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Being a Hero is tough. Especially if you're wasting your precious game time fighting silly rules instead of monsters. When it comes to designing characters, no system gives you more control over your character design than Rolemaster. Say goodbye to arbitrary limits and "you can't do that!", because with Rolemaster you can!
...There was little more that Eltor could do; no new trick or secret weapon that he could bring to bear. Only one thing was left. It was a small thing, but it was all Eltor could think of. Between his flagbearer and signaler, Eltor knelt on the soft ground and began to pray for his men... At last, the ancient priests of forgotten gods have brought forth new information for the realm of Channeling! The Channeling Companion explores the magic of the gods in detail. In this book, you will find new professions, variant rules, new options, and (of course) lots of stuff for priests. Here is what you will find inside... -- Four new professions that use the realm of Channeling the Priest (the new pure Channeling user), the Summoner (a hybrid spell user that uses magic to summon creatures and forces), the Warlock (a hybrid spell user that focuses on scrying fate, curses, etc.), and the Mythic (a religious agent). -- A dozen new training packages for characters to develop. -- Guidelines on divine status and what effect it can have in a character's life. -- Rules for how to handle divine intervention. -- A complete system for creating customized priests (built to reflect the details of a given religion). -- Dozens of new spells lists for the realm of Channeling. -- New critical tables for holy weapons and holy spell effects. The Ultimate RPG Toolkit One system; one set of rules; all possible games! The Rolemaster Standard System provides you, the Gamemaster, with all the guidelines you need for your role playing games. Just choose the tools your current game requires, and you are off and running. There are four core books that will allow you to run anyfantasy-based game: -- Rolemaster Standard Rules: "TM" The rules needed to play Rolemaster with 20 professions and dozens of training packages. -- Arms Law: "TM" The complete Rolemaster melee and missile combat system! -- Spell Law: "TM" The complete Rolemaster magic system (over 2,000 spells). -- Gamemaster Law: "TM" The definitive guide for GMs of all systems! These four products also provide the rules framework for any other RPG genre. Just choose the appropriate additional tools from the host of RMSS resources: "Law" books, sourcebooks, genre books, and companions. Please contact your game supplier (or ICE) for more information.
The wounded man knelt beside the gilded chest. He knew that inside was all that he had been fighting for: the wealth of kings... You can now determine how many gemstones are set into that bejeweled cup; or what the King will think of the magical saddle that you have found. Inside this book are full discussions on the nature of wealth in a fantasy role playing game. Also, the long awaited Alchemist profession, is now added to the Rolemaster Standard System. In Treasure Companion you get: -- A discussion of the concepts and premises behind treasure, wealth and the effects they have in a GM's game world. -- Guidelines on how to mesh the rules for alchemy presented in this book into the Rolemaster Standard System, buying and selling magical items, and ways to customize the treasure generation tables. -- Three new Alchemist professions. -- 22 Alchemist spell lists (including 4 General Alchemy Base Lists, and 3 Divine Alchemy Lists). -- Complete tables for generating all types of treasure (including a detailed system for generating gemstones and jewelry). All magic items generated from the tables can be created using the spells presented in this book. -- Complete item descriptions for over a hundred unique magic items. Get Real, Get Rolemaster! The latest in the evolution of role playing. Now provided in a convenient 3-hole punch format, the Rolemaster Standard System contains four parts: -- Rolemaster Standard Rules"TM": These are all the rules needed to play Rolemaster. With 20 professions and dozens of new training packages, this system is all you will ever need. -- Arms Law "TM": The complete Rolemaster melee and missile combat system! -- Spell Law "TM" The complete Rolemaster magic system (over 2,000 spells)! -- Gamemaster Law "TM": The definitive guide for GMs of all systems! In addition, you can test the waters. For those new to Rolemaster: -- Rolemaster: The Basics "TM": This boxed set provides the elements that you need to learn to play using a selection of Rolemaster's wide range of choices. -- Rolemaster Player Guide"TM": An excellent way to introduce players to the Rolemaster system.
Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...