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Annie Nobody thought she was, well, nobody, living in a nowhere town where nothing goes her way. Day 1 at her newest foster home proves to be dreadful, too . . . and things get even worse when she's chased by something big and scary that definitely wants to eat her. Luckily for Annie, not everything is what it seems, and she gets swept up--literally--by a sassy dwarf on a hovercraft snowmobile and taken to Aurora, a hidden, magical town on the coast of Maine. There, she finds a new best friend in Jamie Hephastion Alexander--who thought he was a normal kid (but just might be a troll)--and Annie discovers that she's not exactly who she thought she was, either. She's a Time Stopper, meant to protect the enchanted. Together, Annie and Jamie discover a whole new world of magic, power, and an incredible cast of creatures and characters. But where there's great power, there are also those who want to misuse it, and Aurora is under siege. It's up to the kids to protect their new home, even if it means diving headfirst into magical danger. Awards for Need An Indiebound Next Pick A YALSA BBYA Nominee
Help Whobert Whover, Owl Detective, keep his woods safe in this hilarious who-who-dun-it. What happened to Perry the Possum? Whobert Whover, Owl Detective, is on the case! Did Debbie the Duck whack Perry with her wicked wings? Or did Freddie the Frog soak Perry in his sickening slime? And what if the culprit is closer to home than Whobert expects?
This book shows the reader how to take timeless storytelling structures and make them immediate, now, for fiction that's universal in how it speaks to the reader's heart and contemporary in detail and impact.Each chapter includes brief excerpts and descriptions of fiction from many times, many genres - myth and fairy tale, genre and mainstream fiction, film plots of all types, short story and novel.Find 20 fundamental plots that recur through all fiction - with analysis and examples - that outline benefits and warnings, for writers to adapt and elaborate in their own fiction.Ronald B. Tobias has spent his career as a writer moving from genre to genre, first as a short story writer, then as an author of fiction and nonfiction books and finally as a writer and producer of documentaries for public television. He is currently a professor in the Department of Media and Theatre Arts at Montana State University and the author of the Insider's Guide to Writing for Screen and Television. He lives in Bozeman, Montana.
WHAT IS THE STORY GRID? The Story Grid is a tool developed by editor Shawn Coyne to analyze stories and provide helpful editorial comments. It's like a CT Scan that takes a photo of the global story and tells the editor or writer what is working, what is not, and what must be done to make what works better and fix what's not. The Story Grid breaks down the component parts of stories to identify the problems. And finding the problems in a story is almost as difficult as the writing of the story itself (maybe even more difficult). The Story Grid is a tool with many applications: 1. It will tell a writer if a Story ?works? or ?doesn't work. 2. It pinpoints story problems but does not emotionally abuse the writer, revealing exactly where a Story (not the person creating the Story'the Story) has failed. 3. It will tell the writer the specific work necessary to fix that Story's problems. 4. It is a tool to re-envision and resuscitate a seemingly irredeemable pile of paper stuck in an attic drawer. 5. It is a tool that can inspire an original creation.
The second novel in the wildly popular First Law Trilogy from New York Times bestseller Joe Abercrombie. Superior Glokta has a problem. How do you defend a city surrounded by enemies and riddled with traitors, when your allies can by no means be trusted, and your predecessor vanished without a trace? It's enough to make a torturer want to run -- if he could even walk without a stick. Northmen have spilled over the border of Angland and are spreading fire and death across the frozen country. Crown Prince Ladisla is poised to drive them back and win undying glory. There is only one problem -- he commands the worst-armed, worst-trained, worst-led army in the world. And Bayaz, the First of the Magi, is leading a party of bold adventurers on a perilous mission through the ruins of the past. The most hated woman in the South, the most feared man in the North, and the most selfish boy in the Union make a strange alliance, but a deadly one. They might even stand a chance of saving mankind from the Eaters -- if they didn't hate each other quite so much. Ancient secrets will be uncovered. Bloody battles will be won and lost. Bitter enemies will be forgiven -- but not before they are hanged. First Law Trilogy The Blade Itself Before They Are Hanged Last Argument of Kings For more from Joe Abercrombie, check out: Novels in the First Law world Best Served Cold The Heroes Red Country
Although the book of Esther contains no direct references to God, his fingerprints can be found all over it. In God Behind the Scenes, Wayne K. Barkhuizen helps us trace the unseen hand of God throughout the Esther narrative, while pointing out how the book is still relevant today. As we walk through the book, we’ll see how God was indeed active in preserving the people through whom the Messiah, Jesus Christ, would one day come.
Now expanded: The definitive visual guide to writing science fiction and fantasy—with exercises, diagrams, essays by superstar authors, and more. From the New York Times-bestselling, Nebula Award-winning author, Wonderbook has become the definitive guide to writing science fiction and fantasy by offering an accessible, example-rich approach that emphasizes the importance of playfulness as well as pragmatism. It also embraces the visual nature of genre culture and employs bold, full-color drawings, maps, renderings, and visualizations to stimulate creative thinking. On top of all that, it features sidebars and essays—most original to the book—from some of the biggest names working in the field today, among them George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, Charles Yu, Kim Stanley Robinson, and Karen Joy Fowler. For the fifth anniversary of the original publication, Jeff VanderMeer has added fifty more pages of diagrams, illustrations, and writing exercises, creating the ultimate volume of inspiring advice. “One book that every speculative fiction writer should read to learn about proper worldbuilding.” —Bustle “A treat . . . gorgeous to page through.” —Space.com
Filled with thrills and chills, this coloring book features bloodcurdling scenes from more than two dozen well-known tales of horror. Includes memorable scenes from Frankenstein, The Raven, The Legend of Sleepy Hollow, and more.