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During a “show and tell” presentation by one of their classmates, two children hear about a trip to a space camp. They learn about budgets and how to manage with what they have. There is a teaching on the merits of forgiveness and how to accept forgiveness and learn humility when they make a mistake. They learn that if they want to buy something, they need to earn the money. Working with their extended families, they gain insights about rocket building and rocket science from their parents and grandparents. They learn about preparing a fabrication design drawing, a plan. The children and their families create their own space camp. They are made aware they can try and learn by doing. They learn about setting goals and setting objectives step-by-step.
Riding the Rocket means managing your Modern Career. This is the only book in this genre that uses the unique concept of a Modern Career to guide people. It s a practical how to book, giving people the tools and motivation to create opportunities for themselves. People need to self-manage their career in order to keep working and this book is here to enable them to do so. Like rockets, careers can be unpredictable, require fine tuning, need maintenance and above all need someone to control their direction and speed. We have to be to be proactive, resilient and adaptable and manage our career so that it works for us and gives us the working life that we want. The working world is full of risk, change and uncertainty ...and also opportunity. Compared to the static career-ladder approach of the post-war era, we now live in a Modern Career world where technology, globalisation and economic rebuilding are giving people the opportunity to create and manage a flexible career for themselves. We can all choose to retrain, change industries, set up our own business, work as a consultant or create a portfolio lifestyle
Fancy Flight is a collection of poems written by Karen A. Davies, for you, in hopes that you may find that special place where your heart remembers its name. Pixus the Pegasus will guide you through your flight to the shores of lovenock island to the mountains of darkwind cave. Sit back, enjoy your "flight of fancy" and let Pixus astound your senses and entertain your imagination! To begin your flight, Pixus whinnies these words to you, "My name is Pixus and I welcome all, the young, the old, the short, the tall. I'm so glad you could stop by. Come dream with me and dry your eye." My master worked real hard, you see on lots and lots of poetry. So glide with me through day or night. I'll guide you on your "fancy flight!"
A magical wonderland of thoughts and dreams unwind in this adventure of verse and rhyme. Journey through the eyes and heart of a child to the moon and stars and beyond to where dreams and wishes come true for child and adult alike.
Meet Spacey Stacey and her band of fun friends! There is never a dull day on Planet Fiveways, where Stacey and her friends live. From space races to jetpack missions to outwitting pesky space bunnies, there is always a new adventure to be had. Hop into Stacey's Rickety Rocket and blast off!?A collection of three stories, including: Rickety Rocket, Jetpack Jelly and Picnic Planet.
The world will always remember Neil Armstrong and Buzz Aldrin for their first steps on the moon, yet few today hold in respect the sites that made these and other astronauts' journeys possible. Across the American landscape and on the lunar surface, many facilities and landing sites linked to the Apollo program remain unprotected. Some have already crumbled to ruins--silent and abandoned. The Final Mission explores these key locations, reframes the footprints and items left on the moon as cultural resources, and calls for the urgent preservation of this space heritage. Beginning with the initiation of the space race, the authors trace the history of research, training, and manufacturing centers that contributed to lunar exploration. From the early rocket test stands of Robert H. Goddard, to astronaut instruction at Meteor Crater, to human and primate experiments at Holloman Air Force Base, innumerable places proved critical to developing the equipment for exploring space, surviving the journey, and returning to Earth safely. Despite their significance to the history of human spaceflight, many landmarks face the threat of damage or destruction. Most alarming is that the rapid advancement of technology renders stations obsolete long before they are deemed worthy of preservation. Moreover, the lack of precedence for protecting off-planet artifacts poses a unique challenge for space archaeology. While NASA's 2011 recommendations for spacefarers suggest avoiding close proximity to this cultural landscape, the authors advocate stronger routes of preservation and present models for safeguarding space history--both on Earth's surface and beyond.
Ego Trip's Book of Rap Lists is more popular than racism! Hip hop is huge, and it's time someone wrote it all down. And got it all right. With over 25 aggregate years of interviews, and virtually every hip hop single, remix and album ever recorded at their disposal, the highly respected Ego Trip staff are the ones to do it. The Book of Rap Lists runs the gamut of hip hop information. This is an exhaustive, indispensable and completely irreverent bible of true hip hip knowledge.
(Paperback Edition) A sampling of the best material from the long-running "Harveyville Fun Times!" fanzine featuring articles about various Harvey Comics characters such as Casper, Richie Rich, Hot Stuff and Sad Sack. Edited by Mark Arnold.
The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.