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Scooby-Doo, Shaggy, Velma, Daphne, and Fred find themselves in contact with a mysterious sorcerer after getting a flat tire and finding a book of spells at a nearby construction site.
Scooby and his friends uncover an ancient book of spells inside a spooky cave at a construction site. When a sinister sorcerer appears on the scene, it looks like another case for the gang to solve.
The dog detective and his friends look for a treasure map on board an old clipper ship, but there is a ghost after that map, too.
Scooby and the gang are enjoying a trip to Hawaii when a spooky witch doctor begins to make trouble. Can they solve the mystery of the haunted volcano?
The dog detective and his friends look for a treasure map on board an old clipper ship. But there is a ghost after that map, too!
Scooby and the gang win a pass to see their favorite basketball team, but a monster has kidnapped the star player and the gang needs to solve the case.
It's a haunted holiday when Fred wins a weekend for the Scooby gang at a mysterious bed and breakfast. In the middle of a storm, a giant dog appears and Scooby and Shaggy disappear.
NEW YORK TIMES BESTSELLER "Freaky pleasure...it scratches a nostalgic itch for those who grew up on Saturday morning Scooby-Doo cartoons and sugar-bombed breakfast cereal" --USA Today "Deliriously wild, funny and imaginative. Cantero is an original voice." --Charles Yu, author of How to Live in a Science Fictional Universe With raucous humor and brilliantly orchestrated mayhem, Meddling Kids subverts teen detective archetypes like the Hardy Boys, the Famous Five, and Scooby-Doo, and delivers an exuberant and wickedly entertaining celebration of horror, love, friendship, and many-tentacled, interdimensional demon spawn. SUMMER 1977. The Blyton Summer Detective Club (of Blyton Hills, a small mining town in Oregon’s Zoinx River Valley) solved their final mystery and unmasked the elusive Sleepy Lake monster—another low-life fortune hunter trying to get his dirty hands on the legendary riches hidden in Deboën Mansion. And he would have gotten away with it too, if it weren’t for those meddling kids. 1990. The former detectives have grown up and apart, each haunted by disturbing memories of their final night in the old haunted house. There are too many strange, half-remembered encounters and events that cannot be dismissed or explained away by a guy in a mask. And Andy, the once intrepid tomboy now wanted in two states, is tired of running from her demons. She needs answers. To find them she will need Kerri, the one-time kid genius and budding biologist, now drinking her ghosts away in New York with Tim, an excitable Weimaraner descended from the original canine member of the club. They will also have to get Nate, the horror nerd currently residing in an asylum in Arkham, Massachusetts. Luckily Nate has not lost contact with Peter, the handsome jock turned movie star who was once their team leader . . . which is remarkable, considering Peter has been dead for years. The time has come to get the team back together, face their fears, and find out what actually happened all those years ago at Sleepy Lake. It’s their only chance to end the nightmares and, perhaps, save the world. A nostalgic and subversive trip rife with sly nods to H. P. Lovecraft and pop culture, Edgar Cantero’s Meddling Kids is a strikingly original and dazzling reminder of the fun and adventure we can discover at the heart of our favorite stories, no matter how old we get.
Scooby and the gang are having a wonderful time at Pop's Big Top Carnival until the mysterious Carnival Creeper shows up.
Scooby and the gang are living the high life aboard a cruise ship. But everything changes when the ship's fortune-teller predicts bad things will happen to one of the passengers -- and her predictions start to come true! Looks like there's another mystery for Scooby and the gang to solve.