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Robotech is a sweeping science-fiction anime epic in which humans use a vast arsenal of transforming robotic mecha to defend the Earth against alien domination. The franchise has captivated fans for over 35 years, and is widely credited with popularizing anime around the world. Robotech Visual Archive: Genesis Climber MOSPEADA is the ultimate collection of artwork gathered from Robotech's third saga -- "The New Generation". Included in this epic tome are mecha designs, character illustrations, pre-production concepts, key art, location artwork, a full episode guide, and more!
A one of a kind, oversized hardcover exploring the newest addition to the Masters of the Universe world! Diving deep into the process of the show, this tome features detailed explorations into your favorite aspects of the show. Explore character art from the development stages to the finished product, as well as extensive looks at the world and locations of Eternia! Dark Horse Books, Mattel, and Powerhouse Studios proudly present The Art of Masters of the Universe: Revelation. A look into the world that will leave you yelling “I have the Power!”
The Global Civil War was about to make Humankind extinct, when the stupendous Super Dimensional Fortress dispatched to Earth by a dying alien genius changed all that forever. Humanity's only hope lay in a corps of untried young men and women gifted with powers they didn't fully understand. Then the most feared conquerors in the universe attacked, determined to destroy them for no reason they could comprehend.
A beautiful celebration of the life and imagery of Japan's master of fantasy and science fiction art! This handsome, landscape-style hardback contains nearly 400 illustrations and photos from the incredible career of Final Fantasy designer Yoshitaka Amano. But Beyond the Fantasy covers far more than just the famous game series. Amano's artistic journey goes back to his first job in 1967--age 15, working on Speed Racer! From animator, to illustrator, to internationally exhibited painter, this biography is a look not only into the work of Amano's life, but the influences, techniques, philosophy, and family that have nurtured it.
Dana Sterling - the future daughter of Max aand Miriya - has joined the current timeline attempting to stop a deadly time loop. The Invid's Regress has concocted a deadly plan to interfere with reality and the SDF-1 has been under attack from Invid forces... And now the crew of the SDF-1 have headed to Invid space for a battle with the Regress, the Invid, and the Over-Mind...
Yoshitaka Amano has visualized other worlds of wonder as the artist of the Final Fantasy game series. Now, with Elegant Spirits, our own world's ancient treasures of literature and legend are richly evoked through Amano's paintings and illustrations! Elegant Spirits first contains Amano's adaptation of The Tale of Genji, a psychological exploration of courtly love written a thousand years ago by Lady Murasaki, and often considered to be the earliest novel ever written. The second half of Elegant Spirits is Amano's Fairies, his portrayals of the many magical beings of English and Celtic lore and drama--from brownies and the Seelie Court, to Merlin and Nimue, to Shakespeare's Puck and Titania. The images of Elegant Spirits are accompanied by excerpts of text, poetry, and the stories that accompany these unforgettable figures of the past.
Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli's dominant genre-brand of plucky shojo (young girl) characters, this book charts the rise of anime as a globally significant category of animation. It further thinks through the differences between anime's local and global genres: from the less-considered niches like nichijo-kei (everyday style anime) through to the global popularity of science fiction anime, this book tackles the tensions between the markets and audiences for anime texts. Anime is consequently understood in this book as a complex cultural phenomenon: not simply a “genre,” but as an always shifting and changing set of texts. Its inherent changeability makes anime an ideal contender for global dissemination, as it can be easily re-edited, translated and then newly understood as it moves through the world's animation markets. As such, Anime: A Critical Introduction explores anime through a range of debates that have emerged around its key film texts, through discussions of animation and violence, through debates about the cyborg and through the differences between local and global understandings of anime products. Anime: A Critical Introduction uses these debates to frame a different kind of understanding of anime, one rooted in contexts, rather than just texts. In this way, Anime: A Critical Introduction works to create a space in which we can rethink the meanings of anime as it travels around the world.
In the mid-80s, producer Carl Macek was recruited by Harmony Gold to create Robotech for the US market. Carl deftly edited three Japanese anime series and tied them together into an epic 85-episode saga (told across three chapters: The Macross Saga, The Masters, and The New Generation). The stories continued in Robotech II: The Sentinels and The Shadow Chronicles… In 2017, Titan Comics’ Robotech series began. The Macross Saga was retold but certain plot elements changed… Captain Gloval died, Rick Hunter went blind, and an adult, time-displaced Dana Sterling was eventually introduced, way before she was supposed to appear… And now the saga continues. Welcome to Robotech Remix…
Based on the cult classic animated series, ROBOTECH: THE MACROSS SAGA VOL. 4 is a sci-fi extravaganza of fast-paced action, high-tech battles, and burgeoning romance. Years ago when the SDF-1 crashed on Earth, the world knew that the alien spacecraft was the harbinger of an extraterrestrial invasion. Using the technology from the galactic warship, humans quickly began to develop biomechanical weapons to prepare for the upcoming onslaught. Now as the war reaches a fateful critical stage and another hero falls in battle, the alien Zentraedi enact an aggressive campaign to destroy the Earth's only hope of victory, the lost SDF-1 spaceship.
The SDF-1 has been in the midst of a long journey back to Earth. Along the way, the SDF-1’s Captain, Henry Gloval, was killed under mysterious circumstances and Lisa Hayes took over his position… Rick appears to have gone blind, but has somehow developed a different kind of vision – possibly connected to the Protoculture that powers Robotechnology. He is now concerned that Minmei has also been affected…. Minmei and Rick brought Minmei’s cousin, Kyle from Aluce Base to the SDF-1, and Miriya took revenge on Max Sterling by attacking him in space. The flight led to Miriya crashing through into the SDF-1, in the middle of Macross City and unleashing Invid warriors on Macross City as a distraction… Miriya was finally defeated and ejected out into space by Rick Hunter and Max Sterling, while the shock return of Karl Riber, previously reported as K.I.A. helped to turn the tide of battle. Meanwhile, Admiral Hayes of Alaska Base unleashed the devastating power of the Grand Cannon on the Zentraedi Battle Fortress, seriously damaging their flagship and forcing their fleet to withdraw. Back on board the SDF-1, Claudia attempted to confront Roy, not realizing he was an evil clone created by Dr. Lazlo Zand.