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A CAMPAIGN OF MYTH-INFORMATION Since it was founded, M.Y.T.H., Inc. has dealt with all manner of vile and evil creatures. But not even a magician of Skeeve’s caliber is prepared to face the most duplicitous monsters of all: politicians. Emo Weavil and his cousin Wilmer Weavil-Scuttil have been running against each other for governor of the island of Bokromi—for five years. Their magical mudslinging (literal and otherwise) strategies continue to postpone the election, leaving the realm in a state of leaderless chaos. Hired to moderate a fair and balanced race between the candidates, Skeeve and Bunny attempt to clean up the dirty politics, only to become targets of the tabloids and paparazzi who are more interested in innuendo than in the facts…
Although the experienced magician Skeeve has crossed paths with a wide variety of horrible, evil creatures, nothing can prepare him for dealing with a politician in this latest installment of the humorous fantasy series, following Myth-Fortunes and Myth-Chief.
A magician's apprentice teams up with the demon Aahz and experiences a variety of adventures with many strange, other-worldy characters.
Things are not well in the kingdom...While Skeeve and Aahz are preoccupied with the aftermath of Gleep's shooting, the MYTH Inc crew faces its biggest challenge yet-not one, but multiple challenges to the king and his court sorcerer! Word on the street is that the kingdom is under the control of a mighty sorcerer. It's obvious that this magician dabbles in the black arts: He consorts with demons. He has a dragon for a pet. He's connected to the criminal underground, trading political influence for their assistance in keeping the populace under control. And for most citizens, all this could be overlooked, except that this villain has committed the greatest crime possible: he's raised taxes! Clearly something has to be done! The citizens are beginning to ponder and mutter, both individually and in groups, about how this tyrant can be brought down. And while they vary greatly in skill and intelligence, certainly the sheer volume of them virtually ensures the eventual downfall of the scoundrel that's currently growing fat off the kingdom...the man called Skeeve the Great. Can the MYTH Inc gang protect Skeeve from these attacks and still convince him that everything is business as usual
Aahz falls for a literal pyramid scheme, selling it stone by stone as a burial site, while claiming the coveted pointed stone top for himself. But Skeeve wants to be know why the construction site is having so many accidents-before both he and Aahz end up in the afterlife before their time...
Her guardian angel was pushed. Keiron was never meant to be anything other than a hero. Born high above in a place of war and deception, he is Heartborn, a being of purity and goodness in a place where there violence and deceit are just around every corner. His disappearance will spark a war he cannot see, for Keiron has pierced the light of days to save a girl he has never met, for reasons he cannot understand. Livvy Foster is seventeen, brave, and broken. With half a heart, she bears the scars of a lifetime of pain and little hope of survival. Until Keiron arrives. In the middle of a brewing war and Livvy's failing heart, Keiron will risk everything for Livvy, because a Heartborn's life can only end in one way: Sacrifice. Fall with Livvy and Keiron as they seek the truth about her heart, and his power, and what it means to love someone who will give their very life to save you.
More information to be announced soon on this forthcoming title from Penguin USA.
Robert Asprin’s “excellent, lighthearted fantasy series” (Epic Illustrated) continues with more antics from magician Skeeve and his eclectic team at M.Y.T.H., Inc. Business is slow for M.Y.T.H., Inc., and its president, Bunny, is getting nervous that the company might not meet its quarterly goal. So when a job comes in that’s worth an absurd amount of gold—and also happens to take them to Winslow, the most luxurious vacation resort in any dimension—the team jumps at the opportunity to recoup some cash and maybe catch some R&R. Only, magician Skeeve has an unsettling feeling that this mission might be trickier than it seems. Someone in Winslow is messing with the magic lines and working hard to ensure that the M.Y.T.H. crew gets nowhere near the powerful relic that they’ve been hired to find. And as the mysterious manipulation turns deadly, Skeeve, Bunny, Aahz, and the rest of their partners find themselves in a race not only to finish the job but also to escape paradise alive…
Aahz discovers that the shabby-looking sword he bought at a flea market in a remote dimension is Ersatz, leader of the Golden Hoard, a fabled collection of powerful magical treasures that can turn any ordinary being into a hero. Together they go in search of members of the Hoard, only to find they're not the only ones looking.
A New York Times Bestselling AuthorLocus Poll Award Winner Aahz, Skeeve's friend and mentor, has taken expectation to something his partner has said, and left in a huff. It was just a myth-understanding, but now it's Skeeve's job to apologize for his thoughtless behavior and convince his scaly cohort to rejoin the firm.