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Dreamdust-addicted lowlife Benno Tallant is the last hope of the Earth; John Stranger, a space steelworker, works in space station construction
Dozer the Goldendoodle has a wonderful life! He and his best friend, Chica, belong to a loving family. They have warm beds to sleep in, enough food to eat, and plenty of room in their yard to play and investigate. What more could a good dog want? As it turns out, Dozer wants an adventure. And when a runner runs past his yard, followed by another, and another, and another, Dozer decides to follow and see what is happening. In May 2011, unbeknownst to his owner, Dozer slipped out of his yard in Highland, Maryland, enticed by the sight of people running past. The runners were participating in the Maryland Half Marathon, a race benefitting the University of Maryland Greenebaum Cancer Center. Dozer joined the 2,000 runners in the race, inspiring everyone along the 13-mile race course. By the time his adventure was over and he was reunited with his family, Dozer's "Run" encouraged thousands of pledges in support of the Greenebaum Cancer Center. This true story of a playful dog that actually runs a half marathon entertains as well as inspires.
Here is a stunning and provocative guide to the future of international relations—a system for managing global problems beyond the stalemates of business versus government, East versus West, rich versus poor, democracy versus authoritarianism, free markets versus state capitalism. Written by the most esteemed and innovative adventurer-scholar of his generation, Parag Khanna’s How to Run the World posits a chaotic modern era that resembles the Middle Ages, with Asian empires, Western militaries, Middle Eastern sheikhdoms, magnetic city-states, wealthy multinational corporations, elite clans, religious zealots, tribal hordes, and potent media seething in an ever more unpredictable and dangerous storm. But just as that initial “dark age” ended with the Renaissance, Khanna believes that our time can become a great and enlightened age as well—only, though, if we harness our technology and connectedness to forge new networks among governments, businesses, and civic interest groups to tackle the crises of today and avert those of tomorrow. With his trademark energy, intellect, and wit, Khanna reveals how a new “mega-diplomacy” consisting of coalitions among motivated technocrats, influential executives, super-philanthropists, cause-mopolitan activists, and everyday churchgoers can assemble the talent, pool the money, and deploy the resources to make the global economy fairer, rebuild failed states, combat terrorism, promote good governance, deliver food, water, health care, and education to those in need, and prevent environmental collapse. With examples taken from the smartest capital cities, most progressive boardrooms, and frontline NGOs, Khanna shows how mega-diplomacy is more than an ad hoc approach to running a world where no one is in charge—it is the playbook for creating a stable and self-correcting world for future generations. How to Run the World is the cutting-edge manifesto for diplomacy in a borderless world.
Love can be a neverending storm of pain or a second chance at life. Paxton Ross is a kid from the wrong side of the tracks. Finding his father dead in a seedy motel room due to an overdose, sixteen-year-old Paxton suddenly becomes homeless and destitute. Terri Kingston is a girl who seems to have everything: a lavish lifestyle, a good school, a perfect family. Except outside appearances can be deceiving. What she needs most—love and acceptance—has always been denied. When Terri and Paxton meet during their teen years, their worlds collide into a messy, beautiful, forbidden love. But Terri’s parents tear them apart for twelve years. When they run into each other again, things have changed, and not for the better. Will they get a second chance to find true love, or will the temptations of the rockstar world rip them apart once more?
Special Agents Ty Grady and Zane Garrett have managed the impossible: a few months of peace and quiet. After nearly a year of personal and professional turmoil, they're living together conflict-free, work is going smoothly, and they're both happy, healthy, and home every night before dark. But anyone who knows them knows that can't possibly last. When an emergency call from home upsets the balance of their carefully arranged world, Ty and Zane must juggle family drama with a perplexing crime to save a helpless victim before time runs out. From the mountains of West Virginia to a remote Texas horse ranch harboring more than just livestock and childhood memories, Ty and Zane must face their fears — and their families — to overcome an unlikely enemy and bring peace back into their newly shared world.
In Run Forever, Boston Marathon winner and former Runner's World editor-in-chief Amby Burfoot shares practical advice and wisdom on how to run with greater joy and health for an entire lifetime. Everyone learns how to run at an early age. It's naturally wired into your body. Yet in recent years, running has become complicated by trendy gadgets and doctrine. With a Boston Marathon win and over 100,000 miles run on his resume, Amby Burfoot steers the sport back to its simple roots in Run Forever. From a warm and welcoming perspective, Burfoot provides clear, actionable guidance to runners of every age and ability level. Whether you are a beginner runner or experienced marathoner, Run Forever will show you how to motivate yourself, avoid injuries, increase speed and endurance, and reach your goals. Best of all, you'll enjoy optimal health throughout your life.
RUN, the Eisner Award-Winner for Best Graphic Memoir, is one of the most heralded books of the year including being named a: New York Times Top 5 YA Books of the Year · Top 10 Great Graphic Novels for Teens (Young Adult Library Services Association) · Washington Post Best Books of the Year · Variety Best Books of the Year · School Library Journal Best Books of the Year · Kirkus Reviews Best Books of the Year · Amazon Best History Book of 2021 • Top Ten Title of the Year (In the Margins Book Award) · In the Margins Book Award for Nonfiction winner · Top Ten Graphic Novels for Adults (American Library Association) · Best Books for Young Readers (U of Penn Graduate School of Education) · Books All Young Georgians Should Read (Georgia Center for the Book) First you march, then you run. From the #1 bestselling, award–winning team behind March comes the first book in their new, groundbreaking graphic novel series, Run: Book One. “Run recounts the lost history of what too often follows dramatic change—the pushback of those who refuse it and the resistance of those who believe change has not gone far enough. John Lewis’s story has always been a complicated narrative of bravery, loss, and redemption, and Run gives vivid, energetic voice to a chapter of transformation in his young, already extraordinary life.” –Stacey Abrams “In sharing my story, it is my hope that a new generation will be inspired by Run to actively participate in the democratic process and help build a more perfect Union here in America.” –Congressman John Lewis The sequel to the #1 New York Times bestselling graphic novel series March—the continuation of the life story of John Lewis and the struggles seen across the United States after the Selma voting rights campaign. To John Lewis, the civil rights movement came to an end with the signing of the Voting Rights Act in 1965. But that was after more than five years as one of the preeminent figures of the movement, leading sit–in protests and fighting segregation on interstate busways as an original Freedom Rider. It was after becoming chairman of SNCC (the Student Nonviolent Coordinating Committee) and being the youngest speaker at the March on Washington. It was after helping organize the Mississippi Freedom Summer and the ensuing delegate challenge at the 1964 Democratic National Convention. And after coleading the march from Selma to Montgomery on what became known as “Bloody Sunday.” All too often, the depiction of history ends with a great victory. But John Lewis knew that victories are just the beginning. In Run: Book One, John Lewis and longtime collaborator Andrew Aydin reteam with Nate Powell—the award–winning illustrator of the March trilogy—and are joined by L. Fury—making an astonishing graphic novel debut—to tell this often overlooked chapter of civil rights history.
Run, Boy, Run is the extraordinary account of one boy's survival of the Holocaust. Srulik is only eight years old when he finds himself all alone in the Warsaw ghetto. He escapes into the countryside where he spends the ensuing years hiding in the forest, dependent on the sympathies and generosity of the poor farmers in the surrounding area. Despite the seemingly insurmountable odds, several chases, captures, attempted executions, and even the loss of his arm, Srulik miraculously survives.
Life on Earth was intolerable - and yet Man had stayed there, his dreams and potential suffocating under the dead weight of bureaucracy. The stars were attainable - thanks to the Infall Drive - but only a few heard the call of deep space. Some had already gone to colonise a new world. The second ship was ready at last. Ready to escape the Earth's prison; ready to seek refuge in deepest space. But it wasn't only freedom that awaited it...
Lately, seventh grader Nizhoni Begay has been able to detect monsters, like that man in the fancy suit who was in the bleachers at her basketball game. Turns out he's Mr. Charles, her dad's new boss at the oil and gas company, and he's alarmingly interested in Nizhoni and her brother, Mac, their Navajo heritage, and the legend of the Hero Twins. Nizhoni knows he's a threat, but her father won't believe her. When Dad disappears the next day, leaving behind a message that says "Run!", the siblings and Nizhoni's best friend, Davery, are thrust into a rescue mission that can only be accomplished with the help of Diné Holy People, all disguised as quirky characters. Their aid will come at a price: the kids must pass a series of trials in which it seems like nature itself is out to kill them. If Nizhoni, Mac, and Davery can reach the House of the Sun, they will be outfitted with what they need to defeat the ancient monsters Mr. Charles has unleashed. But it will take more than weapons for Nizhoni to become the hero she was destined to be . . . Timeless themes such as the importance of family and respect for the land resonate in this funny, fast-paced, and exciting quest adventure set in the American Southwest.