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The world is working exactly as designed. The combustion engine which is destroying our planet's atmosphere and rapidly making it inhospitable is working exactly as we designed it. Guns, which lead to so much death, work exactly as they're designed to work. And every time we "improve" their design, they get better at killing. Facebook's privacy settings, which have outed gay teens to their conservative parents, are working exactly as designed. Their "real names" initiative, which makes it easier for stalkers to re-find their victims, is working exactly as designed. Twitter's toxicity and lack of civil discourse is working exactly as it's designed to work.The world is working exactly as designed. And it's not working very well. Which means we need to do a better job of designing it. Design is a craft with an amazing amount of power. The power to choose. The power to influence. As designers, we need to see ourselves as gatekeepers of what we are bringing into the world, and what we choose not to bring into the world. Design is a craft with responsibility. The responsibility to help create a better world for all. Design is also a craft with a lot of blood on its hands. Every cigarette ad is on us. Every gun is on us. Every ballot that a voter cannot understand is on us. Every time social network's interface allows a stalker to find their victim, that's on us. The monsters we unleash into the world will carry your name. This book will make you see that design is a political act. What we choose to design is a political act. Who we choose to work for is a political act. Who we choose to work with is a political act. And, most importantly, the people we've excluded from these decisions is the biggest (and stupidest) political act we've made as a society.If you're a designer, this book might make you angry. It should make you angry. But it will also give you the tools you need to make better decisions. You will learn how to evaluate the potential benefits and harm of what you're working on. You'll learn how to present your concerns. You'll learn the importance of building and working with diverse teams who can approach problems from multiple points-of-view. You'll learn how to make a case using data and good storytelling. You'll learn to say NO in a way that'll make people listen. But mostly, this book will fill you with the confidence to do the job the way you always wanted to be able to do it. This book will help you understand your responsibilities.
Showcasing travel photographs by more than 150 of America’s top architects and designers, Travel by Design is an inspiring guide to the power of travel to shape and expand our world. Travel by Design reminds us of the beauty and importance of travel, with images of more than 100 locations in 60 countries, from exotic destinations and global cities to adventure travels and all-American escapes. More than 350 photographs take readers on a global journey through cityscapes, ancient civilizations, luxurious resorts, and stunning natural wonders, all seen through the discerning and artistic eyes of today’s leading creative talents. The images are sure to inspire dreams of escape, and the 40 pages of insider resources—from favorite hotels and restaurants to secret shopping sources and must-see monuments—will make planning future trips reassuring and easy.
Take care of yourself as a working designer and use design as a tool for good.
A Los Angeles Times Book Review Best Book of 1996 'Without books how could I have become myself?' In this wonderfully written meditation, Lynne Sharon Schwartz offers deeply felt insight into why we read and how what we read shapes our lives. An enchanting celebration of the printed word.
2017 Christianity Today Book Award winner (“CT Women” category) “It happened on a Sunday night, even though I’d been a good girl and gone to church that morning.” One brisk November evening during her senior year at a small Midwestern Christian college, two armed intruders broke into the house Ruth Everhart shared with her roommates, held all five girls hostage, and took turns raping them at gunpoint. Reeling with fear, insecurity, and guilt, Ruth believed she was ruined, both physically and in the eyes of God. In the days and weeks that followed, Ruth struggled to come to grips with not only what happened that night but why. The same questions raced through her mind in an unrelenting loop—questions that would continue to haunt her for years to come: Why me? Where was God? Why did God allow this to happen? What am I being punished for? Told with candor and unflinching honesty, Ruined is an extraordinary emotional and spiritual journey that begins with an unspeakable act of violence but ends with tremendous healing and profound spiritual insights about faith, forgiveness, and the will of God.
New York Times bestseller Amy Tintera’s YA fantasy trilogy blends the romance of Kiera Cass’s Selection series and the epic stakes of Victoria Aveyard’s Red Queen in a story of revenge, adventure, and unexpected love. Emelina Flores has nothing. Her home in Ruina has been ravaged by war; her parents were killed and her sister was kidnapped. Even though Em is only a useless Ruined—completely lacking any magic—she is determined to get revenge. Her plan is simple: She will infiltrate the enemy’s kingdom, posing as the crown prince’s betrothed. She will lead an ambush. She will kill the king and everything he holds dear, including his son. The closer Em gets to the prince, though, the more she questions her mission. Her rage-filled heart begins to soften. But with her life—and her family—on the line, love could be Em’s deadliest mistake.
After waiting five years for her fiancé to return from the war and marry her, Roxana Langley has been jilted! She may have longed for excitement, but this was not what she had in mind... Who could possibly throw over a woman as beautiful and vivacious as Roxana? Certainly not Alex Winslow, the Earl of Ayersley, who has spent years trying in vain to forget his unrequited love. When he learns she's been abandoned by her cad of a fiancé, he finds himself offering a shoulder for her to cry on. Comfort soon turns into a passionate kiss—and scandal when they are caught in an embrace. Only one thing will save Roxana from certain ruination: marriage to the earl. The match may save her reputation, but responsible, tongue-tied Ayersley is a far cry from her dashing former fiancé. She's convinced Ayersley is merely doing his duty...while he's sure Roxana is still in love with another man. Are they trading one disaster for another? 92,000 words
Design has become the key link between users and today’s complex and rapidly evolving digital experiences, and designers are starting to be included in strategic conversations about the products and services that enterprises ultimately deliver. This has led to companies building in-house digital/experience design teams at unprecedented rates, but many of them don’t understand how to get the most out of their investment. This practical guide provides guidelines for creating and leading design teams within your organization, and explores ways to use design as part of broader strategic planning. You’ll discover: Why design’s role has evolved in the digital age How to infuse design into every product and service experience The 12 qualities of effective design organizations How to structure your design team through a Centralized Partnership Design team roles and evolution The process of recruiting and hiring designers How to manage your design team and promote professional growth
A gripping supernatural mystery and romance set in post-Katrina New Orleans.Rebecca couldn't feel more out of place in New Orleans. She's staying in a creepy house with her aunt, who reads tarot cards. And at the snooty prep school, a pack of filthy-rich girls treat Rebecca like she's invisible. Only gorgeous, unavailable Anton Grey gives Rebecca the time of day, but she wonders if he's got a hidden agenda. Then one night, among the oak trees in Lafayette Cemetery, Rebecca makes a friend. Sweet, mysterious Lisette is eager to show Rebecca the nooks and crannies of New Orleans. There's just one catch.Lisette is a ghost.
How inclusive methods can build elegant design solutions that work for all. Sometimes designed objects reject their users: a computer mouse that doesn't work for left-handed people, for example, or a touchscreen payment system that only works for people who read English phrases, have 20/20 vision, and use a credit card. Something as simple as color choices can render a product unusable for millions. These mismatches are the building blocks of exclusion. In Mismatch, Kat Holmes describes how design can lead to exclusion, and how design can also remedy exclusion. Inclusive design methods—designing objects with rather than for excluded users—can create elegant solutions that work well and benefit all. Holmes tells stories of pioneers of inclusive design, many of whom were drawn to work on inclusion because of their own experiences of exclusion. A gamer and designer who depends on voice recognition shows Holmes his “Wall of Exclusion,” which displays dozens of game controllers that require two hands to operate; an architect shares her firsthand knowledge of how design can fail communities, gleaned from growing up in Detroit's housing projects; an astronomer who began to lose her eyesight adapts a technique called “sonification” so she can “listen” to the stars. Designing for inclusion is not a feel-good sideline. Holmes shows how inclusion can be a source of innovation and growth, especially for digital technologies. It can be a catalyst for creativity and a boost for the bottom line as a customer base expands. And each time we remedy a mismatched interaction, we create an opportunity for more people to contribute to society in meaningful ways.