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2016 Nebula Award finalist for Best Novella The Minerva Sierra Challenge is a grueling spectacle, the cyborg's Tour de France. Rich thrill-seekers with corporate sponsorships, extensive support teams, and top-of-the-line exoskeletal and internal augmentations pit themselves against the elements in a day-long race across the Sierra Nevada. Marmeg Guinto doesn’t have funding, and she doesn’t have support. She cobbled her gear together from parts she found in rich people’s garbage and spent the money her mother wanted her to use for nursing school to enter the race. But the Minerva Challenge is the only chance she has at a better life for herself and her younger brothers, and she’s ready to risk it all. Runtime is S. B. Divya's exciting science fiction debut. PRAISE FOR RUNTIME “A thrilling romp through a gleaming cybernetic future that's neither dystopia nor utopia, but embedded in our reality— I wish more science fiction were as exciting and relevant as Runtime.” — Ken Liu, Hugo, Nebula, and World Fantasy Award winner and author of The Grace of Kings "S. B. Divya is a new light on the science fiction scene, a writer with the promise and talent to become one of our genre's stars. Have a read; she's a wonderful storyteller." — Catherine Asaro, Nebula Award winning author. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Traditionally, research on model-driven engineering (MDE) has mainly focused on the use of models at the design, implementation, and verification stages of development. This work has produced relatively mature techniques and tools that are currently being used in industry and academia. However, software models also have the potential to be used at runtime, to monitor and verify particular aspects of runtime behavior, and to implement self-* capabilities (e.g., adaptation technologies used in self-healing, self-managing, self-optimizing systems). A key benefit of using models at runtime is that they can provide a richer semantic base for runtime decision-making related to runtime system concerns associated with autonomic and adaptive systems. This book is one of the outcomes of the Dagstuhl Seminar 11481 on [email protected] held in November/December 2011, discussing foundations, techniques, mechanisms, state of the art, research challenges, and applications for the use of runtime models. The book comprises four research roadmaps, written by the original participants of the Dagstuhl Seminar over the course of two years following the seminar, and seven research papers from experts in the area. The roadmap papers provide insights to key features of the use of runtime models and identify the following research challenges: the need for a reference architecture, uncertainty tackled by runtime models, mechanisms for leveraging runtime models for self-adaptive software, and the use of models at runtime to address assurance for self-adaptive systems.
Language, Compilers and Run-time Systems for Scalable Computers contains 20 articles based on presentations given at the third workshop of the same title, and 13 extended abstracts from the poster session. Starting with new developments in classical problems of parallel compiler design, such as dependence analysis and an exploration of loop parallelism, the book goes on to address the issues of compiler strategy for specific architectures and programming environments. Several chapters investigate support for multi-threading, object orientation, irregular computation, locality enhancement, and communication optimization. Issues of the interface between language and operating system support are also discussed. Finally, the load balance issues are discussed in different contexts, including sparse matrix computation and iteratively balanced adaptive solvers for partial differential equations. Some additional topics are also discussed in the extended abstracts. Each chapter provides a bibliography of relevant papers and the book can thus be used as a reference to the most up-to-date research in parallel software engineering.
Compared to industrial-strength database products such as Microsoft's SQL Server, Access is a breeze to use. It runs on PCs rather than servers and is ideal for small- to mid-sized businesses and households. But Access is still intimidating to learn. It doesn't help that each new version crammed in yet another set of features; so many, in fact, that even the pros don't know where to find them all. Access 2007 breaks this pattern with some of the most dramatic changes users have seen since Office 95. Most obvious is the thoroughly redesigned user interface, with its tabbed toolbar (or "Ribbon") that makes features easy to locate and use. The features list also includes several long-awaited changes. One thing that hasn't improved is Microsoft's documentation. To learn the ins and outs of all the features in Access 2007, Microsoft merely offers online help. Access 2007: The Missing Manual was written from the ground up for this redesigned application. You will learn how to design complete databases, maintain them, search for valuable nuggets of information, and build attractive forms for quick-and-easy data entry. You'll even delve into the black art of Access programming (including macros and Visual Basic), and pick up valuable tricks and techniques to automate common tasks -- even if you've never touched a line of code before. You will also learn all about the new prebuilt databases you can customize to fit your needs, and how the new complex data feature will simplify your life. With plenty of downloadable examples, this objective and witty book will turn an Access neophyte into a true master.
"Designing a large software system is an extremely complicated undertaking that requires juggling differing perspectives and differing goals, and evaluating differing options. Applied Software Architecture is the best book yet that gives guidance as to how to sort out and organize the conflicting pressures and produce a successful design." -- Len Bass, author of Software Architecture in Practice. Quality software architecture design has always been important, but in today's fast-paced, rapidly changing, and complex development environment, it is essential. A solid, well-thought-out design helps to manage complexity, to resolve trade-offs among conflicting requirements, and, in general, to bring quality software to market in a more timely fashion. Applied Software Architecture provides practical guidelines and techniques for producing quality software designs. It gives an overview of software architecture basics and a detailed guide to architecture design tasks, focusing on four fundamental views of architecture--conceptual, module, execution, and code. Through four real-life case studies, this book reveals the insights and best practices of the most skilled software architects in designing software architecture. These case studies, written with the masters who created them, demonstrate how the book's concepts and techniques are embodied in state-of-the-art architecture design. You will learn how to: create designs flexible enough to incorporate tomorrow's technology; use architecture as the basis for meeting performance, modifiability, reliability, and safety requirements; determine priorities among conflicting requirements and arrive at a successful solution; and use software architecture to help integrate system components. Anyone involved in software architecture will find this book a valuable compendium of best practices and an insightful look at the critical role of architecture in software development. 0201325713B07092001
This book focuses on the theoretical and practical aspects of parallel programming systems for today's high performance multi-core processors and discusses the efficient implementation of key algorithms needed to implement parallel programming models. Such implementations need to take into account the specific architectural aspects of the underlying computer architecture and the features offered by the execution environment. This book briefly reviews key concepts of modern computer architecture, focusing particularly on the performance of parallel codes as well as the relevant concepts in parallel programming models. The book then turns towards the fundamental algorithms used to implement the parallel programming models and discusses how they interact with modern processors. While the book will focus on the general mechanisms, we will mostly use the Intel processor architecture to exemplify the implementation concepts discussed but will present other processor architectures where appropriate. All algorithms and concepts are discussed in an easy to understand way with many illustrative examples, figures, and source code fragments. The target audience of the book is students in Computer Science who are studying compiler construction, parallel programming, or programming systems. Software developers who have an interest in the core algorithms used to implement a parallel runtime system, or who need to educate themselves for projects that require the algorithms and concepts discussed in this book will also benefit from reading it. You can find the source code for this book at https://github.com/parallel-runtimes/lomp.
The author placed itself from the point of view of the developer which must be quickly productive and anticipate changes without having to reinvent the wheel. More than half the book is dedicated to the 2.0 version of .NET and covers: The .NET platform, The C#2 language and The .NET Framework. With several reminders to fundamental, it is the perfect book for the student, the beginner or even the seasoned developer.
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Adobe® AIR™ Programming in 24 Hours Michael Givens Covers version 1.5 of Adobe AIR In just 24 sessions of one hour or less, you will be up and running with Adobe AIR 1.5. Using a straightforward, step-by-step approach, each lesson builds upon a real-world foundation allowing you to learn the essentials of Adobe AIR from the ground up. Step-by-step instructions carefully walk you through the most common Adobe AIR 1.5 tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge of Adobe AIR 1.5. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you alternative ways to do something. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to… Utilize the AIR SDK Write an AIR application with HTML Write an AIR application with Flash CS3 or Dreamweaver CS3 Write an AIR application with PDF integration Debug an AIR application Distribute an AIR application Use the AIR APIs Leverage server-side features for AIR Michael Givens is the CTO of U Saw It Enterprises, a Web technology consulting firm based in Spring, Texas. He is an Adobe Community Expert and an Adobe Corporate Champion known to share his experience and evangelism of all things Adobe. Certified in ColdFusion 5 and as an Advanced CFMX Developer, he has been using ColdFusion since the days of Allaire Spectra and Flex since it was known as Royale. He is the coauthor of Adobe AIR Programming Unleashed (Sams Publishing) and has written articles for the ColdFusion Developer’s Journal and the Flex Developer’s Journal. He also wrote a digital Short Cut titled Apollo in Flight for Sams Publishing. Michael blogs regularly at www.flexination.info. Category: Programming/Application Development Covers: Adobe AIR User Level: Beginning–Intermediate
This is a concise yet thorough reference to C# 3.0 programming as implemented in Microsoft's Visual Studio 2008. C# 3.0 in a Nutshell gets right to the point, covering the essentials of language syntax and usage as well as the parts of the .NET base class libraries you need to build working applications. But unlike earlier editions, this book is now organized entirely around concepts and use cases, providing greater depth and readability. C# 3.0 introduces the most significant enhancements yet to the programming language, and C# 3.0 in a Nutshell delves deep into the subject while assuming minimal prior knowledge of C#-making it accessible to anyone with a reasonable background in programming. In addition to the language, the book covers the .NET CLR and the core Framework assemblies, along with the unified querying syntax called Language Integrated Query (LINQ), which bridges the traditional divide between programs and their data sources. Free of clutter and long introductions, this book provides a map of C# 3.0 knowledge in a succinct and unified style: Opening chapters concentrate purely on C#, starting with the basics of syntax, types and variables, and finishing with advanced topics such as unsafe code and preprocessor directives Later chapters cover the core .NET 3.5 Framework, including such topics as LINQ, XML, collections, I/O and networking, memory management, reflection, attributes, security, threading, application domains and native interoperability Designed as a handbook for daily use, C# 3.0 in a Nutshell is an ideal companion to any of the vast array of books that focus on an applied technology such as WPF, ASP.NET, or WCF. The areas of the language and .NET Framework that such books omit, this one covers in detail.
This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. You'll learn how to use Haskell in a variety of practical ways, from short scripts to large and demanding applications. Real World Haskell takes you through the basics of functional programming at a brisk pace, and then helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter.