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The extraterrestrial girls are back! With their former school compromised, exposing Tara, Misako, Summer, and Kat, to possible danger from unknown alien forces, they all must relocate to a new hidden school--The School for Extraterrestrial Boys! Located on a hidden island in the arctic north, the new campus has a mysteriously warm summer climate, a beautiful lake, and dozens of sinister mysteries! The girls are staying in what appears to be summer cabins on the lake while going to school in the mysterious castle where the boys stay. This is all under the watchful eye of the boys' headmaster, Headmaster Stokes—an arrogant man with an unknown agenda and an obsession with Tara's people. They may still be in school, but this will be a semester full of blossoming romances, learning to love themselves, and trying to survive the mysteries of both this terrifying island and boys! Romance, magic, and near-death experiences are all part of a regular school day at the School for Extraterrestrial Girls.
Tara Smith’s parents are super strict with all their rules and routines, and Tara is a dutiful daughter. Rule #1: No friends her own age. Rule #2: keep her bracelet on, or else. But when she breaks her routine—and then loses her bracelet—she’s in trouble. Now outed as an extraterrestrial after wielding fire and losing her humanoid form, Tara is captured by the government. She’s given two options: get shipped far away where she won’t be a danger to anyone or stay on Earth and join a school for other extraterrestrial girls like her. Things at the school aren’t easy—especially for the girl whose only friends were textbooks. But Tara’s goal to learn how to control her powers is soon sidelined by the discovery that the people she’s called Mom and Dad all these years aren’t her parents.
Elizabethan England is a time of superstition and strange goings on. If you have a problem, it’s common to go to a witch for help. And Queen Elizabeth I is no different… When Daisy -- a precocious young witch -- learns of the death of the Queen's Royal Witch, she flies to London to audition as her replacement. But Daisy is from a poor family, and they don't let just anyone into the Royal Court. The only way into the palace is to take a job as a cleaner. As Daisy cleans the palace, she draws the attention of Elizabeth's doctor (and arch-heretic) John Dee, who places her into the auditions -- much to the chagrin of her more well-to-do competitors. But Dee knows how dangerous the corridors of power have become, with dark forces manipulating events for their own ends. To him, Daisy represents a wild card -- one that may decide the fate of many. With so many wanting her to fail, Daisy will need all her grit and determination to make it through these auditions -- not to mention a sense of daring and adventure...
From the award-winning mind of cartoonist Lewis Trondheim comes the expansive and rich anthropomorphic medieval world of Ralph Azham. After failing the test of the Chosen One as a young duck, Ralph had a tough time growing up as the village pariah, often getting into trouble due to an innate extra sense that’s rather unbelievable, embarrassing, and unfortunate. That was only compounded by the constant visit of spirits that only he, Ralph, could see. Cut to today, his village is threatened by a vicious Horde, an apocalyptic flood may take the life of Ralph's only supporter, his father, and the Wise Men's Counsel are out for Ralph's hide after rumors he had his way with one of their daughters. Ultimately Ralph must leave the village and unlock the secrets of his childhood as he journeys to the Kingdom of Astolia, but not before he takes a young ward, Raoul, who bears an uncanny similarity to Ralph. It's a sprawling story of fathers and their sons, magic, mysticism, with plenty of action, adventure, and signature Trondheim madcap humor.
The Nightmare Brigade is a dream team led by Professor Angus. With his two young sidekicks, 14 year-olds Esteban and Tristan, they have one goal: help people get rid of their worst nightmares. With unique skills, the team members can literally infiltrate their patient’s nightmare to seek its root and destroy the cause. Things are shaken up a bit, however, when they meet the young Sarah. The Brigade has a feeling they have seen her before… Then, an insomniac is invading other’s dreams. How does he do it and how can he be stopped? It’s a paranormal story you won’t want to sleep on!
Join Annie and Nico as they travel through time and discover the history and importance of “black gold,” the non-renewable natural resource known as oil. Witness the rise of oil throughout history from its unique uses in ancient times to the hunt to dig up more oil as it was discovered underground in 1859. All packaged in a pocket hardcover with easily accessible facts, figures, and trivia retelling the magical history of oil from a kids perspective.
Earth is in peril as ancient evil, thought banished to Mars ages ago, has resurfaced all over the world. Now, six teenagers from around the globe are being recruited and gifted with extraordinary powers and sacred weapons to stop this plague of evil. See how 13 year-old Miguel of Mexico, 16 year-old Neo of Greece, and 12 year-old Parvati of India, are approached by strange magical creatures who slowly reveal that they must leave their everyday lives and assume the roles they were born for: heroes of mythic proportions set to save the world and rid it from evil! They also encounter the very gods that they must oppose—if they survive.
Lincoln, Lori, Leni, Luna, Luan, Lynn, Lucy, Lisa, Lola, Lana, and Lily and all their friends are back in this special collection of three Loud House graphic novels featuring stories by the hit Emmy-winning series’ creative team! Check in with old friends in Royal Woods and Great Lakes City. Who will win Horks, Orks, Wizards and Pork when Lucy becomes the power-hungry game master? Then, guess who’s coming to visit? It’s Royal Woods’ Sid and Ronnie Anne! But, where did Lincoln disappear to? Collecting comic stories from “Lucy Rolls the Dice,” “Guessing Games,” and “The Missing Linc,” this is a must have for fans of The Loud House and the hit spinoff series The Casagrandes.
What do you get when you put 5 girls (and a snarky cat) in a RV and send them to the Great Smoky Mountains? An adventure of a lifetime! Join Lucy, Marina, Zara, A.J., Hubble, Sofia and her abuelo on an unforgettable trip to explore nature and discover the centuries of history within the park. The Geeky Fab Five will be trailblazers and maybe even hug some ancient trees while they are at it as these geeky girls take to the woods, in their signature GF5 style. From bear sightings to the barely any wifi, these girls will rough it and hopefully make it out of the park in one piece.
From Orson Scott Card, the bestselling author of Ender's Game, and his daughter Emily Janice Card, comes a 384-page omnibus edition containing the first two books of an all-ages manga series! Out of deep space, a mysterious alien race known as "The Givers" came to Earth. They gave the human race the greatest technology ever seen—four giant towers known as Ladders that rose 36,000 miles into space. Each tower culminated in a space station that harnessed the energy of the Sun to power the entire planet. As suddenly as the Givers arrived, they vanished, leaving the human race with one solemn instruction: maintain and preserve the Ladders at all costs. Due to the unique alien construction of the Laddertop space stations, however, only a skilled crew of children could perform the maintenance necessary to keep the stations running. Twenty-five years later, back on Earth, competition is fierce to enter Laddertop Academy. Robbi and Azure, two eleven-year-old girls who are best friends, are among those vying for a spot at the prestigious academy. While one is rejected, the other takes off into space for the adventure of a lifetime. Yet soon, their destinies will collide, as they must decipher an alien message and solve an ancient mystery that could either save the Earth from invasion...or trigger its imminent destruction. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.