Doo has been solving mysteries for 37 years in over 100 countries!
When the Mystery Machine gets a flat tire, the only place to stop is a creepy old castle. The man who owns the castle is having a dinner party and invites the gang, but an unexpected visitor shows up-- a ghost!
Scooby-Doo and the gang find out if the town is really haunted.
WOOOOOOOOOOOO! Is the old Palace Theatre haunted? Things start rockin' when a guitar-playing ghost makes Scooby-Doo shake and shiver. If the ghost doesn't stop scaring people away, the theatre will have to shut down. It's up to Scooby and his friends to pull the curtain on this spook-tacular spectre!
It's a haunted holiday when Fred wins a weekend for the Scooby gang at a mysterious bed and breakfast. In the middle of a storm, a giant dog appears and Scooby and Shaggy disappear.
Scooby and the gang are having a wonderful time at Pop's Big Top Carnival until the mysterious Carnival Creeper shows up.
Scooby and the gang are chasing clues in a haunted baseball stadium.
"All the candy is gone! Scooby and Shaggy think a ghost took it. The only clues are strange notes. Looks like they have a mystery to solve!" -- Back cover.
A haunted school. A suspicious group of adults. And a gang of kids and their dog ready to solve any mystery in this officially licensed Scooby-Doo picture book. When Shaggy and his pup Scooby-Doo sneak into Crystal Cove Elementary School's library after hours, they discover the reason it's been closed—there is a ghost living in it! At least that's what the librarian, Miss James, believes. Now the Mystery Inc. Gang must try to find out who is actually ripping pages out of library books—and they suspect it's not a real ghost. Join Shaggy, Scooby, Velma, Fred, and Daphne in this Mystery Inc. picture book mystery as they check another spooky case off their list.
Scooby and the gang win a pass to see their favorite basketball team, but a monster has kidnapped the star player and the gang needs to solve the case.