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Core Rulebook
2nd edition rules reprint
Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...
Gloranthan History, Myths, and Culture source book for RPGs.
Mongoose stirred the roleplaying community when, in 2006, it announced the return of RuneQuest - one of the most loved and respected game systems of all time. That new edition introduced several changes to the basic system and brought RuneQuest to a new and wider community of gamers. Now, in 2009, Mongoose is delighted to announce the release of RuneQuest II. This new edition of the classic game has taken just about every aspect of the first edition, scrutinised it, revised it, and restructured it to bring RuneQuest aficionados and new players alike the very best incarnation of the classic games engine. RuneQuest fans will not be disappointed in the attention lavished on this edition. This edition comes as a stunning leather-bound luxury hardback as standard, ensuring every player has a true collector's item on their shelves.
RuneQuest Core book
A RuneQuest coloring book displaying images from the world of Glorantha
From the pages of Signs & Portents comes the very best scenarios published for RuneQuest, all updated and revised for the current rules set. In this book you will find adventures, both short and long, that can be dropped into any campaign at a moment's notice, be it set in Glorantha, the Young Kingdoms, 13th Century France or a world of your own making!
Feudal Japan has intrigued the west for centuries. Its strict codes of honour and behaviour, coupled with a rich and detailed religious and mythical background is perfect for RuneQuest campaigns. This book takes you into the Nippon of the classic Samurai age, offering complete rules for creating characters and adventuring in the misty isles of Ancient Japan.The book features a comprehensive overview of feudal Japanese society; its castes, professions, traditions and social codes. It also includes full overviews of the two major religions: Shintoism and Buddhism, with a full range of cults supporting each. Japanese magic is detailed with full guidance for integrating RuneQuest rune magic into the unique magic systems of the Japanese schools. And, naturally, RuneQuest Samurai would not be complete without special rules for handling those masters of stealth, disguise and assassination: the legendary Ninja. New Characters; new rules, new magic, new monsters. Leave the west behind and prepare to immerse yourself in the Way of the Warrior: RuneQuest Samurai.