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Underneath the colorful interface of Mac OS X is a powerful, complicated operating system based on BSD Unix. And Mac users of all kinds need help both in figuring out how to run OS X and in understanding how it worked and how to get the most out of it. In late Summer 2002 Apple is expected to release a new version of OS X -- code-named "Jaguar" -- that will add some end user features (like iChat), and that will improve OS X's stability. The second edition of Sams Teach Yourself Mac OS X in 24 Hours helps new users to understand how the new OS (different from the traditional Mac OS, as well as Windows) functions, and how to use it successfully. The book also explores how to use the native OS X applications that ship with the product.
Learn to use Unix, OS X, or Linux quickly and easily! In just 24 lessons of one hour or less, Sams Teach Yourself Unix in 24 Hours helps you get up and running with Unix and Unix-based operating systems such as Mac OS X and Linux. Designed for beginners with no previous experience using Unix, this book’s straightforward, step-by-step approach makes it easy to learn. Each lesson clearly explains essential Unix tools and techniques from the ground up, helping you to become productive as quickly and efficiently as possible. Step-by-step instructions carefully walk you through the most common Unix tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions Learn how to... Pick the command shell that’s best for you Organize the Unix file system (and why) Manage file and directory ownership and permissions Maximize your productivity with power filters and pipes Use the vi and emacs editors Create your own commands and shell scripts Connect to remote systems using SSH and SFTP Troubleshoot common problems List files and manage disk usage Get started with Unix shell programming Set up printing in a Unix environment Archive and back up files Search for information and files Use Perl as an alternative Unix programming language Set up, tweak, and make use of the GNOME graphical environment Contents at a Glance HOUR 1: What Is This Unix Stuff? HOUR 2: Getting onto the System and Using the Command Line HOUR 3: Moving About the File System HOUR 4: Listing Files and Managing Disk Usage HOUR 5: Ownership and Permissions HOUR 6: Creating, Moving, Renaming, and Deleting Files and Directories HOUR 7: Looking into Files HOUR 8: Filters, Pipes, and Wildcards! HOUR 9: Slicing and Dicing Command-Pipe Data HOUR 10: An Introduction to the vi Editor HOUR 11: Advanced vi Tricks, Tools, and Techniquess HOUR 12: An Overview of the emacs Editor HOUR 13: Introduction to Command Shells HOUR 14: Advanced Shell Interaction HOUR 15: Job Control HOUR 16: Shell Programming Overview HOUR 17: Advanced Shell Programming HOUR 18: Printing in the Unix Environment HOUR 19: Archives and Backups HOUR 20: Using Email to Communicate HOUR 21: Connecting to Remote Systems Using SSH and SFTP HOUR 22: Searching for Information and Files HOUR 23: Perl Programming in Unix HOUR 24: GNOME and the GUI Environment Appendix A: Common Unix Questions and Answers
In just 24 sessions of one hour or less, you can master Mac OS X Lion development from the ground up, and start writing tomorrow's most exciting iOS-style Mac apps! Using this book's straightforward, step-by-step approach, you'll get comfortable with Apple's powerful new development tools and techniques, build engaging user interfaces, integrate data and web services, and take advantage of Apple's latest innovations...everything from gestures and multitouch to iCloud and In-App Purchasing. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Mac OS X Lion development tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color figures and code appear as they do in Xcode Get started fast with Mac Developer Center, XCode, Objective-C, and Cocoa Programmatically control OS X Lion's powerful new features Work with Cocoa's powerful Model-View-Controller (MVC) pattern Safely manage memory and fix leaks Create robust, engaging, highly interactive user interfaces Organize Cocoa layouts, controls, bindings, tables, and collections Support gestures and multi-touch events Define user defaults and provide Preference Panes Work with documents, versions, and iOS-style Autosave Make the most of notifications, alerts, sheets, and popovers Use images and animation to make apps more powerful and more fun Use Core Data to cleanly integrate data into your apps Query and submit data to web services Submit apps to the Mac App Store Support In-App Purchases with StoreKit
Photoshop Elements is a more accessible version of Adobe's flagship product, Photoshop. Elements is geared to business users, students, and home users who want professional-looking images for their print and Web projects. Topics covered in the book include capturing and editing photos from traditional or digital cameras, correcting color, working with layers, erasing backgrounds and creating photo-illustrations.
"Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours" offers practical advice from an author with a strong writing background, solid teaching experience, and extensive television production credentials. Rather than simply presenting a collection of disconnected lessons, "Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours" always reminds its readers of the big picture and what they're trying to accomplish. The book includes not only instruction on the basics of using Premiere 6.5, but also tips on shooting high quality video, creating professional voice-overs, and effective methods. Adobe Premiere 6.5 brings high-end video editing to the PC (90% of Premiere users use Windows). Anyone with a Windows PC who wants to venture into anything more than very simple video editing will eventually turn to Premiere 6.5. The planned new version of Premiere, version 6.5 (slated for release in late summer 2002), will garner significant attention in part because it will add DVD authoring to its extensive feature set. The opportunity to create DVDs-from home movies to Hollywood productions-on PCs is a dramatic development, and Premiere 6.5 will be at the forefront of the emerging technology. The author has been working closely with Adobe, advising them on DVD software issues.
"In just 24 lessons of one hour or less, you will be up and running with Adobe Photoshop 7. Using a straightforward, step-by-step approach, each lesson builds upon the previous one, allowing you to learn the essentials of creating and editing images with Photoshop from the ground up." -- Back cover.
"Digital Photos, Video, and Music All in One" is designed to teach the new computer user how to easily work with a variety of digital media. It doesn't assume the reader wants to learn how to use just one product, but covers multiple products and technologies together in a logical fashion: Digital Cameras Photoshop Elements Burning CDs and DVDs Scanners and Printers MP3s and Digital Music Digital Videos
There currently no books on the market that offer to teach FreeBSD to a novice. This book will be very attractive to the rushed and impatient, as well as to those who simply have a desire to learn the benefits of FreeBSD when compared to other proprietary operating systems. The book covers the most beneficial uses of FreeBSD, as well as the information needed to install and configure the operating system. This book will be the definitive tutorial reference for the growing FreeBSD market.
In just 24 sessions of one hour or less, Sams Teach Yourself Node.js in 24 Hours will help you master the Node.js platform and use it to build server-side applications with extraordinary speed and scalability. Using this text’s straightforward, step-by-step approach, you’ll move from basic installation, configuration, and programming all the way through real-time messaging between browser and server, testing and deployment. Every lesson and case-study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Node.js development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present valuable additional information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... · Create end-to-end applications entirely in JavaScript · Master essential Node.js concepts like callbacks and quickly create your first program · Create basic sites with the HTTP module and Express web framework · Manage data persistence with Node.js and MongoDB · Debug and test Node.js applications · Deploy Node.js applications to thirdparty services, such as Heroku and Nodester · Build powerful real-time solutions, from chat servers to Twitter clients · Create JSON APIs using JavaScript on the server · Use core components of the Node.js API, including processes, child processes, events, buffers, and streams · Create and publish a Node.js module
In just 24 sessions of one hour or less, you can master the Objective-C language, and start using it to write powerful native applications for both Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities... make the most of its powerful implementation of objects and messaging...work effectively with design patterns, collections, blocks, threading, and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-Step Instructions carefully walk you through the most common Objective-C development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Use Xcode to write Objective-C software more quickly and efficiently Master Objective-C’s object-oriented features and techniques Efficiently organize program files and projects Make the most of Objective-C’s powerful messaging capabilities Declare classes, instance variables, properties, methods, and actions Leverage building block patterns to write more powerful code Work with mutable and immutable data types Organize data with collections, including dictionaries and sets Manage memory the modern way, with Automatic Reference Counting (ARC) Expand and extend classes with protocols, delegates, categories, and extensions Apply recent language enhancements such as Associative References and Fast Enumeration Create and work with portable, anonymous code blocks Manage queues and threading with Grand Central Dispatch