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What do you communicate when you draw an industrial landscape using charcoal; what about a hyper-realistic PhotoShop collage method? What are the right choices to make? Are there right and wrong choices when it comes to presenting a particular environment in a particular way? The choice of medium for visualising an idea is something that faces all students of landscape architecture and urban design, and each medium and style option that you select will influence how your idea is seen and understood. Responding to demand from her students, Nadia Amoroso has compiled successful and eye-catching drawings using various drawing styles and techniques to create this book of drawing techniques for landscape architects to follow and - more importantly - to be inspired by. More than twenty respected institutions have helped to bring together the very best of visual representation of ideas, the most powerful, expressive and successful images. Professors from these institutions provide critical and descriptive commentaries, explaining the impact of using different media to represent the same landscape. This book is recommended for landscape architecture and urban design students from first year to thesis and is specifically useful in visual communications and graphic courses and design studios.
Most landscape architectural designs now include some form of digital representation - but there is much more scope for creativity beyond the standard Photoshop montages. In this new book on representing landscapes, Nadia Amoroso brings together contributions from some of the leading landscape departments in the world to explore the variety in digital illustration methods. In each chapter, leading lecturers, professors and practitioners in the field of landscape architecture explain a specific digital approach with the use of images from their department to show how each technique can be used in inspirational examples. Throughout the book over 200 colour images cover the spectrum of digital representation to help discuss the various drawing types which are invaluable when communicating ideas in the field of landscape architecture. With worked examples in the chapters and downloadable images suitable for class use, this is an essential book for visual communication and design studios.
The fourth book in Nadia Amoroso‘s Representing Landscapes series, this text focuses on traditional methods of visual representation in landscape architectural education. Building on from the previous titles in the series, which look at digital and hybrid techniques, Representing Landscapes: Analogue is a return to the basic foundations of landscape architecture’s original medium of visual communication. Each of the 20 chapters includes contributions from leading professors teaching studio and visual communication courses from landscape architecture programs across the globe, showcasing the best student examples of analog techniques. It demonstrates the process from graphics as a form of research, design development, and analysis, to the final presentation through drawings, models and descriptive captions of the methods, styles and techniques used. It features critical and descriptive essays from expert professors and lecturers in the field, who emphasise the importance of the traditional medium as an intrinsic part of the research, design and presentation process. Over 220 full colour images explore the range of visual approaches students and practitioners of landscape architecture can implement in their designs. With worked examples in the chapters and downloadable images suitable for class use, this is an essential book for visual communication and design studios.
Most landscape architectural designs now include some form of digital representation - but there is much more scope for creativity beyond the standard Photoshop montages. In this new book on representing landscapes, Nadia Amoroso brings together contributions from some of the leading landscape departments in the world to explore the variety in digital illustration methods. In each chapter, leading lecturers, professors and practitioners in the field of landscape architecture explain a specific digital approach with the use of images from their department to show how each technique can be used in inspirational examples. Throughout the book over 200 colour images cover the spectrum of digital representation to help discuss the various drawing types which are invaluable when communicating ideas in the field of landscape architecture. With worked examples in the chapters and downloadable images suitable for class use, this is an essential book for visual communication and design studios.
Strategies for Landscape Representation discusses a variety of digital and analogue production techniques for the representation of landscape at multiple scales. Careful consideration is required to represent time, and to ensure accuracy of representation and evaluation in the landscape. Written as a guide for making appropriate selection of a wide variety of visualisation tools for students and built environment professionals with an interest in landscape, the book charts emerging technologies and historical contexts whilst also being relevant to landscape legislation such as Building Information Modelling (BIM) and Landscape Assessment. This book is an innovation-driven text that encourages readers to make connections between software, technology and analogue modes. The management, choice and combination of such modes can arguably narrow the unknown of landscape character, address the issues of representing time and change in landscape and engage and represent communities’ perceptions and experience of landscape. Showcasing international examples from landscape architecture, planning, urban design and architecture, artists, visualisers, geographers, scientists and model makers, the vitality of making and intrinsic value of representational work in these processes and sites is evidenced. An accompanying companion website provides access to original source files and tutorials totalling over a hundred hours in mapping and GIS, diagrams and notation, photomontage, 3D modelling and 3D printing.
"You are here, a map declares, but of course you are not, any more than you truly occupy the vantage point into which a landscape painting puts you. How maps and paintings figure and reconfigure space--as well as our place in it--is the subject of Edward S. Casey's study, an exploration of how we portray the world and its many places. Casey's discussion ranges widely from Northern Sung landscape painting to nineteenth-century American and British landscape painting and photography, from prehistoric petroglyphs and medieval portolan charts to seventeenth-century Dutch cartography and land survey maps of the American frontier. From these culturally and historically diverse forays a theory of representation emerges. Casey proposes that the representation of place in visual works be judged in terms not of resemblance, but of reconnecting with an earth and world that are not the mere content of mind or language--a reconnection that calls for the embodiment and implacement of the human subject." -- Book jacket.
This book stems from the seminal work of Robert Venturi and aims at re-projecting it in the current cultural debate by extending it to the scale of landscape and placing it in connection with representative issues. It brings out the transdisciplinary synthesis of a necessarily interdisciplinary approach to the theme, aimed at creating new models which are able to represent the complexity of a contradictory reality and to redefine the centrality of human dimension. As such, the volume gathers multiple experiences developed in different geographical areas, which come into connection with the role of representation. Composed of 43 chapters written by 81 authors from around the world, with an introduction by Jim Venturi and Cezar Nicolescu, the volume is divided into two parts, the first one more theoretical and the other one which showcases real-world applications, although there is never a total split between criticism and operational experimentation of research.
Announcing the new revised edition of the classic industry reference! Landscape Graphics is the architect’s ultimate guide to all the basic graphics techniques used in landscape design and landscape architecture. Progressing from the basics into more sophisticated techniques, this guide offers clear instruction on graphic language and the design process, the basics of drafting, lettering, freehand drawing and conceptual diagramming, perspective drawing, section elevations, and more. It also features carefully sequenced exercises, a complete file of graphic symbols for sections and perspectives, and a handy appendix of conversions and equivalents.
CD-ROM contains: Digital version of some of the text, illustrations, examples, animations, JAVA applications, and tutorial.
There is a vast amount of information about a city which is invisible to the human eye – crime levels, transportation patterns, cell phone use and air quality to name just a few. If a city was able to be defined by these characteristics, what form would it take? How could it be mapped? Nadia Amoroso tackles these questions by taking statistical urban data and exploring how they could be transformed into innovative new maps. The "unseen" elements of the city are examined in groundbreaking images throughout the book, which are complemented by interviews with Winy Maas and James Corner, comments by Richard Saul Wurman, and sections by the SENSEable City Lab group and Mark Aubin, co-founder of Google Earth.