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Magic is sin Aidan desires only one thing: to rule. Arrogant, headstrong and driven by the element of Fire, he will stop at nothing to bring the evil Howls that destroyed Scotland to their knees. But Fire is a treacherous element, and the very magic that brought him to power could burn his world to ash. Especially with the blood of his fellow Hunters on his hands. Driven by a bloodlust he can’t control and dark whispers that may not be entirely in his head, he and his magic-eschewing friend Kianna will do whatever it takes to liberate their broken world. Even at the risk of confronting the Church. Even at the risk of losing his humanity. But power isn’t the only thing on Aidan’s mind. He’s falling for the intoxicating Tomas, an Incubus who offers everything Aidan desires. For a price. And if that price burns the world down, well…Aidan is used to playing with Fire.
Since time immemorial, the most evil of souls have sought after a legendary weapon rumored to grant its welder the power lay waste to their enemies, crush empires, and rule in absolute power. The Rune Breaker. The truth behind the legend is far stranger: the Rune Breaker is really Ru Brakar, an ancient wizard bound to serve whosoever controls the spell that binds him—and that spell just fell into the hands of the ang'hailene woman, Taylin. From the deepest, most dangerous mines to the front lines of airborne combat, Taylin has spent her entire life as a slave, hating her masters more and more every moment. She wants no part of keeping a slave of her own, no matter how powerful. The choice is soon taken out of her hands, as the pair find themselves stranded in an alien future. There, they will need to rely on one another and a host of new allies; not only to navigate their new world, but to fend off the machinations of Immurai the Masked, a demon with a history with Ru and whose plans for them pose a threat to the very gods. Rune Breaker:The Complete Saga collects the entire webserial novel series, Rune Breaker by Landon Porter, reprinting the following books: A Girl and Her Monster, Lighter Days, Darker Nights, The Path of Destruction, and Evil Unto Evil. It also reprints bonus material from Evil Unto Evil and includes a pronunciation guide.
From an acclaimed new master of fantasy fiction comes Book Four in the continuing saga of magic, adventure, courage, and fate on parallel worlds–mystical Eldh and modern Earth. Blood of Mystery A twist of time has left Runebreaker Travis Wilder and three of his otherworldly friends stranded on 1880s Earth in a lawless Colorado mining town. As they search for a way back to their own time, Grace Beckett–in present-day Eldh–journeys to a frozen kingdom where she learns her own terrifying destiny: to oppose the Pale King and his monstrous army in the coming cataclysmic battle that will decide Eldh’s future forever. If the Pale King emerges victorious, his master Mohg, the dread Lord of Nightfall, will return from exile, break the First Rune, and remake Eldh in his own dark image. And Earth itself, Eldh’s sister world, will be the next to fall under shadow. Even if Travis returns to Eldh in time to align his calling as Runebreaker with Grace’s destiny as Blademender, how can two mere humans hope to defeat an evil more ancient than any world, more powerful than all existence?
In a masterwork of brilliant storytelling, the epic fantasy of two parallel worlds—mystical Eldh and modern Earth—takes a surprising turn in Book Five of Mark Anthony’s thrilling saga of magic, suspense, and adventure, The Last Rune. The enigmatic Shemal has known only two Runebreakers. One, her rival Kelephon, served the Pale King and his army of apocalypse. The other was Travis Wilder, the Runebreaker of prophecy. Now, in outcast and newly made Runebreaker Larad, Shemal has found a weapon to open the door between worlds. As the shadow of Shemal’s master, the vengeful god Mohg, Lord of Nightfall, looms, Grace Beckett seeks to harness wild magic and Travis Wilder joins her in the struggle between warriors and mages, witches and kings and betrayers of every form. As the time of final reckoning approaches, Travis and Grace will find themselves facing a dark conspiracy of evil whose virulence threatens to overwhelm anyone who stands in its way. Yet if they don’t succeed in stopping it, two worlds will be lost forever.
From an exciting new master of fantasy comes the second novel of an epic tale filled with dangerous magic, dark mystery, and unrelenting suspense The Keep Of Fire Travis Wilder has returned from the otherworld of Eldh, hoping to settle back into his humdrum life in the mountains of contemporary Colorado. But he soon finds himself stalked by two shadowy organizations, each aware of his incredible journey and each determined to exploit it--whatever the cost to Travis...or to Eldh. Meanwhile, a terrifying new contagion is spreading like wildfire, a disease with no cure, which some are comparing to the Black Plague. When the disease strikes his closest friend, Travis is drawn back to Eldh, where the same epidemic, known as the Burning Plague, is wreaking another kind of havoc. There, in a realm of gods and monsters, myths and runecraft, Travis and his former companion Grace Beckett--herself from Earth, but now living on Eldh--must solve the riddle of the plague. Where did it come from? What is its purpose? And how can it possibly be stopped...before it completely destroys two coexisting worlds: ancient Eldh and modern Earth.
The end is here. Tenn thought the spirits wanted him to find his fellow Hunter, Aidan, to win the war against the undead. But with Aidan on the brink of self-destruction and Tenn reeling from his lover’s spite, their fated convergence seems far from promising. Especially because Aidan no longer appears to be fighting for the living. With the Dark Lady whispering commands and Tomás guiding his hand, Aidan slips deeper into darkness. And while the world rallies for its final battle against the Dark Lady’s minions, Tenn finds himself torn between saving the boy who’s slipping away and fulfilling a prophecy he can’t understand — one that will require him to harness the most powerful magic the world has ever seen: the Sphere of Maya. And depending on who unleashes its power, that magic could either save humanity…or erase it.
From a brilliant fantasy master comes a tale of astounding magic, unrelenting evil, and redemptive courage. Travis Wilder and Grace Beckett have returned to modern Earth to get medical help for Beltan, a knight from the otherworld of Eldh. But as Beltan lies unconscious in the ICU of a Denver hospital, a shadowy organization plots to kidnap him, and sinister forces of dark magic cross the boundary from Eldh in a murderous search for Travis and Grace. Meanwhile, in Eldh, a young baroness, her witch companion, and their mortal and immortal friends journey to a dying city, there to confront a nameless evil that has begun to annihilate the very gods. Somehow Travis and Grace must save Beltan and themselves, then make their way back to Eldh. For only there can they hope to defeat a demonic enemy that can shatter time, devour space, and turn existence into nothingness.
Sarah J. Maass's A Court of Thorns and Roses meets The Walking DeadCompetitive titles include Snow Like Ashes by Sarah Raasch, City of Bones by Cassandra Clare, Truthwitch by Susan Dennard and The Novice by Taran Matharu Magic is risen. Three years have passed since magic destroyed the world. Those who remain struggle to survive the humanoid monsters called Howls roaming the streets. The Hunters fight back with steel and magic, doing their best to protect what remains of humanity. They have used their elemental magic to keep the Howls at bay, but it's never been enough to truly win the war. Humans are losing. Tenn is one such Hunter, fighting for everything he once had, and for everything that could still be. With other Hunters, including his longtime crush, Jarrett, he struggles to find balance in a world of chaos. But when Tenn falls prey to Tomás, one of the six original and strongest Howls in existence, he realises that there's more to fight for than survival. He's become the pawn in a bigger game – one with potentially devastating consequences. And if he doesn't play his part, and discover the root of his power, it could mean the end of humanity. As magic rises, humanity falls.
Taylin's long journey has brought her many blessings: has new friends, a new family, and even a peace of sorts with Ru Brakar, the evil mage accidentally bound into her service. She also has a new name: Pele, and a past she isn't certain she wants to remember. All of her joy, however, has been threatened at every turn by the demon Immurai the Masked and his quest for something called the Soul Battery. Now, the truth about the Soul Battery and why Immurai wants it have been revealed and the only hope of saving Pele's adoptive nephew is bringing it and the awesome power it promises to the demon's own doorstep. Faced with an island fortress protected by an army, not to mention the demon himself, Pele and her companions will need to tap every resource they can for even a hope of victory. One mistake might damn the world to Immurai's rule and cost Pele everything she's gained. Collects Book 4, the finale of the web serial novel, Rune Breaker. See how it all began in Book1, A Girl and Her Monster, the events that led Taylin into conflict with Immurai in Book 2, Lighter Days, Darker Nights, and the stunning revelations that came to light in Book 3, The Path of Destruction. Keyword: sword & sorcery, steampunk, dungeonpunk, shapeshifter, dragon
As Runebreaker Travis Wilder and three of his Eldh friends become trapped in a lawless 1880s Colorado mining town, Grace Beckett must confront her own destiny to oppose the Pale King and powerful evil army that will determine the fate of Eldh.